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Victorious Axe

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Weapon SP Rng. Mt.
Victorious AxeAccelerates Special trigger (cooldown count-1). If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack. 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Victorious Axe (+Eff) Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or the number of foes within 2 spaces of unit (excluding target) ≥ the number of allies within 2 spaces of unit (excluding unit), grants Atk/Spd/Def/Res+4 to unit and unit makes a guaranteed follow-up attack during combat. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat). If unit initiates combat and unit is not adjacent to any ally after combat, grants another action to unit (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement). +3 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill

Skillsets that use skill

Eagle's Talons (Offensive Player Phase)

Adrestian Bulwark (Enemy Phase)

Black Wings (Galeforce Offensive)