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Father's Tactics

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Weapon SP Rng. Mt.
Father's TacticsAt start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. 400 2 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Father's Tactics (+Eff) At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. Grants Atk/Spd+3 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. 400 2 14
Father's Tactics (+Atk) At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. +2 400 2 15
Father's Tactics (+Spd) +2At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. +2 400 2 14
Father's Tactics (+Def) +3 At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. +2 400 2 14
Father's Tactics (+Res) +3 At start of combat, if unit's Res > foe's Res, grants Atk/Spd/Def/Res+4 during combat. +2 400 2 14
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill