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Boon+ Spd Bane - Def

Skill Set

Hero Build Overview/Explanation

This build has in mind a fully merged Fjorm.
+10 merges and +10 Dragonflowers.

It is vital to be fully merged and powered-up to make this build work consistently and effectively.

HIGH INVESTMENT.

IV: +SPD as much as possible. May opt for Neutral IV but reduces efficiency and will need seal adjustjment.

Ideal is +SPD/-DEF/ or -HP or Neutral.

Default weapon LEIPTR for DC effect(and possible future refine)

Assist skill: Reposition or Swap or Rally Skills whichever is preferred.

Special: Noontime for sustain. Can be Moonbow for consistent damage.

A Slot: LD4 to take ATK to a good level and SPD to respectable levels. A fully merged Fjorm can take the stat loss on DEF/RES and still have decent mixed defenses.

B Slot: Repel 3 or Close Call 3

This skill augments the LD4 stat reduction. A +SPD is most ideal to use this skill to its full effect. The damage reduction makes Fjorm deceptively tanky. This has strong synergy with LD4.

C Slot: Flexible. Can be Attack Smoke 3 for budget builds.

Other options can be Def/Res Oath 3 or Rouse Def/Res 3

Smoke options are Panic Smoke and Attack Smoke.

Time Pulse allows for guaranteed special trigger upon combat if Noontime/Moonbow is equipped. Highly preferred as it is expected that units in high AR tier play will see very high SPD stats in the zone between 45 - 55.

Seal: Steady Posture 2 to take SPDs to above 50 and augment DEF a bit.

If Neutral, Darting Stance 3 is taken.

NOTES:

This build is mainly for AR mixed phasing.
+SPD IV is important to allow Fjorm to not be doubled especially against uber fast speed units that sees SPD stats in the late 40s and early 50s.
LD4 + seal sees Fjorm in the 50s SPD zone and allows for maximum dmg reduction from Repel/Close Call.

Repel/CC also provides better AoE (example: Ophelia) coverage and better RES tanking vs mages (like Reindhardt) that plagues high tier AR play.