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Analysis by MOPOP11
Cornelia - Saint Consumed

Hero Stats

Max Avg Total Stats at Lvl 40
177
HP 42
ATK 46
SPD 23
DEF 26
RES 40

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 10 7 3 9
Middle 18 11 8 4 10
High 19 12 9 5 11

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 39 43 20 22 37
Middle 42 46 23 26 40
High 45 49 26 29 44

Weapon Skills

Weapons SP Rng. Mt.
Assault
Unlocks at 1 ★
Restricted to units that use a Staff.
50 2 10
Asclepius

Grants Res+3.

Calculates damage from staff like other weapons.

At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-6 and status preventing counterattacks on that foe through its next action.

At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit and deals damage = total penalties on foe during combat. (If the "calculates damage from staff like other weapons" effect is neutralized, damage from staff is calculated after combat damage is added.)

Unlocks at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Heal

Restores 5 HP to target ally.

Learns by default at 1 ★
1 50
Reconcile

Restores 7 HP to unit and target ally.

Learns by default at 2 ★
1 100
Rehabilitate

Restores 7 HP or more the further below 50% the target's HP is.
Slows special trigger (cooldown count+1).

Learns by default at 4 ★
1 200
Rehabilitate+

Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored.

Learns by default at 5 ★
1 300

Special Skills

Special Skills SP Turns
Imbue

When healing an ally with a staff, restores an additional 10 HP to target ally.

Learns by default at 4 ★
Unlocks at 2 ★
Restricted to units that use a Staff.
50 1
Miracle

If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.

Learns by default at 5 ★
Unlocks at 3 ★
Inheritable by all units.
200 5

Passive Skills

Passive Skills SP Slot
Atk/Res Solo 1

If unit is not adjacent to an ally, grants Atk/Res+2 during combat.

Inheritable by all units.
Unlocks at 1 ★
60
A
Atk/Res Solo 2

If unit is not adjacent to an ally, grants Atk/Res+4 during combat.

Inheritable by all units.
Unlocks at 2 ★
120
A
Atk/Res Solo 3

If unit is not adjacent to an ally, grants Atk/Res+6 during combat.

Inheritable by all units.
Unlocks at 4 ★
240
A
Sabotage Def 1

At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-3 on that foe through its next action.

Inheritable by all units.
Unlocks at 3 ★
60
B
Sabotage Def 2

At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-5 on that foe through its next action.

Inheritable by all units.
Unlocks at 4 ★
120
B
Sabotage Def 3

At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Def-7 on that foe through its next action.

Inheritable by all units.
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem: Three Houses

Banners Featured In

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