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Analysis by Redarrix
Wrys - Kindly Priest

3-4

Obtainable as a 3 - 4 only

Hero Stats

Max Avg Total Stats at Lvl 40
147
HP 42
ATK 24
SPD 23
DEF 22
RES 36

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 4 5 4 9
Middle 18 5 6 5 10
High 19 6 7 6 11

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 39 21 20 19 33
Middle 42 24 23 22 36
High 45 28 26 25 39

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Assets

  • +HP: Wrys possesses solid HP for a healer. An HP asset will help him to take both physical and magical hits more easily.

  • +DEF: While his Defense stat is fairly low, Wrys can utilize a Defense asset with skills such as Fortress Def in order to reach passable physical bulk.

  • +RES: Wrys has the highest Resistance in the entire game. Boosting it with a asset ensures his ability to utilize Ploys as well as push his magical bulk even further.

Neutral

  • SPD: While Wrys has terrible Speed overall, it is still beneficial for him to keep the slight amount of Speed he has in order to allow him to avoid double attacks from some of the slower units such as Myrrh and Nowi.

Flaws

  • -ATK: Wrys has terrible Attack and is his best option for a flaw. Even now that healing Assists are based off of Attack, this will not affect him greatly since Rehabilitate is much less reliant on Attack when compared to other staffs. He may have an Attack superasset, but his damage output will still be pitiful due to his complete inability to double attack all but the slowest of enemies.

Skill Sets

Healer of the People (Full Support)

Build by
Recommended
Dazzling Slow+ A Fort. Def/Res 3
Alternate: Fortress Def 3
Rehabilitate+ B Wings of Mercy 3
Alternate: Live to Serve 3
Heavenly Light C Atk Ploy 3
Alternate: Hone Spd 3
IVsSHP +5
Alternate: Fortress Def 3

Show Explanation/Analysis
  • Preferred IV: +DEF or +HP / -ATK

  • Weapon: Dazzling Slow  

  • Assist: Rehabilitate+  

  • Special: Heavenly Light  

  • Passive A: Fort. Def/Res / Fortress Def

  • Passive B: Wings of Mercy / Live to Serve

  • Passive C: Atk Ploy / Infantry Pulse / Hone Spd

  • Sacred Seal: HP +5 / Fortress Def / Fortress Res

Designed to focus fully on his supportive capabilities, this set allows Wrys to provide healing and other support to his teammates while keeping good all-around bulk.

Having either a Defense or HP asset will assist his physical tanking capabilities. An Attack flaw will be the best option since Wrys should not be attacking with the intention of getting a KO in the first place. His default Weapon, Assist, and Special are all maintained. Slow is a decent support staff that allows him to debuff the opponent’s Speed. A Dazzling forge allows him to attack without fear of retaliation. Rehabilitate is a fantastic Assist that heals more based on how low the target’s HP is. Heavenly Light is also a fantastic Special that allows Wrys to heal all other teammates whenever it activates.

For defensive capabilities, Fort. Def/Res is the strongest option, granting Wrys with a huge Defense and Resistance buff. However, this is very expensive. As a strong and much cheaper alternative, Fortress Def will still give him a significant boost to his Defense. Both of these skills will reduce Wrys’ Attack, but this is not a massive issue considering Wrys will not be used for dealing damage regardless. Wings of Mercy allows Wrys to instantly move adjacent to any ally that’s below 50% HP, allowing him to be available to provide healing whenever he’s needed. Live to Serve is a nice alternative that helps to keep Wrys healthy by healing himself whenever he heals another ally.

Atk Ploy can be used to great success by Wrys thanks to his amazing Resistance, allowing him to debuff the attack of enemies in cardinal directions to him. His high HP also lets him utilize Infantry Pulse fairly well. Both are expensive skills though, if one is not willing to invest that much, any of the Hone or Fortify skills are a generally safe option for the C slot. An HP Sacred Seal will help Wrys defensively, as well as help him to activate Infantry Pulse if one chooses to use that skill. Alternatively, he can give either of his defensive stats one last push with either Fortress Def or Fortress Res.

War Monk (Chip Damage)

Build by
Dazzling Pain+ A Fort. Def/Res 3
Alternate: Fortress Def 3
Rehabilitate+ B Guard 3
Alternate: Live to Serve 3
Heavenly Light C Savage Blow 3
IVsSSavage Blow 3

Show Explanation/Analysis
  • Preferred IV: +DEF or +HP / -ATK

  • Weapon: Dazzling Pain

  • Assist: Rehabilitate+  

  • Special: Heavenly Light

  • Passive A: Fort. Def/Res / Fortress Def

  • Passive B: Guard / Live to Serve

  • Passive C: Savage Blow

  • Sacred Seal: Savage Blow 

This set is designed around allowing Wrys to chip through the enemies HP, even with his pitiful Attack stat.

A Defense or HP asset is recommended to help him resist physical fighters. While this set is focused on dealing damage, an Attack flaw is still recommended since he’ll be relying on Pain and Savage Blow to deal damage regardless. The Pain staff allows Wrys to deal 10 damage to his target and enemies within two spaces of them. Rehabilitate is a great Assist for healers that heals more with the lower that the target’s HP is. Heavenly Light allows Wrys to heal all other teammates at once whenever it activates.

Since Wrys will be dealing relatively pitiful raw damage no matter what, he can use his A slot for defensive purposes. Fort. Def/Res, while extremely expensive, grants Wrys with a huge Defense and Resistance boost. As a much cheaper alternative, Fortress Def also gives Wrys a large Defense boost. Both Fortress skills reduce Wrys’ Attack stat, but this is not a significant issue given the vast majority of Wrys’ damage will come from chip damage. Guard allows Wrys to prevent attacking enemies from charging their Special should he be above 80% HP, helping with his survivability. Live to Serve is another strong option that allows Wrys to heal himself whenever he heals another ally.

The Savage Blow C slot combined with the Savage Blow Sacred Seal will make Wrys deal 14 damage to enemies within two spaces of his target after combat. This is what allows Wrys to deal significant damage. Combined with the Pain staff, Wrys will deal 10 damage to his target and 24 damage to enemies within 2 spaces of his target. Just do be wary of Skills such as Wings of Mercy since the damage from Pain and Savage Blow cannot be used to KO a target.

Introduction

Wrys is a humble curate, hailing from Talys. He is an infantry staff user and a readily available one due to being obtainable from the Daily Hero Battles as well as in the 3-4* summoning pool. As far as healers go, Wrys is good at healing his allies and taking a magical hit. Just don’t expect much more.

Wrys possesses a very lackluster statline. His Attack, Speed, and Defense are all very low. He’s very poor at dealing damage when compared to healers such as Elise thanks to his low Attack  while also weak against physical hits due to his tendency of getting doubled.

On the other hand, his HP and Resistance are excellent. He possesses the highest Resistance stat in the entire game as well as solid HP for a healer. This makes him a fairly good magical wall, though many mages will be capable of a double attack, somewhat limiting his magical bulk.

All in all, Wrys makes for a poor choice in healers when compared to his competition. While his HP and Resistance are almost unrivalled, the rest of his stats leave a lot to be desired. Still though, if all you want is a healer, especially one on a budget, Wrys makes for a great choice since he comes with an excellent base kit. He may not be the strongest fighter or the bulkiest one either, but he can certainly heal the wounded to great effect. Take him with you, and you’ll be very glad you did.

Strengths

The Best Resistance

While being colorless means he won’t ever be at a Weapon Triangle advantage, his Resistance is more than enough to let him shrug off magical attacks very well. He is also a fantastic user of Ploy skills.

Great HP

With 42 HP, Wrys has quite high HP for healers. This combined with his high Resistance makes him a great magical wall. His HP also makes up somewhat for his poor Defense and grants him some decent physical bulk, though he can still be easily dealt with should his attacker double.

Weaknesses

Terrible Speed

At 23 Speed, Wrys is the slowest healer and one of the slowest units overall. Unless one heavily invests in speed, it is extremely likely that Wrys will be double attacked constantly. This tendency to be doubled greatly limits his tanking capabilities against both physical and magical attacks.

Poor Defense

As far as healers go, Wrys’ Defense of 22 isn’t that bad and is actually one of the higher Defense stats for healers. However, it is still very poor as a whole. Combined with his terrible speed, Wrys is extremely susceptible to physical attacks from any prominent offensive physical unit.

Poor Attack

Wrys has the second lowest Attack stat of all healers and one of the lowest overall. His damage output is terrible and relies on skills such as Pain and Savage Blow if you want him to do any sort of significant damage. While healing Assists are now based off the Attack stat, this doesn’t affect Wrys as much as his default healing Assist, Rehabilitate, is much less reliant on Attack than other Assists.

Weapon Skills

Weapons SP Rng. Mt.
Assault
Unlocks at 1 ★
Restricted to units that use a Staff.
50 2 10
Slow

After any combat, inflicts Spd-6 on foe through its next action.

Unlocks at 3 ★
Restricted to units that use a Staff.
150 2 5
Slow+

After combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.

Unlocks at 5 ★
Restricted to units that use a Staff.
300 2 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Heal

Restores 5 HP to target ally.

Learns by default at 1 ★
1 50
Reconcile

Restores 7 HP to unit and target ally.

Learns by default at 3 ★
1 100
Rehabilitate

Restores 7 HP or more the further below 50% the target's HP is.
Slows special trigger (cooldown count+1).

1 200
Rehabilitate+

Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored.

1 300

Special Skills

Special Skills SP Turns
Imbue

When healing an ally with a staff, restores an additional 10 HP to target ally.

Learns by default at 4 ★
Unlocks at 2 ★
Restricted to units that use a Staff.
50 1
Heavenly Light

When healing an ally with a staff, all other allies recover 10 HP.

Unlocks at 3 ★
Restricted to units that use a Staff.
150 2

Passive Skills

Passive Skills SP Slot
Live to Serve 1

When healing allies with a staff, unit also recovers 50% of the HP restored

Restricted to units that use a Staff.
Unlocks at 3 ★
40
B
Live to Serve 2

When healing allies with a staff, unit also recovers 75% of the HP restored

Restricted to units that use a Staff.
Unlocks at 4 ★
80
B
Live to Serve 3

When healing allies with a staff, unit also recovers the same amount

Restricted to units that use a Staff.
Unlocks at 5 ★
160
B

Other Info

Origin
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

Banners Featured In

None

Official Hero Artwork