Weapon |
SP |
Rng. |
Mt. |
Devil AxeGrants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
400 |
1 |
16 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Devil Axe (+Eff) Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat.
At start of turn, if unit's HP ≤ 75% and unit's attack triggers Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. |
+3 |
400 |
1 |
16 |
Devil Axe (+Atk) Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
+5 |
400 |
1 |
18 |
Devil Axe (+Spd) +3Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
+5 |
400 |
1 |
16 |
Devil Axe (+Def) +4 Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
+5 |
400 |
1 |
16 |
Devil Axe (+Res) +4 Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
+5 |
400 |
1 |
16 |
Inheritable Restrictions?