GamePress
Analysis by MOPOP11
Louise - Lady of Violets

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
172
HP 41
ATK 37
SPD 42
DEF 16
RES 36

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 18 8 8 2 9
Middle 19 9 9 3 10
High 20 10 10 4 11

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 37 34 38 12 33
Middle 41 37 42 16 36
High 44 40 45 19 39

Weapon Skills

Weapons SP Rng. Mt.
Iron BowEffective against flying units.
Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Bow users.
50 2 4
Steel BowEffective against flying units.
Learns by default at 3 ★
Unlocks at 2 ★
Only Inheritable by Bow users.
100 2 6
Rein BowEffective against flying foes. Inflicts Spd/Def-5 on foes within 2 spaces during combat.
Learns by default at 4 ★
Unlocks at 3 ★
Non-Inheritable skill.
200 2 8
Rein Bow+Effective against flying foes. Inflicts Spd/Def-5 on foes within 2 spaces during combat.
Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
300 2 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Rally ResistanceGrants Res+4 to an adjacent ally until the end of the turn.
Learns by default at 4 ★
1 150
Rally Def/ResGrants Def/Res+3 to an adjacent ally until the end of the turn.
1 300
Rally Def/Res+Grants Def/Res+6 to an adjacent ally until the end of the turn.
1 400

Passive Skills

Passive Skills SP Slot
Atk/Spd Ideal 1At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat.  【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 2 ★
60
A
Atk/Spd Ideal 2At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat.  【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 3 ★
120
A
Atk/Spd Ideal 3At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat.  【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 4 ★
240
A
Atk/Spd Ideal 4At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Spd+2 to unit during combat.  【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 5 ★
300
A
Atk/Spd Oath 1At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn.
Infantry & Flying Units Only
Unlocks at 1 ★
60
C
Atk/Spd Oath 2At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
Infantry & Flying Units Only
Unlocks at 2 ★
120
C
Atk/Spd Oath 3At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn.
Infantry & Flying Units Only
Unlocks at 4 ★
240
C

Other Info

Origin
Fire Emblem: The Blazing Blade

Banners Featured In