Weapon | SP | Rng. | Mt. |
---|---|---|---|
AuraRestores 5 HP to adjacent allies after any combat this unit initiates | 400 | 2 | 14 |
Weapon Evolution
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Dark Aura Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. |
400 | 2 | 14 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Aura (+Eff) At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. If unit is within 2 spaces of a magic or staff ally, grants Atk/Spd+5 during combat | +0 | 400 | 2 | 14 |
Aura (+Atk) At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. | +2 | 400 | 2 | 15 |
Aura (+Spd) +2At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. | +2 | 400 | 2 | 14 |
Aura (+Def) +3 At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. | +2 | 400 | 2 | 14 |
Aura (+Res) +3 At start of turn, grants Atk+6 to adjacent magic and staff allies for 1 turn. | +2 | 400 | 2 | 14 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Dark Aura (+Eff) Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. If unit is within 2 spaces of a sword, lance, axe, dragon, or beast ally, grants Atk/Spd+5 to unit during combat. | 400 | 2 | 14 | |
Dark Aura (+Atk) Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. | +2 | 400 | 2 | 15 |
Dark Aura (+Def) +3 Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. | +2 | 400 | 2 | 14 |
Dark Aura (+Res) +3 Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. | +2 | 400 | 2 | 14 |
Dark Aura (+Spd) +2Grants adjacent allies who use sword, axes, lances, dragonstones, or beast damage, Atk +6 through their next actions at the start of each turn. | +2 | 400 | 2 | 14 |