- Default
- Attack
- Special
- Injured
Bridal Cecilia - Etrurian Bride |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 10 | 5 | 2 | 7 |
Middle | 18 | 11 | 6 | 3 | 8 |
High | 19 | 12 | 7 | 4 | 9 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 36 | 38 | 22 | 15 | 35 |
Middle | 40 | 41 | 25 | 18 | 38 |
High | 43 | 45 | 29 | 21 | 42 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
what’s so good about Roy anyway * grumble * (Defensive / Magical Tank)
Rauðrvulture+ (+Res) Alternate: Unity Blooms+ (+Res) |
A | Mirror Stance 3 Alternate: Atk/Res Solo (3 or 4) |
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Positional Assist | B | Lull Atk/Res 3 Alternate: A/R Far Trace 3 |
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Iceberg Alternate: Sol |
C | Atk/Res Menace Alternate: Atk Smoke 3 |
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IVs | +ATK or +RES / -SPD | S | Quick Riposte 3 Alternate: Mystic Boost 3 |
Weapon: Rauðrvulture+ (+RES) / Unity Blooms (+RES) / Bridal Orchid (+RES)
Assist: Positioning Assist / Flexible
Special: Iceberg / Sol / Noontime
Passive A: Mirror Stance / Atk/Res Unity / Atk/Res Catch / Atk/Res Solo
Passive B: Lull Atk/Res / A/R Far Trace / Quick Riposte
Passive C: Atk/Res Menace / Smoke Skills / Joint Drive Skills / Rouse Atk/Res / Flexible
Sacred Seal: Quick Riposte / Mystic Boost / Mirror Stance / Atk/Res Solo
- Bridal Cecilia’s specialization in Attack and Resistance makes a defensive build centered on tanking magical threats one of her best default options — especially since this means she can somewhat bypass her low Spd through Quick Riposte’s guaranteed follow-up effect. Considering Cecilia’s particular frailty to physical damage, it may be worthwhile pairing her with a Near Save ally to guarantee her ability to focus strictly on baiting mages without worry of being accidentally sniped.
- For her weapon, she has a few options:
- Rauðrvulture+ is likely Bridal Cecilia’s best option in terms of overall stat enhancements — in addition to applying a constant -5 Atk/Res debuff during combat, it also doubles the effects of any penalties active on those same stats on her foe. This helps massively augment her overall damage and durability pretty reliably, while also countering the effects of enemy Unity skills.
- Alternatively, Unity Blooms+ may be considered if greater sustain is preferred, trading Rauðrvulture’s debuff mechanic for consistent healing on each of Bridal Cecilia’s attacks. To maximize its effect, though, Quick Riposte becomes a non-negotiable aspect of her build.
- Lastly, her default Bridal Orchid+ is a solid option if nothing else and is admittedly somewhat comparable to Rauðrvulture+ in terms of stat enhancements, though it doesn’t do anything to pad her physical bulk. Just be careful of neutralization effects from skills (e.g. Lulls), as well as sources of Panic.
- Any A skill that enhances Bridal Cecilia’s Atk and Res works well here, though Mirror Stance should take particular priority as its innate Guard helps prevent foes from exploiting her low Spd to charge their Special. Atk/Res Unity is also notable for its effective reversal of any Atk and Res penalties applied on the general, boasting an extremely high ceiling in granting stat boosts. Otherwise, standard options like Atk/Res Catch and Atk/Res Solo may be considered.
- Generally speaking, Bridal Cecilia wants Quick Riposte included somewhere in her build to bypass the self-imposed limitations of her Spd — the choice of whether to use it in her B or Sacred Seal slot, though, largely depends on personal preference. Going with the former allows complimentary access to the Mystic Boost Sacred Seal for improved longevity or further stat stacking, though going with the latter is even more attractive to equip the more powerful Lull Atk/Res or A/R Far Trace instead.
- It’s worth noting that she can potentially opt out of Quick Riposte entirely and opt for a strict, OHKO-focused lean; however, this is rather risky for the Etrurian Bride as she’ll have to rely entirely on stacking raw Atk, unlike non-mounted counterparts who can access Special Spiral for such means.
- Her C slot is largely flexible and open to skills like her default Rouse Atk/Res. That being said, those that apply stat penalties should be prioritized if wielding Rauðrvulture+ due to how the weapon’s effect works, with Atk/Res Menace and Atk Smoke 4 being extremely coveted of those available: Atk/Res Menace immediately enables the weapon’s near maximum potential, whereas the latter grants access to an Impact effect post-combat to avoid enemy follow-ups with actual consistency.
https://www.youtube.com/watch?v=dpKc8N3FJsQ (Offensive / Maximum Damage)
Rauðrblade+ Alternate: Bridal Orchid+ |
A | Death Blow (3 or 4) Alternate: Atk/Res Catch 4 |
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Positional Assist | B | A/R Far Trace 3 Alternate: Lull Atk/Res 3 |
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Glimmer Alternate: Iceberg |
C | Atk/Res Menace Alternate: Rouse Atk/Res 3 |
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IVs | +ATK / -SPD or -DEF | S | Atk/Res Solo 3 Alternate: Death Blow 3 |
Weapon: Rauðrblade+ / Rauðrvulture+ (+ATK) / Bridal Orchid (+ATK)
Assist: Positioning Assist / Flexible
Special: Glimmer / Iceberg / Draconic Aura
Passive A: Death Blow / Atk/Res Catch / Atk/Res Solo
Passive B: A/R Far Trace / Lull Atk/Res
Passive C: Atk/Res Menace / Rouse Atk/Res / Smoke Skills / Joint Drive Skills / Flexible
Sacred Seal: Atk/Res Solo / Heavy Blade / Death Blow / Mirror Strike
- Bridal Cecilia’s staggering amount of pure Atk combined with the stellar mobility of the cavalry class also makes an offensive build an option, centered around maximizing her damage output to defeat foes (ideally) in one strike. A +ATK IV is naturally the best option here.
- Despite its age relative to other inheritable weapons, it’s hard to beat a good ol’ Blade tome when it comes to frontloading Atk: although it does make fighting compositions able to nullify or reverse her bonuses somewhat of a pain, it’s pretty easy to supply Cecilia with a steady stream of visible buffs to gain marked rewards. One may also consider Rauðrvulture+ since Bridal Cecilia can achieve comparable (but generally weaker) levels of nukage with it or Bridal Orchid+ on a budget.
- For the rest of her build, utilizing the Death Blow A skill — whichever version is available — with a supplemental Atk-enhancing Sacred Seal provides a plenty strong baseline to work with; those with more resources to work with, though, may be better off using Atk/Res Catch or Atk/Res Solo to double-dip in stat enhancements while remaining similar or even better than Death Blow. Also, Bridal Cecilia has the choice of using the Heavy Blade Sacred Seal instead to increase damage via more rapid-fire Special triggers.
- A/R Far Trace is an exceptional B skill candidate here as it not only grants even more of Bridal Cecilia’s desired stat advantages, but it also enables 【Canto (Rem.)】to adopt more of a hit-and-run playstyle — and given how frail she becomes to offensive pressure with this build, this can be crucial to ensure she never overextends too far into enemy range. Alternatively, Lull Atk/Res is more commonly available and offers a reasonable combat improvement by denying specific enemy buffs.
Strengths
Great Attack & Resistance
Sticking to the trends seen in many red tome cavaliers before her, Bridal Cecilia features a statline readily specialized towards both dealing and soaking magical damage: with 41 Atk, 38 Res, and four-point Assets available in both, the Etrurian Bride should have little difficulty in striking through enemy health while remaining relatively healthy against opposing mages.
Cavalry Benefits
Having access to an effective five-tile range by merit of being a cavalry unit inherently cements Cecilia as a solid, far reaching threat, and this is further complemented by the class’s access to the useful Lull and Far Trace lines of skills — altogether, at least where frontline combat is concerned, this means Bridal Cecilia is in a pretty okay space.
Weaknesses
Abysmal Defense & Speed
Bridal Cecilia’s disappointing (but expected) base Def of 18 renders any sort of physical attacker crippling even with only one strike — and with only 25 Spd to rely on, tanking such threats in any capacity flies entirely out of the window for the poor bride-to-be. Such low Spd may potentially make soaking sources of magical damage risky at times as well despite her impressive Res, as most mages will have little trouble performing follow-up attacks for free to charge up deadly Specials.
Heavy Competition
Despite how pretty she may be (and she really, really is), Bridal Cecilia, unfortunately, finds a hard time finding her place in the current landscape of the game in essentially any competitive facet. With an awkward stat distribution and lack of exclusive features to make up the difference, it takes a considerable investment to raise Bridal Cecilia’s performance up to what can be considered par — and even then, she remains extremely outclassed relative to more powerful contemporaries who do have such features, like Legendary Lilina, Valentine’s Líf, and Eirika. Outside of favoritism, this can make it hard to justify allotting that much investment or time into Bridal Cecilia to begin with.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Fire Learns by default at 1 ★ Unlocks at 1 ★
Red Tome Users Only
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50 | 2 | 4 |
Elfire Learns by default at 2 ★ Unlocks at 2 ★
Red Tome Users Only
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100 | 2 | 6 |
Bridal Orchid At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 and bonus to Atk/Res during combat = current bonus on unit's Atk/Res. Calculates each stat bonus independently. Learns by default at 3 ★ Unlocks at 3 ★
Red Tome Users Only
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200 | 2 | 8 |
Bridal Orchid+ At start of combat, if unit's HP ≥ 25%, grants Atk/Res+5 and bonus to Atk/Res during combat = current bonus on unit's Atk/Res. Calculates each stat bonus independently. Learns by default at 5 ★ Unlocks at 5 ★
Red Tome Users Only
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300 | 2 | 12 |
Support Skills
Support Skills | Rng. | SP |
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Rally Resistance Grants Res+4 to target ally for 1 turn. Learns by default at 4 ★ |
1 | 150 |
Rally Atk/Res Grants Atk/Res+3 to an adjacent ally until the end of the turn. |
1 | 300 |
Rally Atk/Res+ Grants Atk/Res+6 to target ally for 1 turn |
1 | 400 |
Passive Skills
Passive Skills | SP | Slot |
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Atk/Res Ruse 1 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Excludes Armor, Cavalry, and Staff Units
Unlocks at 1 ★ |
60 | B |
Atk/Res Ruse 2 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Excludes Armor, Cavalry, and Staff Units
Unlocks at 2 ★ |
120 | B |
Atk/Res Ruse 3 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Excludes Armor, Cavalry, and Staff Units
Unlocks at 4 ★ |
240 | B |
Rouse Atk/Res 1 At start of turn, if unit is not adjacent to an ally, grants Atk/Res+2 to unit for 1 turn. Excludes Armor and Flying units.
Unlocks at 3 ★ |
60 | C |
Rouse Atk/Res 2 At start of turn, if unit is not adjacent to an ally, grants Atk/Res+4 to unit for 1 turn. Excludes Armor and Flying units.
Unlocks at 4 ★ |
120 | C |
Rouse Atk/Res 3 At start of turn, if unit is not adjacent to an ally, grants Atk/Res+6 to unit for 1 turn. Excludes Armor and Flying units.
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Binding Blade
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