Weapon |
SP |
Rng. |
Mt. |
Bottled Juice+Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
|
300 |
2 |
12 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Bottled Juice+ (+Atk) Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
+2 |
350 |
2 |
13 |
Bottled Juice+ (+Spd) +2Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
|
+2 |
350 |
2 |
12 |
Bottled Juice+ (+Def) +3 Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
|
+2 |
350 |
2 |
12 |
Bottled Juice+ (+Res) +3 Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
|
+2 |
350 |
2 |
12 |
Inheritable Restrictions?