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Hero Stats

HP 62
ATK 63
SPD 51
DEF 34
RES 33

Skill Set

Hero Build Overview/Explanation

Disclaimer: this build is extremely expensive. It absolutely min-maxes a unit that's not really that great to begin with, and you should absolutely ONLY do this if you just want Roy to be able to hang in almost every encounter. Even with all of this building, ROY CANNOT HANDLE EVERY SITUATION. Don't be mad, I did this for fun, and he shreds.

Do you love Roy, but don't like that he's stuck in the enemy phase zone?

Do you have a lot of expendable materials for max merges, max dragonflowers, resplendent attire, and skills to the point that it literally doesn't matter what base statline or IV your boy has? Are you ready to give Roy the bulk he deserves?

This build is meant to take Roy's fairly decent all-around-er statline and beef him towards the direction of being an absolute monster. +DEF is recommended to keep some of his tankiness intact, because you'll be driving his DEF/RES waaay down with Life and Death, and a dead boy is not a good boy.

As for his skills,
His support and special are flexible, change them out to suit your needs. I use reposition and Astra for the sake of moving my units around the map quickly and getting beefy burst damage with flashing blade, and this build's high speed stat.

Life and Death 4 is fairly self-explanatory. Drive up those player phase stats, and sacrifice those enemy phase ones.

Guard 3, because one of this build's biggest weaknesses; like most units, honestly; is getting slapped with a special. The purpose of this build is to basically turn Roy into a player phase unit; but he still retains some amount of his bulk from having high DEF/RES.

Threat. Atk/Spd 3 for those spicy buffs, and hitting anyone who dares draw near your boy with a debuff. This build has a base SPD of 51, and if anyone gets hit with this skill, it'll get buffed up to 56, so Roy will more than likely be doubling his prey with that beefy 63 ATK stat.

His seal is heavily dependant on what you fill in the flexible slots with. Because I use Astra- which is a 4 attack special- flashing blade helps drag down the charge time to a more consistent and viable downtime. The most important parts of this build are the merges, flowers, attire, and A & C skill. Everything else can easily be changed to fit your wants or needs.