Weapon | SP | Rng. | Mt. |
---|---|---|---|
RuneaxeWhen unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 400 | 1 | 16 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Runeaxe (+Eff) When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) If 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | +3 | 400 | 1 | 16 |
Runeaxe (+Atk) When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | +5 | 400 | 1 | 18 |
Runeaxe (+Spd) +3When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | +5 | 400 | 1 | 16 |
Runeaxe (+Def) +4 When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | +5 | 400 | 1 | 16 |
Runeaxe (+Res) +4 When unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | +5 | 400 | 1 | 16 |