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FEH Content Update: 12/15/19 - Glorious Gifts

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Content Summary

New Summonable Units
New Tempest Trials+ Unit
Other Content
  • New Weapons:
  • New Skills:
  • New Duo Skill:
  • New Assists:
  • New Sacred Seals:
    • Warding Blow 1
    • Steady Posture 1
    • Distant Guard 1
  • New Tempest Trials+ Event
    • For a Smile
    • Available between 17/12/2019 7:00 to 27/12/2019 6:59 (UTC)
    • Available between 12/16/2019 23:00 to 12/26/2019 22:59 (PT)
  • New Paralogue
    • Paralogue 40: Glorious Gifts
  • New Chain Challenge:
    • P. 39 & 40
  • New Tactic Drills
    • Grandmaster 46: Worthy Sacrifices
  • New Quests
    • Grand Hero Battles (Delthea: Tatarrah's Puppet)
    • Tempest Trials
    • Tap Battle - Daily
    • Tap Battle
    • Glorious Gifts
  • Space was alocated for 5 new Summoning Focuses.

New Unit Stats

Content Album

Maps and Misc.

Assets

Arena Season Bonus Heroes

Tempest Trials Bonus Heroes

Aether Raids Season Bonus Heroes

Upcoming Røkkr Bosses

Content

New Heroes

Marth: Royal Altean Duo

Marth and Elice enjoying a brief moment of relaxation. After a long period of struggle, these siblings are entering a new phase of their lives. Appear in Fire Emblem: Mystery of the Emblem.

VOICE: Yuri Lowenthal + Jenny Yokobori

ILLUST: Mayo (まよ)

Internal Name: 比翼マルス (Note: Hiyoku Marte, "Pair of Wings Marth")

Internal String: MARTH_PAIR01

Four-star unlock skill(s): Atk/Spd Form 3 & Hone Spd 3

Nino: Flower of Frost

A kindhearted member of the Black Fang assassins. Heard rumors of the winter festival and is attending to deliver smiles to all. Appears in Fire Emblem: The Blazing Blade.

VOICE: Sarah Blandy

ILLUST: Amagaitaro (アマガイタロー)

Internal Name: 冬祭ニノ (Note: Fuyu-sai Nino, "Winter Festival Nino")

Internal String: NINO_WINTER03

Four-star unlock skill(s): Atk/Spd Form 3

Zephiel: Winter's Crown

The wise prince of Bern. Attending the winter festival to expand his horizons. Appears in Fire Emblem: The Blazing Blade.

VOICE: Taylor Henry

ILLUST: Fujisaka Kimihiko (藤坂公彦)

Internal Name: 冬祭若ゼフィール (Note: Fuyu-sai Waka Zeifiru, "Winter Festival Young Zephiel")

Internal String: ZEFHYR_WINTER03

Four-star unlock skill(s): Def/Res Gap 3

Sothis: Silver Specter

Mysterious girl upon a throne within dreams. A vision that appears for just one night during the winter festival. Appears in Fire Emblem: Three Houses.

VOICE: Cassandra Lee Morris

ILLUST: Maiponpon (まいぽんぽん) / INTELLIGENT SYSTEMS

Internal Name: 冬祭ソティス (Note: Fuyu-sai Sotisu, "Winter Festival Sothis")

Internal String: SOTHIS_WINTER03

Four-star unlock skill(s): Special Fighter 3

Jaffar:Angel of Night

An unfeeling member of the Black Fang assassins. Attending the winter festival at Nino's side. Appears in Fire Emblem: The Blazing Blade.

VOICE: Walden James

ILLUST: motsutsu / Exys Inc.

Internal Name: 冬祭ジャファル (Note: Fuyu-sai Jafaru, "Winter Festival Jaffar")

Internal String: JAFFAR_WINTER03

Skill(s): Minty Cane+, Reciprocal Aid, Def/Res Bond 3,  Goad Armor

Four-star unlock skill(s): Goad Armor

New Weapons

タングリスニ: Tanngrisnir

タングリスニ: Effective against flying foes. Grants Spd+3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, grants Atk/Spd/Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.)

  • SP: 400

  • Inheritance: Not inheritable

神祖の恵み: Snow's Grace

神祖の恵み: Neutralizes "effective against dragons" bonuses. Grants Spd+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

  • SP: 400

  • Inheritance: Not inheritable

聖鈴の剣: Bellringer

聖鈴の剣: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

聖鈴の剣+: Bellringer+

聖鈴の剣+: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

  • SP: 300

  • Inheritance: Sword units Only

冬祭のステッキ: Minty Cane

冬祭のステッキ: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 5】  【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.

冬祭のステッキ+: Minty Cane+

冬祭のステッキ+: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) Effect:【Dagger 7】  【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

  • SP: 300

  • Inheritance: Dagger units Only

小さな聖樹: Tannenbit

小さな聖樹: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

小さな聖樹+: Tannenbit+

小さな聖樹+: When unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.)

  • SP: 300

  • Inheritance: Blue tome units Only

New Skills

攻撃魔防の応援+: Rally Atk/Res+

攻撃魔防の応援+: Grants Atk/Res+6 to target ally for 1 turn.

  • SP: 400

  • Inheritance: No Staff units

急襲隊形1: Daring Fighter 1

急襲隊形1: If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat. If unit's HP ≤ 40% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.

急襲隊形2: Daring Fighter 2

急襲隊形2: If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat. If unit's HP ≤ 60% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.

急襲隊形3: Daring Fighter 3

急襲隊形3: If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat. If unit's HP ≤ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.

  • SP: 240

  • Inheritance: Armored Only

攻撃魔防の威嚇1: Threat. Atk/Res 1

攻撃魔防の威嚇1: At start of turn, inflicts Atk/Res-3 on foes within 2 spaces through their next actions.

攻撃魔防の威嚇2: Threat. Atk/Res 2

攻撃魔防の威嚇2: At start of turn, inflicts Atk/Res-4 on foes within 2 spaces through their next actions.

攻撃魔防の威嚇3: Threat. Atk/Res 3

攻撃魔防の威嚇3: At start of turn, if unit is within 2 spaces of a foe, grants Atk/Res+5 to unit for 1 turn and inflicts Atk/Res-5 on foes within 2 spaces through their next actions.

  • SP: 300

  • Inheritance: No restrictions

守備魔防の大開放1: Def/Res Gap 1

守備魔防の大開放1: At start of turn, grants Def/Res+1 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)

守備魔防の大開放2: Def/Res Gap 2

守備魔防の大開放2: At start of turn, grants Def/Res+3 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)

守備魔防の大開放3: Def/Res Gap 3

守備魔防の大開放3: At start of turn, grants Def/Res+5 to ally with the highest Def+Res total for 1 turn. (Excludes unit.)

  • SP: 240

  • Inheritance: No restrictions

New Sacred Seals

明鏡の一撃1: Warding Blow 1

明鏡の一撃1: If unit initiates combat, grants Res+2 during combat.

明鏡の一撃2: Warding Blow 2

明鏡の一撃2: If unit initiates combat, grants Res+4 during combat.

明鏡の一撃3: Warding Blow 3

明鏡の一撃3: If unit initiates combat, grants Res+6 during combat.

  • SP: 200

  • Inheritance: No Staff units

遠距離警戒1: Distant Guard 1

遠距離警戒1: Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+2 during combat."

遠距離警戒2: Distant Guard 2

遠距離警戒2: Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+3 during combat."

遠距離警戒3: Distant Guard 3

遠距離警戒3: Allies within 2 spaces gain: "If foe uses bow, dagger, magic, or staff, grants Def/Res+4 during combat."

  • SP: 240

  • Inheritance: No restrictions

飛燕金剛の構え1: Steady Posture 1

飛燕金剛の構え1: If foe initiates combat, grants Spd/Def+2 during combat.

飛燕金剛の構え2: Steady Posture 2

飛燕金剛の構え2: If foe initiates combat, grants Spd/Def+4 during combat.

  • SP: 240

  • Inheritance: No Staff units

New Duo Skill

(Note: Duo Marth's Duo Skill)

比翼マルス: Grants Atk/Spd/Def/Res+3 and【Bonus Doubler】 to armored and flying allies within 3 rows centered on unit. (That turn only. Does not stack.)  【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.

  • SP: 0

  • Inheritance: No restrictions

(Note: These parameters are probably default data and will never be used.)

New Paralogue

Paralogue 40: Glorious Gifts

        Paralogue 40-1: An Enchanting Sight

        Paralogue 40-2: Delight in Battle

        Paralogue 40-3: A Vigorous Jingle

New Chain Challenge

P. 39 & 40

        Paralogue 39

        Paralogue 40

        P. 39 & 40

New Tactics Drills

Grandmaster 46: Worthy Sacrifices

New Tempest Trials+ Event

Internal Name: SENKA201912

Name: For a Smile

Start Time: 17/12/2019 07:00:00 a. m. (Note: UTC time)

Ending Time: 27/12/2019 01:00:00 a. m. (Note: UTC time)

Bonus Units:

  • Marth - Royal Altean Duo

  • Nino - Flower of Frost

  • Zephiel - Winter's Crown

  • Sothis - Silver Specter

  • Jaffar - Angel of Night

  • Marth - Altean Prince

  • Nino - Pale Flower

  • Jaffar - Angel of Death

Notable Rewards:

  • 1000 Points: Jaffar - Angel of Night 4 ☆

  • 6000 Points: Sacred Seal - Warding Blow 1

  • 10000 Points: Sacred Seal - Steady Posture 1

  • 15000 Points: Jaffar - Angel of Night 5 ☆

  • 20000 Points: Sacred Seal - Distant Guard 1

New Quests

Grand Hero Battles

 Defeat Delthea

        Clear the Grand Hero Battle against Delthea: Tatarrah's Puppet with Anna on your team.

Defeat Delthea

        Clear the Grand Hero Battle against Delthea: Tatarrah's Puppet on Lunatic or higher difficulty with Delthea: Tatarrah's Puppet on your team.

Defeat Delthea

        Defeat Delthea: Tatarrah's Puppet at level 40 or higher with Anna.

Defeat Delthea

         Defeat Delthea: Tatarrah's Puppet at level 40 or higher with Delthea: Tatarrah's Puppet.

Defeat Delthea

        Clear the Grand Hero Battle against Delthea: Tatarrah's Puppet on Lunatic or higher difficulty using only infantry allies.

Tempest Trials

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Tap Battle - Daily

Defeat Fjorm

        Defeat the boss Fjorm on Floors 16-20 in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Tap Battle - Daily

Defeat Ike

        Defeat the boss Fjorm on Floors 56-60 in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Tempest TrialsTap Battle

Clear Floors 16-20

        Clear floors 16-20 in Tap Battle.

Clear Floors 56-60

        Clear floors 56-60 in Tap Battle.

Clear Floors 76-80

        Clear floors 76-80 in Tap Battle.

Clear Floors 96-100

        Clear floors 96-100 in Tap Battle.

Clear Extra Stage 2

        Clear Extra Stage 2 in Tap Battle. (Extra Stage 2 is playable after Extra Stage 1 unlocks.)

Glorious Gifts

Clear P40-1 on Lunatic

        Clear Paralogue 40: Part 1 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear P40-2 on Lunatic

        Clear Paralogue 40: Part 2 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear P40-3 on Lunatic

        Clear Paralogue 40: Part 3 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

About the Author(s)

Ricardo is one of Gamepress' dataminers for the Fire Emblem Heroes Site, the responsable to upload and fix anything within it, and back-up text analyst for the FEH Content Update Pages.

Feel free to drop by at Mopop#8020 for any suggestions on the Site or Content Updates.

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