- Default
- Attack
- Special
- Injured




Lena - Tender Angel |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 7 | 6 | 4 | 8 |
Middle | 18 | 8 | 7 | 5 | 9 |
High | 19 | 9 | 8 | 6 | 10 |
HP | ATK | SPD | DEF | RES | |
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Low | 36 | 29 | 25 | 21 | 34 |
Middle | 40 | 32 | 29 | 24 | 37 |
High | 43 | 35 | 32 | 28 | 40 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Wrys with an Attack stat again(Seriously? They couldn’t even wait 2 months for this?) (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 4 Alternate: Atk/Res Push 4 |
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Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Joint Hone Atk Alternate: Time's Pulse 3 |
IVs | +ATK or +RES / -DEF | S | Live to Serve 3 Alternate: Attack +3 |
- Due to her good Attack and status as a healer, Lena can take advantage of the Wrathful Dazzling combination healers enjoy in order to simultaneously become a potent attacking and support unit. Her choice of weapon largely depends on what the team needs, as Staff users also have a wide variety of fantastic weapon choices, such as Melancholy, Gravity, and Pain. Also note that what weapon refine Lena uses is largely dependent on whether you have the Wrathful Staff or Dazzling Staff B slot skill, as the Wrathful Dazzling combination is achieved regardless of whether the staff user has the Wrathful Staff B slot skill and Dazzling Staff refine, or the Dazzling Staff B slot skill and a Wrathful Staff refine.
- For Lena’s assist, Restore is a standout choice as it allows her to heal a good amount of HP as well as remove any Debuffs from the healed ally, making it very useful against debuffs in general. It’s less effective against debuffs that refresh themselves every turn such as Sabotages or Aversa’s Night, however. Physic can also be a useful choice to give Lena’s healing extra range while allowing her to stay out of danger.
- While Lena’s Speed is easier to save than the likes of Rhys thanks to her access to a Speed asset, it’s often better to invest in her Resistance and Attack. As such, Atk/Res Solo and Atk/Res Push are great choices for her as they increase her best stats. If desired, however, she can also utilize Atk/Spd Push in conjunction with support from allies and a Speed Asset to avoid follow-up attacks and perform them more easily, although her ability to perform them against high Speed foes will still be limited.
- Joint Hone Attack allows Lena to further support herself and her adjacent allies with an additional +5 Attack at the start of the turn. As an infantry healer, Lena can also take advantage of Time’s Pulse to have an instantly charged Buffing Balm, allowing her to continuously buff her allies every time he heals them.
- Finally, Live To Serve gives Lena some additional sustain should he be forced to tank a hit, while Atk +3 grants her a simple stat buff.
Rhysing To The Occasion (Chill Support)
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Dazzling Kumade+ | A | Fort. Def/Res 3 Alternate: Atk/Res Bond 3 |
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Restore+ Alternate: Physic+ |
B | Chill Atk/Spd 2 Alternate: Chill Spd 3 |
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Windfire Balm+ Alternate: Miracle |
C | Time's Pulse 3 |
IVs | +RES / -DEF | S | Chill Def 3 |
Weapon: Dazzling Kumade+
Assist: Restore+ / Physic+
Special: Windfire Balm+ / Miracle
Passive A: Fort. Def/Res 3 / Atk/Res Bond 3
Passive B: Chill Atk/Spd 2 / Chill Speed / Chill Atk
Passive C: Time’s Pulse / Preference
Sacred Seal: Chill Def / Chill Res
- Lena can also utilize the Kumade alongside other Chill Skills to become a potent support debuffer who can weaken foes significantly from a distance for her allies.
- Fort Def/Res 3 is a superior A slot skill for this build’s more passive playstyle, but Atk/Res is an alternative option on a budget. For Lena’s B slot and sacred seal, she’ll want two different Chill skills, such as Chill Atk/Spd 2, Chill Spd, and Chill Atk to hit as many opponents as possible with debuffs, although in some cases all Chills hitting a single foe is unavoidable.
- Finally, Time’s Pulse once again makes an excellent combination with a buffing Balm for further passive support, but Miracle and an alternative C slot skill can be used instead if desired.
Strengths
Healer
As a healer, Lena enjoys access to the powerful Wrathful Dazzling combination, in addition to having a plethora of excellent weapons at her disposal, such as her innate Gravity, Kumade, the Palm Staff, and Witchy Wand.
Great Resistance
Lena’s Resistance is stellar among healers at base 37, meaning she can ward off attacks from magical foes with ease, in addition to making good use of Sabotage and Ploy skills if desired.
Weaknesses
Overshadowed
Like many healers without an exclusive weapon, Lena is handily outperformed by healers with superior statlines and exclusive weapons such as Brave Camilla and Loki.
Lacking Speed and Defense
At only base 29 and 24 respectively, Lena’s lacking Speed and low Defense leave her a prime target for fast physical Player Phase units, who will almost assuredly KO her in one round. She will also struggle to perform follow-up attacks without heavy investment in her Speed stat, as even an asset only brings her up to a relatively middling base 32 Speed.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Unlocks at 1 ★ Restricted to units that use a Staff.
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50 | 2 | 10 |
![]() After any combat, prevents foe from moving more than 1 space through its next action Unlocks at 3 ★ Restricted to units that use a Staff.
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150 | 2 | 6 |
![]() After combat, if unit attacked, prevents target and foes within 1 space of target from moving more than 1 space through their next actions. Unlocks at 5 ★ Restricted to units that use a Staff.
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300 | 2 | 10 |
Support Skills
Support Skills | Rng. | SP |
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![]() Restores 5 HP. Learns by default at 1 ★ |
1 | 50 |
![]() Restores 10 HP. Learns by default at 3 ★ |
1 | 100 |
![]() Restores 15 HP. Slows Special trigger (cooldown count +1) Learns by default at 4 ★ |
1 | 150 |
![]() Restores HP = 50% of Atk +10. (Minimum of 15 HP.) Learns by default at 5 ★ |
1 | 300 |
Special Skills
Special Skills | SP | Turns |
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![]() When healing an ally with a staff, all other allies recover 10 HP. Learns by default at 4 ★ Unlocks at 3 ★ Restricted to units that use a Staff.
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150 | 2 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Grants Res+1 Inheritable by all units.
Unlocks at 1 ★ |
30 | A |
![]() Grants Def/Res+1. Inheritable by all units.
Unlocks at 2 ★ |
100 | A |
![]() Grants Def/Res+2 Inheritable by all units.
Unlocks at 4 ★ |
200 | A |
![]() At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-3 until the end of foe's next action. Inheritable by all units.
Unlocks at 3 ★ |
60 | C |
![]() At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-4 until the end of foe's next action. Inheritable by all units.
Unlocks at 4 ★ |
120 | C |
![]() At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-5 until the end of foe's next action. Inheritable by all units.
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: Mystery of the Emblem
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