- Default
- Attack
- Special
- Injured




Genny - Endearing Ally |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 8 | 5 | 3 | 7 |
Middle | 17 | 9 | 6 | 4 | 8 |
High | 18 | 10 | 7 | 5 | 9 |
HP | ATK | SPD | DEF | RES | |
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Low | 29 | 32 | 22 | 18 | 31 |
Middle | 32 | 35 | 25 | 21 | 34 |
High | 35 | 38 | 29 | 24 | 37 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Breaking Baaaad (Attack Investment)
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Springtime Staff (+Eff) | A | Atk/Res Push 4 Alternate: Atk/Res Push 3 |
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Rescue+ Alternate: Restore+ |
B | Wrathful Staff 3 |
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Windfire Balm+ | C | Time's Pulse 3 Alternate: Savage Blow 3 |
IVs | +ATK / -DEF | S | Savage Blow 3 Alternate: Atk/Res Bond 3 |
Weapon: Springtime Staff (+Eff)
Assist: Rescue+ / Return+ / Restore+
Special: Windfire Balm+
Passive A: Atk/Res Push 4 / Atk/Res Push 3
Passive B: Wrathful Staff
Passive C: Time’s Pulse / Savage Blow
Sacred Seal: Savage Blow / Atk/Res Bond 3
- This build is Genny’s bread and butter, being able to be used even with some budget Skills fairly well and with realistically any IV spread. However, in order to make the most of this build’s strengths, an Attack Asset is recommended the most.
- Genny possesses a Gravity effect within Springtime Staff, making the Healing Assist Skills Rescue and Return very enticing as Genny can be utilized alongside a Dancer to kite with Gravity, attacking to inflict the debuff and then pulling herself and the Dancer away from danger. Otherwise, Restore+ is useful for debuff cleansing due to the ever present common danger of debuff mechanics.
- Atk/Res Push 4 improves Genny’s two highest stats even further, making her great at not only dishing out damage but also acting as a magic tank if need be. Springtime Staff’s rejuvenative effects also allows for Atk/Res Push 3 to be used on a budget, though the user must be careful as to ensure Genny always heals back to full HP in order to maintain the stat bonus.
- Genny’s B Passive for nearly every build she runs is forced to be Wrathful Staff in order to deal full damage to opponents, thankfully she comes with it by default.
- Time’s Pulse opens the door to consistently use Balm Skills every time Genny uses her Healing Assist Skill, though Savage Blow can be a useful budget Skill that can inflict chip damage to nearby enemies when Genny initiates combat.
- The choice of Sacred Seal depends on whether Genny wants to inflict further chip damage with Savage Blow in the Seal Slot, or further buff her Attack and Resistance with the Atk/Res Bond Seal.
Hot Wheels, Bleat That (Speed Investment)
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Springtime Staff (+Eff) | A | Atk/Spd Push 4 Alternate: Atk/Spd Push 3 |
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Rescue+ Alternate: Restore+ |
B | Wrathful Staff 3 |
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Windfire Balm+ | C | Joint Drive Spd Alternate: Odd Spd Wave 3 |
IVs | +SPD / -DEF | S | Atk/Spd Solo 3 Alternate: Even Spd Wave 3 |
Weapon: Springtime Staff (+Eff)
Assist: Rescue+ / Return+ / Restore+
Special: Windfire Balm+
Passive A: Atk/Spd Push 4 / Atk/Spd Push 3
Passive B: Wrathful Staff
Passive C: Joint Drive Spd / Odd Spd Wave
Sacred Seal: Atk/Spd Solo / Even Spd Wave
- This build is extremely specific in the sense of it being a full commitment towards pumping out the most of Genny’s iffy Speed stat. The more pieces you take away from this build, the less enticing of an idea it would seem to be. This build should realistically not be attempted with any IV spread other than possessing Genny’s Speed Super Asset.
- For the A Passive, Atk/Spd Push 4 is ideal to boost Genny’s Attack and Speed as much as possible. Genny herself has perfect synergy with Push Skills thanks to Springtime Staff, so she will be able to even make do with Atk/Spd Push 3 on a budget if need be. However, if running Push 3, careful steps must be taken to ensure that Genny does not take more damage than she can rejuvenate.
- Joint Drive Spd will increase Genny’s Speed stat by 4 when near an ally, giving her another much needed boost to her low Speed stat. On a tight budget, Odd Spd Wave can be taken in the C Passive which can be obtained through Halloween Rolf in the Heroic Grail Shop.
- For the Sacred Seal, Atk/Spd Solo gives a further boost to Genny’s Attack and Speed during combat, while Even Spd Wave can be a decent alternative, especially if running Odd Spd Wave in the C Passive Slot.
Strengths
Very High Attack for an Early Healer
While Genny’s Attack is not quite on par with some Staff users that sport much higher Attack, Genny still sports one of the higher Attack stats among early Staff units. Combined with Attack boosts from Skills and her Weapon, this can make Genny hit very hard if built correctly.
Springtime Staff
Springtime Staff proves to be a nifty unique Weapon for Genny, giving her Attack+3, possessing inbuilt Dazzling Staff to prevent enemy counter attacks when she initiates combat, and then possessing the same effect as Gravity+. Once refined, the Springtime Staff gives Genny +5 Attack/Resistance during combat if she initiates or is within two spaces or less from an ally, as well as healing Genny and nearby allies by 7 HP after combat. Springtime Staff effectively helps push Genny’s Attack to be on par with most modern high Attack staff units which gives her a much needed boost to her damage output. The post combat heal also gives Genny perfect synergy with Push Skills, allowing her to theoretically maintain them forever.
Weaknesses
Extremely Low Physical Bulk
While Genny sports impressive Resistance, the same cannot be said for her Defense and HP. Genny absolutely cannot afford to take physical attacks in most instances, relying on her inbuilt Dazzling Staff effect within Springtime Staff and careful kiting in order to make sure physical opponents do not strike her down in one fell swoop.
Speed is Atrocious without Proper Investment
Genny possesses a Speed Super Asset, but even that only pushes her Speed from a base value of 25 to a value of 29. While there are an assortment of Skills that can boost Genny’s Speed, she will need heavy investment in order to reach a passable Speed stat to where she can land natural follow-up attacks against a wide variety of targets.
Reliance on the Wrathful Staff B Passive
Springtime Staff possessing an inbuilt Dazzling Staff effect is a double-edged sword. While this refine does synergize with the fact that Genny comes with Wrathful Staff in her base kit by default, it does mean that Genny is locked behind using the Wrathful Staff B Passive in order to deal full damage against her opponents and actually take advantage of her massive Attack potential. This means that even if Genny wanted to run Skills such as Lull Atk/Res, Genny would not be able to deal full damage on her opponents by running other B Passives which puts her in a strange situation of being forced into a single B Passive for nearly every build she utilizes. While one could build Genny for pure utility, that would be wasting her main selling point of high Attack as a Staff user as there are plenty of other Staff users that can provide stronger utility than Genny.
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Dazzling Gravity+ | A | Fort. Def/Res 3 |
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Physic | B | Wrathful Staff 3 |
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Heavenly Light | C | Savage Blow 3 |
S | Savage Blow 3 |
Ah yes, the classic Genny build...but with a little defensive twist.
I merged my Genny once, so I can't remember her bane, but I got a +RES one. So I decided to take advantage of it and burn Idunn for Fort. Def/Res, bringing her fairly high RES all the way up to 43 and her sort-of lacking DEF to 27. This makes her have 76 magical bulk and 60 physical bulk, which greatly improves her survivability at the minor cost of 2 Attack.
The rest of the set is the basic Wrathful Sheep set, but with Gravity+ in place of Pain+.
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Dazzling Gravity+ | A | Atk/Spd 2 |
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Physic+ | B | Wrathful Staff 3 |
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Miracle | C | Atk Ploy 3 |
S | Atk/Spd 2 |
She is +Spd, with Summoner Support and +10 Dragonflowers. While I run other sets on her, this is her most usual setup.
She has 43 HP.
- 29 base stat.
- 4 for merges.
- 5 for summoner support.
- 2 from flowers.
- 3 from bane fixing.
She'll reach 57 attack.
- 35 base attack.
- 4 to merge.
- 2 to summoner support.
- 2 to Atk/Spd 2 A-slot skill.
- 2 to Atk/Spd 2 SS-slot skill.
- 10 with Gravity+.
- 2 from flowers.
Above the baseline of 25, she reaches 41 speed.
- 4 for speed boon.
- 4 for merges.
- 2 for summoner support.
- 2 for Atk/Spd 2 A slot skill.
- 2 for Atk/Spd 2 SS-slot skill.
- 2 from flowers.
This totals for a total speed increase of 16. Speed memes and staff upgrades FTW~
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Dazzling Gravity+ | A | Attack +3 |
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Physic+ | B | Wrathful Staff 3 |
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Miracle | C | Hone Spd 3 |
S | Live to Serve 1 |
~Cute Sheep, BAAYAYA~ (merged +2)
Wrazzle Dazzle Gravity support is all you really need Genny for, but extended flexibility with Savage Blow, Breath of Life (w/ Absorb+), Ploys, and so on always helps. Want to try to take advantage of Spd boon but not sure how yet.
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Wrathful Gravity+ | A | Attack +3 |
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Physic+ | B | Wrathful Staff 3 |
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Imbue | C | Savage Blow 3 |
S | Savage Blow 3 |
offensive healer. atk boon mixed w/wrathful gravity+, atk+3, and savage blow 3 x 2 makes ideal hp chip unit. runs basic bleating and babbling build aside from gravity, which helps keep stronk units in place.
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Dazzling Slow+ | A | Attack/Res 2 |
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Physic+ | B | Wrathful Staff 3 |
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Swift-Winds Balm | C | Res Ploy 3 |
S | Atk Ploy 3 |
With the new updates healers have hit new heights as colorless Res based ranged damage dealers. Genny is a prime example... base 35 Atk with +12 from Slow+ and another +2 from Atk/Res gives her Atk 49 and makes her heal 24 health a shot with physic+
That said I went with the Spd over Atk boon due to that the jump from 25 to 29 Spd is to good to pass up and if she attacked last turn she can double units with a base Spd of 31 who were caught in her Slow+ radius... not to mention your allies threaten/hone skills can really push that number up high
Aside from being an amazing healer and colorless mage Genny’s high base Res of 34 with another +2 Res from her A slot allows her to effectively run ploys, with this build being a double ploy build, with the option of swapping either her Seal and/or C slot for drive/hone Spd to really maximize on the effect of her Slow+
Little icing on the cake is swift-winds balm which is a Count 1, which is effortless to proc, allows Genny to continue boosting her allies Spd even on turns she’s required to heal
Without saying, the combo of Dazziling Slow+ with Wrathful Staff is dominating and probable a little too much meta-gaming, but screw it, my Genny just killed your Hector and doesn’t have a scratch on her... oh yeah and all of Hector’s friends suck now. Mic drop.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Restricted to units that use a Staff.
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50 | 2 | 10 |
![]() Learns by default at 5 ★ Restricted to units that use a Staff.
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150 | 2 | 6 |
![]() Unlocks at 5 ★ Restricted to units that use a Staff.
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300 | 2 | 10 |
![]() Unlocks at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Special Skills
Special Skills | SP | Turns |
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![]() Restricted to units that use a Staff.
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50 | 1 |
![]() Learns by default at 5 ★ Restricted to units that use a Staff.
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150 | 2 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Restricted to units that use a Staff.
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60 | B |
![]() Restricted to units that use a Staff.
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120 | B |
![]() Restricted to units that use a Staff.
Unlocks at 5 ★ |
240 | B |
Other Info
Origin |
Fire Emblem Echoes
Fire Emblem Gaiden
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