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Analysis by Lunare
Lyn (LA) - Wind's Embrace

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
165
HP 37
ATK 31
SPD 36
DEF 27
RES 34

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 17 8 9 4 9
Middle 18 9 10 5 10
High 19 10 11 6 11

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 34 27 33 23 31
Middle 37 31 36 27 34
High 41 34 39 30 37

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Boon

  • +SPD: Speed is a great boon for Lyn and is easily one of her best. 39 base Speed is a great foundation for offensive builds with a Blárblade+ tome or Blárowl+ tome.
  • +ATK: Attack is the alternative and in many cases can be stronger than the former. This boon pushes her middling 31 Attack to a much more respectable 34. An Attack boon is highly recommended if Lyn is primarily using Bold Fighter in a Player Phase build, or Vengeful Fighter in an Enemy Phase build.

Neutral

  • HP: Although HP is definitely not Lyn's strongest stat, her low HP pool makes every extra point worth having.
  • DEF: Defense is also one of Lyn's weaker stats. However, a Defense bane would push her base Defense down by 4 points to an unimpressive 23. It's worth trying to maintain her decent Defense stat if possible, as her high Speed makes it much more useful.

Bane

  • -RES: Resistance is arguably the best bane for Lyn (LA). While her base 34 Resistance is extremely strong and the obvious choice would be to run Lyn as a mage-tank, the superbane in Def and her low HP pool makes Resistance more desirable as a bane. Even with a Resistance bane, 31 Resistance is plenty to take magical hits as well.

Skill Sets

Lady of Caelin (Mixed Phase Build)

Build by
Recommended
Blárowl+ (+Spd)
Alternate: Blue Gift+ (+Spd)
A Close Counter
Swap
Alternate: Pivot
B Bold Fighter 3
Alternate: Desperation 3
Moonbow
Alternate: Iceberg
C Armor March 3
IVsSQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +ATK / -RES
  • Weapon: Blárowl+ (+Spd) / Blárblade+
  • Assist: Swap / Pivot
  • Special: Moonbow / Iceberg / Glacies
  • Passive A: Close Counter
  • Passive B: Bold Fighter / Desperation
  • Passive C: Armor March / Ward Armor / Threaten Res
  • Sacred Seal: Quick Riposte

Lyn's greatest strength is her ability to run strong Player Phase and Enemy Phase builds simultaneously. Bold Fighter is an incredible skill, which allows Lyn to guarantee follow-up attacks against the majority of enemy heroes. This synergy with the Quick Riposte 3 seal makes her a formidable opponent on either phase. If Bold Fighter is unavailable, Desperation 3 is a passable alternative, though Lyn (LA) will need more points in Speed through her boon stat and weapon refinement.

Lyn (LA) has a major choice to make when it comes to which tome she should use. Both have their advantages: Blárowl+ synergizes well with other armor units due to their limited mobility and provides strong offensive and defensive boosts. Blárblade+, on the other hand, provides awesome offensive power, especially if used alongside Hone/Fortify Armor buffs. Blárowl+ is generally the stronger option because Lyn greatly benefits from the extra HP and Spd or Atk that the refinery grants.

Lyn's C slot is relatively flexible, but Armor March 3 makes the most sense. Not only is it already accessible as part of her base kit, but she will always want to benefit from the additional movement.

Special Sacean (Special Fighter)

Build by
Recommended
Blárowl+ (+Spd)
Alternate: Blue Gift+ (+Spd)
A Close Counter
Alternate: Atk/Spd Bond 3
Swap
Alternate: Pivot
B Special Fighter 3
Aether
Alternate: Luna
C Armor March 3
IVsSQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +SPD/ -HP
  • Weapon: Blárowl+ (+Spd) / Blárblade+
  • Assist: Swap / Pivot
  • Special: Aether / Glacies / Iceberg
  • Passive A: Close Counter / Atk/Spd Bond
  • Passive B: Special Fighter
  • Passive C: Armor March / Atk Wave / Spd Wave / Ward Armor / Threaten Res
  • Sacred Seal: Quick Riposte

With access to Special Fighter, Lyn (LA) is a fantastic candidate for an armored duelist. +SPD and a +Spd forge on Blárowl will grant Lyn (LA) a reasonable 42 Speed, which is significant in enabling a useful Player Phase role. Without Bold Fighter however, Lyn will find herself relying more on her Enemy Phase strength.

The armor-exclusive B skill grants a powerful boost to Lyn's offensive and defensive capability through its impact on Special attacks. Considering the improved Special acceleration, longer-cooldown skills such as Aether or Glacies are the best option. Aether is particularly useful in keeping Lyn above the 70% threshold for Quick Riposte. Close Counter provides good scoring bonus as well as improved combat flexibility by allowing Lyn to retaliate at 1-2 range. Armor March appears in her base kit and can improve her offensive power so long as she has an armored ally, though possible alternatives include an Atk or Spd Wave skill or Ward Armor.

Quick Riposte is highly recommended to ensure that Lyn can still make follow-up attacks against faster enemy heroes during the Enemy Phase. The guaranteed two attacks make it easy for her to charge her Special skill more quickly thanks to Special Fighter.

Sacaen Whirlwind (Offensive Focus)

Build by
Blárblade+ A Atk/Spd Bond 3
Ardent Sacrifice
Alternate: Swap
B Desperation 3
Glimmer
Alternate: Moonbow
C Armor March 3
IVsSSpeed +3

Show Explanation/Analysis
  • Preferred IV: +SPD / -RES or -DEF
  • Weapon: Blárblade+
  • Assist: Ardent Sacrifice / Swap / Pivot
  • Special: Glimmer / Moonbow
  • Passive A: Atk/Spd Bond / Life and Death / Fury
  • Passive B: Desperation / Bold Fighter
  • Passive C: Armor March / Ward Armor / Threaten Res
  • Sacred Seal: Speed +3 / Attack +3

For those wishing to use Lyn (LA) purely offensively, her skill requirements become a bit more lenient. Blárblade+ becomes the stronger choice of the two aforementioned tomes due to its offensive superiority, whereas Close Counter is replaced with a more offensive skill. Atk/Spd Bond is the budget option, but also the stronger option for those striving for pure offense. Life and Death 3 does not have the same positioning requirement, but the trade-off is a -5 to Defense and Resistance.

Desperation 3 is arguably more desirable than Bold Fighter, since the former skill allows Lyn to avoid retaliation from the enemy hero she attacks. The rest of her skills are relatively flexible depending on the rest of her team.

Sacaen Guardian (Defensive Focus)

Build by
Blárowl+ (+Def)
Alternate: Blue Gift+ (+Spd)
A Close Counter
Swap B Guard 3
Iceberg
Alternate: Glacies
C Armor March 3
IVsSQuick Riposte 3

Show Explanation/Analysis
  • Preferred IV: +DEF or +RES / -HP
  • Weapon: Blárowl+ (+Def/Res/Spd) / Blue Gift+ (+Def)
  • Assist: Swap / Pivot
  • Special: Iceberg / Glacies / Moonbow
  • Passive A: Close Counter
  • Passive B: Guard / Vengeful Fighter
  • Passive C: Armor March / Ward Armor / Threaten Res
  • Sacred Seal: Quick Riposte / Close Def / Distant Def

Lyn is arguably stronger as a defensive unit rather than an offensive one, and this set aims to capitalize on that. Blárowl+ is the stronger of the two aforementioned tomes in this build, as it is the only one of the two to grant defensive stats in addition to offensive power. Iceberg or Glacies are the recommended specials, especially if Lyn (LA) has a Resistance boon.

Lyn's weapon refinement is relatively down to preference, but +Def is recommended to improve her mixed bulk. With a Defense boon, a +Def refinement puts Lyn (LA) at a mixed Def/Res spread of 33/34 before buffs.

Close Counter is quite necessary to ensure that Lyn can retaliate against every enemy hero she encounters, whereas Guard ensures that she cannot be burst down by a special skill. Vengeful Fighter 3 could be run in place of Guard, but the existence of the Quick Riposte 3 seal makes this a heavy investment which would be better used elsewhere. If Vengeful Fighter 3 is used in the B slot, Lyn's new best choice in seals is Close or Distant Def.

Lyn's C slot is relatively flexible, but Armor March 3 makes the most sense. Not only is it already accessible as part of her base kit, but she will always want to benefit from the additional movement.

Introduction

Lyn's fourth appearance in Fire Emblem Heroes is one of her stronger incarnations. 36 Speed makes her the fastest armor unit in the game as of the Lovers' Abound update, and the rest of her stats don't fall short either. 31 Attack is extremely workable for offensive builds, whereas a defensive spread of 27/34 gives her impressive mixed bulk. And contrary to her appearance, Lyn (LA) is an armored unit, giving her access to an impressive array of skills including Bold Fighter and Vengeful Fighter.

The only area where Lyn (LA) really falls short is her HP pool. 37 base HP on an armored unit is quite poor, though this is easy enough to remedy. The extra HP from weapon refinery as well as her high Speed and mixed bulk make Lyn (LA) an impressive defensive unit despite her poor base HP.

Lyn's role primarily depends on the rest of her team. She can run both Player Phase and Enemy Phase builds with great success, though she will be more reliant on Armor March or support skills from teammates to compensate for her 1 movement. Overall, a phenomenal unit that is made even stronger by her access to powerful, armor-exclusive skills.

"The nomads of the plains do not abandon their fellow tribespeople. Eliwood and Hector are my dear friends..."

Lyn, Fire Emblem: The Blazing Sword

Strengths

Strong Attack and Speed

Lyn (LA) boasts a solid offensive statline of 31/36, before stat variation, skills and so on. This is a great foundation, particularly given her access to strong, stat-boosting tomes including the Blárblade+ tome or Blárowl+ tome. These stats are also crucial in improving her defensive role: her high Speed ensures that Lyn (LA) can easily avoid follow-up attacks, whereas high Attack allows Lyn (LA) to pick up KOs when retaliating.

Armor unit

Lyn's classification as an armor unit is a huge boon: she benefits massively from armor-exclusive skills such as Bold Fighter and Vengeful Fighter, as well as Hone/Fortify/Goad/Ward Armor buffs and a hefty boost to her BST.

Solid Defense and Resistance

While 27 Defense doesn't seem particularly impressive at first glance, it becomes much more significant alongside Lyn's high Speed and impressive 34 Resistance. Not only does Lyn's Defense stat play an important role in her survivability against physical units, but it also guards her against heroes that target the weaker of the two defensive stats, namely dragon units.

Access to tomes

Though Lyn (LA) is somewhat reliant on Close Counter, just like her predecessor Halloween Henry, the vast array of tomes at her disposal makes her incredibly potent. The obvious choices are the Blárblade+ tome or Blárowl+ tome: both synergize exceptionally well with Armor buffs and the Blárowl+ tome, in particular, can mitigate Lyn's movement penalty. Other options are well worth considering, however, such as a Blárraven+ tome.

Incredibly versatile

As mentioned above, access to tomes and armor skills makes Lyn incredibly versatile. Bold Fighter and Vengeful Fighter set her up for stellar Player Phase and Enemy Phase builds respectively.

Weaknesses

Poor mobility

Lyn's biggest weakness is her poor mobility. Lyn can only move 1 tile per turn, which greatly hinders her ease of use as an offensive unit. This can be mitigated with Armor March, but will limit team composition.

Weakness to anti-armor

Lyn also suffers from a weakness to anti-armor weapons. While she can inherit Svalinn Shield to mitigate this weakness, it is not recommended over Close Counter, which Lyn (LA) desperately needs for strong performance on the Enemy Phase.

Low HP

Lyn's high Speed and reasonably strong defensive stats make her a strong defensive presence, but her base HP is relatively weak. This can be remedied with weapon refinery and merging, but compared to other armored units, her HP pool falls short of expectation.

Weapon Skills

Weapons SP Rng. Mt.
Light
Blue Tome Users Only
50 2 4
Ellight
Blue Tome Users Only
100 2 6
Blue Gift

If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

Blue Tome Users Only
200 2 8
Blue Gift+

If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

Learns by default at 5 ★
Blue Tome Users Only
300 2 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Ardent Sacrifice

Heals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)

1 150

Passive Skills

Passive Skills SP Slot
Atk/Spd Bond 1

If unit is adjacent to an ally, grants Atk/Spd+3 during combat.

Inheritable by all units.
60
A
Atk/Spd Bond 2

If unit is adjacent to an ally, grants Atk/Spd+4 during combat.

Inheritable by all units.
120
A
Atk/Spd Bond 3

If unit is adjacent to an ally, grants Atk/Spd+5 during combat.

Inheritable by all units.
Unlocks at 5 ★
240
A
Guard 1

If unit's HP is ≥ 100% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
50
B
Guard 2

If unit's HP is ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
100
B
Guard 3

If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
Unlocks at 5 ★
200
B
Armor March 1

If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only; does not stack.)

Only inheritable by armor units.
60
C
Armor March 2

If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only; does not stack.)

Only inheritable by armor units.
120
C
Armor March 3

If unit has an adjacent armored ally at the start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack.)

Only inheritable by armor units.
Unlocks at 5 ★
240
C

Other Info

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