- Default
- Attack
- Special
- Injured




Cecilia - Etrurian General |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 7 | 5 | 4 | 6 |
Middle | 17 | 8 | 6 | 5 | 7 |
High | 18 | 9 | 7 | 6 | 8 |
HP | ATK | SPD | DEF | RES | |
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Low | 33 | 29 | 22 | 19 | 25 |
Middle | 36 | 32 | 25 | 22 | 29 |
High | 40 | 35 | 29 | 25 | 32 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Tornado Hold! (Defensive)
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Tome of Order (+Res) Alternate: Tome of Order (+Def) |
A | Close Foil Alternate: Mirror Stance (2 or 3) |
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Positional Assist | B | Lull Atk/Res 3 Alternate: Quick Riposte 3 |
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Noontime | C | Pulse Smoke 3 |
IVs | +ATK or +RES | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Weapon: Tome Of Order(+RES/+DEF)
Assist: Positional Assist / Preference
Special: Noontime
Passive A: Close Foil / Mirror Stance 2 or 3 / Steady Posture 3/ Atk/Spd Solo 4
Passive B: Lull Atk/Res / Lull Atk/Spd / Lull Spd/Res / Quick Riposte
Passive C: Pulse Smoke / Preference
Sacred Seal: Mirror Stance / Sturdy Stance / Quick Riposte
- This build aims to maximize Cecilia’s durability to take ample advantage of her new exclusive weapon, the Tome Of Order, which grants her advantage against colorless units in addition to effective damage against fliers, giving her a plethora of advantageous matchups.
- If one decides to invest in Cecilia’s Speed further for Aether Raids, Atk/Spd Solo 4 or Steady Posture 3 alongside a Speed asset and support from Peony can raise Cecilia’s Speed to reasonable levels, allowing her to both deny follow-up Attacks and get some of her own against slower opponents. Otherwise, Close Foil and Mirror Stance are her best options.
- Lull skills are the premier B slot option for cavaliers, thanks to its powerful buff negation combined with a debuff to two of the enemy’s stats. Without Speed investment, Quick Riposte is a decent choice of sacred seal alongside a Lull skill, as Cecilia will be hard pressed to perform Follow-up attacks on most foes due to her low base Speed. Quick Riposte is also a solid budget B slot if Lulls are unavailable to you.
- Pulse Smoke is one of Cecilia’s best C slot choices, as it enhances her ability to deny enemy special activations, although she can also make good use of other C slots such as Atk Smoke, depending on the team’s needs. Otherwise, defensive sacred seals or the Quick Riposte sacred seal(run alongside Lull Atk/Res) are solid options to round off her kit.
Tipping the sca…. Wrong unit. (TA Raven)
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Tome of Order (+Eff) | A | Mirror Stance (2 or 3) Alternate: Sturdy Stance (2 or 3) |
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Positional Assist | B | Lull Atk/Res 3 Alternate: Quick Riposte 3 |
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Iceberg | C | Pulse Smoke 3 |
IVs | +ATK or +RES | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Weapon: Tome Of Order(+Eff)
Assist: Positional Assist / Preference
Special: Iceberg
Passive A: Mirror Stance 2 or 3 / Sturdy Stance 2 or 3
Passive B: Lull Atk/Res / Quick Riposte
Passive C: Pulse Smoke / Preference
Sacred Seal: Mirror Stance / Sturdy Stance / Quick Riposte
- Cecilia can also function as a specialized counter to the plethora of dangerous Blue and Colorless foes present in Fire Emblem Heroes, such as Ophelia, Legendary Alm, and Legendary Chrom.
- Cecilia’s refined Tome of order gives her inbuilt Triangle Adept, allowing her to run a different A slot in it’s place, such as Mirror Stance 3.
- Lull skills alongside the Quick Riposte sacred seal remain Cecilia’s ideal option, although Quick Riposte in the B slot can be run to good effect on a budget.
- The same goes for Pulse Smoke: while effective, other skills such as Atk Smoke can be used effectively in its place.
Strengths
Cavalry
Cecilia’s status as a cavalier grants her access to class exclusive buffs and high movement, which she can take ample advantage of as a ranged cavalier.
Tome of Order
Cecilia’s Tome of Order functions as a refinable Raventome with Flier effective damage, letting her serve as a powerful counter to colorless, blue, and flying units alike.
Weaknesses
Lackluster Speed/Defense
Thanks to her underwhelming base Speed of 25, Cecilia requires heavy Speed investment to consistently perform follow-up attacks, and in conjunction with her low base 22 Defense leaves her extremely vulnerable to fast physical foes who will have very little trouble performing follow-up attacks against her and often KO’ing her in a single round.
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Tome of Order (+Eff) | A | Close Foil |
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Reposition | B | Lull Atk/Res 3 |
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Glimmer | C | Fortify Cavalry |
S | Atk/Def Bond 3 |
Preferred IV: + Atk / - Spd
Weapon: Tome of Order (+Eff)
Assist: Reposition / Swap / Draw Back
Special: Glimmer / Moonbow / Luna
Passive A: Close Foil / Close Counter / Atk/Def Solo 3
Passive B: Lull Atk/Res 3 / Quick Riposte 3 / Guard 3
Passive C: Fortify Cavalry 3 / Hone Cavalry 3 / Rouse Def/Res 3
Sacred Seal: Atk/Def Bond 3 / Quick Riposte 3
I've turned Cecilia into a specialty fighter for Blue/Colorless foes only. Her new weapon upgrade makes her perfect for this role. Her speed is still terrible and she will be doubled by most characters so steer her clear of even green units.
Reposition is the optimal choice but Swap is also a good choice if you are going with the Close Foil build and you're using her to switch with someone that is in range of a blue or colorless foe.
Specials with 2 CD are great but Luna is also a solid choice since it'll be ready after her first encounter seeing as how they'll likely hit her twice.
Close Foil is best to handle colorless beasts and all lance units. It also helps when dealing with archers since her def is lower than her res. If you don't have Close Foil then Atk/Def Solo 3 works great when dealing with only ranged opponents in Blue/Colorless
Lull Atk/Res 3 just helps seal the deal in making sure she can handle everyone in the blue/colorless spectrum. If you have Quick Riposte 3 then that'll work too so that you ensure you kill your blue/colorless opponent. Guard 3 makes sure your opponents don't trigger any really good specials on you.
Cecilia works best in a Horse Emblem so that she greatly benefits from the +6 boost to every stat. Switch out Hone/Fortify depending on the team you have her on. If you'd rather run her solo then Rouse Def/Res 3 is great.
There are so many good options for seals so pick one that isn't already going to someone else. My build is best for baiting attackers so I went with a Bond seal.
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Tome of Order | A | Close Foil |
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Reposition | B | Lull Atk/Res 3 |
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Glimmer | C | Hone Cavalry |
S | Atk/Def Bond 3 |
Preferred IV: + Atk / - Spd
Weapon: Tome of Order (+Eff)
Assist: Reposition / Swap / Draw Back
Special: Glimmer / Moonbow / Luna
Passive A: Close Foil / Close Counter / Atk/Def Solo 3
Passive B: Lull Atk/Res 3 / Quick Riposte 3 / Guard 3
Passive C: Fortify Cavalry 3 / Hone Cavalry 3 / Rouse Def/Res 3
Sacred Seal: Atk/Def Bond 3 / Quick Riposte 3
I've turned Cecilia into a specialty fighter for Blue/Colorless foes only. Her new weapon upgrade makes her perfect for this role. Her speed is still terrible and she will be doubled by most characters so steer her clear of even green units.
Reposition is the optimal choice but Swap is also a good choice if you are going with the Close Foil build and you're using her to switch with someone that is in range of a blue or colorless foe.
Specials with 2 CD are great but Luna is also a solid choice since it'll be ready after her first encounter seeing as how they'll likely hit her twice.
Close Foil is best to handle colorless beasts and all lance units. It also helps when dealing with archers since her def is lower than her res. If you don't have Close Foil then Atk/Def Solo 3 works great when dealing with only ranged opponents in Blue/Colorless
Lull Atk/Res 3 just helps seal the deal in making sure she can handle everyone in the blue/colorless spectrum. If you have Quick Riposte 3 then that'll work too so that you ensure you kill your blue/colorless opponent. Guard 3 makes sure your opponents don't trigger any really good specials on you.
Cecilia works best in a Horse Emblem so that she greatly benefits from the +6 boost to every stat. Switch out Hone/Fortify depending on the team you have her on. If you'd rather run her solo then Rouse Def/Res 3 is great.
There are so many good options for seals so pick one that isn't already going to someone else. My build is best for baiting attackers so I went with a Bond seal.
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Gronnraven+ | A | Triangle Adept 3 |
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Reposition | B | Bowbreaker 3 |
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Moonbow | C | Atk Smoke 3 |
S | Distant Def 3 |
Although Cecilia is not the powerhouse she once was, she is still among the select few green tome cavaliers in the game. Although she is not as strong as Gunnthra or Olwen, she is far more readily available and can be made passable without too much investment.
My Cecilia is built to counter things that she's already good at killing, thus Triangle Adept and Bowbreaker to augment her ability to take care of blue tomes and colorless/bows. Atk Smoke and Distant Defense are quite nice to improve her survivability as her bulk is low to begin with.
However, Atk Smoke is somewhat difficult to obtain, and so Savage Blow is a good alternative.
As with all cavalry units, she will function better with support from cavalry buffs, and is grateful for any other buffs she can come by.
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Gronnblade+ | A | Death Blow 4 |
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Reposition | B | G Tomebreaker 3 |
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Draconic Aura | C | Drive Atk 2 |
S | Hardy Bearing 3 |
(+10) (S-Supported)
The Commanding Officer of my army, the Mage General is a force to be reckoned with on cavalry teams. Near unrivalled power when fully buffed allows her to sweep aside a huge proportion of the cast. With Draconic Aura charged, that list grows even further, even defeating some of her counters. Drive Atk 2 provides additional support to all team compositions to give her use outside of cavalry teams. Hardy Bearing allows her to tear through pesky Vantage units fearlessly.
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Gronnblade+ | A | Swift Sparrow 2 |
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Rally Atk/Res | B | Desperation 3 |
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Glimmer | C | Fortify Cavalry |
S | Speed +3 |
+SPD boon gives Cecilia an extra 4 speed totalling at 36 (+10) With horse buffs and swift sparrow, she reaches up to 46 speed which is enough to reliably double a large majority of the cast.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Learns by default at 1 ★ Green Tome Users Only
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50 | 2 | 4 |
![]() Learns by default at 3 ★ Unlocks at 2 ★ Green Tome Users Only
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100 | 2 | 6 |
![]() Learns by default at 4 ★ Unlocks at 3 ★ Green Tome Users Only
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200 | 2 | 7 |
![]() Unlocks at 5 ★ Green Tome Users Only
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300 | 2 | 11 |
![]() Unlocks at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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![]() Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
Unlocks at 3 ★ |
30 | A |
![]() Inheritable by all units.
Unlocks at 4 ★ |
60 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
120 | A |
![]() Inheritable by all units.
Unlocks at 1 ★ |
60 | B |
![]() Inheritable by all units.
Unlocks at 2 ★ |
120 | B |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | B |
Other Info
Origin |
Fire Emblem: The Binding Blade
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