Weapon |
SP |
Rng. |
Mt. |
Arthur's AxeIf a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
|
400 |
1 |
16 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Arthur's Axe (+Eff) If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
+3 |
400 |
1 |
16 |
Arthur's Axe (+Atk) If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
|
+5 |
400 |
1 |
18 |
Arthur's Axe (+Res) +4 If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
|
+5 |
400 |
1 |
16 |
Arthur's Axe (+Spd) +3If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
|
+5 |
400 |
1 |
16 |
Arthur's Axe (+ Def) +4 If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat.
|
+5 |
400 |
1 |
16 |
Inheritable Restrictions?