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Lumera - Dragon Monarch

Hero Stats

Max Avg Total Stats at Lvl 40
187
HP 43
ATK 43
SPD 43
DEF 33
RES 25

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 16 12 12 8 2
Middle 17 13 13 9 3
High 18 14 14 10 4

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 40 40 40 30 21
Middle 43 43 43 33 25
High 46 47 47 36 28

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 2 ★
Unlocks at 2 ★
Only Inheritable by Sword Units.
100 1 8
Silver Sword
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 11
Monarch Blade

Grants Spd+3.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), unit deals damage = 15% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
Dragon Gaze

Boosts damage by 30% of unit's Atk.

Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 4
Dragon Fang

Boosts damage by 50% of unit's Atk.

Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 4

Passive Skills

Passive Skills SP Slot
Darting Stance 1

If foe initiates combat, grants Spd+2 during combat.

Non-inheritable by Staff-wielding units.
Unlocks at 1 ★
50
A
Swift Stance 1

If foe initiates combat, grants Spd/Res+2 during combat.

Non-inheritable by Staff-wielding units.
Unlocks at 2 ★
120
A
Swift Stance 2

If foe initiates combat, grants Spd/Res+4 during combat.

Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
240
A
Null Follow-Up 1

At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Infantry Units Only
Unlocks at 3 ★
60
B
Null Follow-Up 2

At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Infantry Units Only
Unlocks at 4 ★
120
B
Null Follow-Up 3

Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Infantry Units Only
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem Engage

Banners Featured In

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