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Raven King Beak

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Weapon SP Rng. Mt.
Raven King BeakGrants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. 400 1 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Raven King Beak (+Eff) Grants Spd+3. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd.  At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. If unit is transformed or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.) If ≥ 6, neutralizes effects that prevent unit's follow-up attacks. +3 400 1 14
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill