Analysis by lordhelpme
Linde - Light Mage

5 Legacy

Obtainable as a 5 during certain summoning events only.

Hero Stats

Max Avg Total Stats at Lvl 40
HP 35
ATK 35
SPD 36
DEF 14
RES 27

Stat Variations

Level 1 Stat Variation
Low 15 8 9 3 4
Middle 16 9 10 4 5
High 17 10 11 5 6

Level 40 Stat Variations
Low 32 32 33 11 23
Middle 35 35 36 14 27
High 39 38 39 18 30

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

Skill Sets

Youthful Lotus (Offensive Utility)

Build by lordhelpme
Dark Aura (+Eff)
Alternate: Aura (+Eff)
A Fury (3 or 4)
Alternate: Fort. Def/Res 3
Reposition B Sabotage Atk 3
Alternate: Chill Atk 3
Alternate: Luna
C Joint Drive Spd
Alternate: Spd Tactic 3

+ATK or +SPD or +RES -DEF

SDrive Atk 2

Show Explanation/Analysis

Weapon: Dark Aura (+Eff) / Aura (+Eff)

Assist: Reposition 

Special: Moonbow / Luna 

Passive A: Fury / Fort. Def/Res

Passive B: Sabotage Atk / Chill Atk / Chill Spd / Flexible

Passive C: Joint Drive Spd / Spd Tactic / Flexible

Sacred Seal: Drive Atk / Drive Skills / Tactic Skills 

  • One of the only units to boast access to two personal weapons, Linde possesses a notable amount of versatility and can perform admirably as a support unit, while still retaining some of her offensive potential. The decision between which tome to utilize should ultimately be determined by what the rest of her team composition consists of, but regardless a +ATK or +SPD IV are good choices though +RES can be considered if focusing more on her support. 
  • Moonbow is a good Special choice for its low cooldown, though Luna can be considered for its greater firepower. For her A slot, Linde greatly appreciates the overall stat boost Fury provides for the enhancement to her offenses while rounding out her otherwise poor bulk. Should one wish to maximize her ability to use Sabotage skills, Fort. Def/Res may be taken though this comes at the cost of sacrificing her offensive potential.
  • Linde’s B slot is quite flexible, but is best filled in by a Sabotage skill or a Chill skill to further support her team through debuff support on top of her passive buffs. The choice between which one depends on personal preferences as well as what skills and IVs are available, since Linde’s Resistance requires investment to fully leverage Sabotage skills.
  • Her C slot and seal should ideally be occupied with some other form of buff that best compliments her team, such as Drives and Tactics. Joint Drive Spd and Joint Drive Atk are notable candidates for her C slot that, while notably high investment, pair incredibly well with her weapons’ unique refinement options.

Miloah’s Blessing (Vantage Nuke)

Build by lordhelpme
Blárblade+ A Close Foil
Alternate: Close Counter
Reposition B Vantage 3
Alternate: Miracle
C Pulse Smoke 3
Alternate: Res Smoke 3


SFierce Stance 3

Show Explanation/Analysis

Preferred IV: +ATK / -RES

Weapon: Blárblade+ 

Assist: Reposition 

Special: Glimmer / Miracle

Passive A: Close Foil / Close Counter

Passive B: Vantage

Passive C: Pulse Smoke / Res Smoke / Flexible

Sacred Seal: Fierce Stance / Brazen Atk/Spd

  • Although this build once again sees use of the Blárblade tome, it takes a vastly different approach to Linde’s intended playstyle by focusing on her Enemy Phase performance through a standard OHKO Vantage setup. A +ATK IV is preferred here to maximize her consistency at landing one shots. 
  • Pairing Vantage + a skill that enables counterattacks regardless of range is pivotal to cleanly sweep through all enemy types in the Enemy Phase upon losing enough HP.  Close Foil is preferred if using Linde in Aether Raids Offense given how uncommon dragonstone users are on defense teams, but Close Counter can still be used should one wish to be safe.  
  • For her Special,  aside from low cooldown options like Glimmer and Moonbow for their frequent activation rate, Miracle can be equipped to provide some Linde much-needed survivability since even with Vantage, taking damage isn’t always avoidable -- and with her abysmal bulk, this can be quite useful. 
  • Pulse Smoke is recommended for Aether Raids to shut down Infantry Pulse setups, otherwise Res Smoke is better to increase Linde’s damage. Most Attack-increasing seals will work perfectly fine here, such as Fierce Stance and Brazen Atk/Spd.

Prelude to Light (Offensive Nuke)

Build by lordhelpme
Blárblade+ A Swift Sparrow (2 or 3)
Alternate: Atk/Spd Solo (3 or 4)
Reposition B Desperation 3
Alternate: Draconic Aura
C Res Smoke 3
Alternate: Odd Atk Wave 3

+SPD or +ATK / -RES

SSwift Sparrow 2

Show Explanation/Analysis

Weapon: Blárblade+ 

Assist: Reposition 

Special: Glimmer / Draconic Aura 

Passive A: Swift Sparrow / Atk/Spd Solo / Fury / Atk/Spd Push 4

Passive B: Desperation

Passive C: Res Smoke / Odd Atk Wave / Flexible

Sacred Seal: Swift Sparrow / Death Blow / Darting Blow / Heavy Blade

  • This build ditches any pretense of maintaining Linde’s supportive ability in exchange for massively higher damage potential through the use of the Blárblade tome; however, do keep in mind that although this build does have the potential to have a high offensive ceiling, Linde will be reliant on buffs to function. An Asset to either her Attack or Speed stat is again recommended to build upon her already strong offenses. 
  • Glimmer makes for a fantastic Special on most Blade tome users with Linde being no exception, boasting a low cooldown and scaling extremely well with the additional damage from Blárblade’s effect. Linde can also make potent use of Draconic Aura in tandem with the Heavy Blade Seal, effectively bypassing the Special’s otherwise long cooldown, for more consistent and powerful Special activations.
  • For her A slot, any standard offensive options -- with the most standout being Swift Sparrow, Atk/Spd Solo, Fury, and Atk/Spd Push 4 -- will work perfectly fine. The same applies for her choice of seal. Desperation, however, is a non-negotiable aspect of this build as Linde’s abysmal bulk renders the skill necessary for her to consistently engage in combat. 
  • Linde isn’t attached to any specific C slot to function, so feel free to use any available option here. That being said, Smoke skills (mainly Res Smoke and Spd Smoke for the purposes of this build) work great with refresher support, though Odd Atk Wave and other similar skills are also decent to make Linde more self-sufficient.



Linde’s two exclusive weapons -- Aura and Dark Aura -- are notable assets at her disposal, both of which possess reasonable refinement options that let her expand beyond her statline’s offensively oriented nature while complimenting her inherent strengths. 


Thanks to her access to both Aura and Dark Aura, Linde can provide useful support to allies of all weapon types and fit into several different compositions, thus making her quite versatile. This flexibility is highlighted further through the solid offensive boost she gains when close to her allies, which allows her to take a more offensive role at the same time when necessary. 

Strong Offensive Stats

With a neutral offensive spread of 35/36, Linde’s offensive potential is nothing short of astounding and allows her to quickly defeat opposing foes, combining innately high damage with consistent follow-up attacks.


Low Overall Bulk

Linde is a glass cannon in every sense of the term. Due to the majority of her resources being allocated to her incredible offensive potential, she is conversely left extremely susceptible to most kinds of damage. Even mages can prove to be troublesome, as her magical bulk is usually barely sufficient enough to warrant tanking a single magical hit at most.

Weapon Skills

Weapons SP Rng. Mt.
Blue Tome Users Only
50 2 4
Blue Tome Users Only
100 2 6
Blue Tome Users Only
200 2 9

Restores 5 HP to adjacent allies after any combat this unit initiates

Learns by default at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Ardent Sacrifice

Heals adjacent ally 10 HP. Unit loses 10HP (but cannot reach 0 this way)

Learns by default at 5 ★
1 150

Passive Skills

Passive Skills SP Slot
Speed +1

Grants Spd+1

Inheritable by all units.
Speed +2

Grants Spd+2

Inheritable by all units.
Speed +3

Grants Spd+3

Inheritable by all units.
Unlocks at 5 ★
Fortify Res 1

Grants adajacent allies Res+2 through their next actions at the start of each turn.

Inheritable by all units.
Fortify Res 2

Grants adajacent allies Res+3 through their next actions at the start of each turn.

Inheritable by all units.
Fortify Res 3

Grants adjacent allies Res+4 through their next actions at the start of each turn.

Inheritable by all units.
Unlocks at 5 ★

Other Info

Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light

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