- Default
- Attack
- Special
- Injured




Naesala - Sky's Shadow |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 7 | 9 | 4 | 6 |
Middle | 17 | 8 | 10 | 5 | 7 |
High | 18 | 9 | 11 | 6 | 8 |
HP | ATK | SPD | DEF | RES | |
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Low | 35 | 29 | 35 | 21 | 25 |
Middle | 39 | 32 | 38 | 24 | 29 |
High | 42 | 35 | 41 | 28 | 32 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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This unit requires use of Trait Fruits to get access to IVs.
Skill Sets
Leanne’s Husband (Offensive Nuke)
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Raven King Beak | A | Atk/Spd Boosting A Slot Alternate: Death Blow (3 or 4) |
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Reposition | B | Dive-Bomb 3 Alternate: Desperation 3 |
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Moonbow Alternate: Luna |
C | Spd/Def Rein 3 Alternate: Spd Smoke 3 |
IVs | +ATK or +SPD / -HP or -RES | S | Atk/Spd Solo 3 Alternate: Swift Sparrow 2 |
Weapon: Raven King Beak
Assist: Reposition / Flexible
Special: Moonbow / Luna
Passive A: Atk/Spd Boosting A Slot / Death Blow
Passive B: Dive Bomb / Desperation
Passive C: Spd/Def Rein / Spd Smoke
Sacred Seal: Atk/Spd Solo / Swift Sparrow
- With each new melee flier skill released, Naesala continues to benefit. With Dive Bomb, Naesala no longer has to worry about convoluted mechanics to get his HP under 70% for Desperation to activate, making him fully effective on Turn 1. Spd/Def Rein also drastically contributes to his combat prowess, both increasing his Speed (with the additional effect of giving him more flat damage via Raven King Beak) and offensive capability.
- His seal options and A slot are very straightforward: capitalize on his Speed and Attack. Because Naesala has middling Attack values, Heavy Blade is not generally recommended outside of a dedicated Attack-stacking build.
- In order to keep up with the Speedcreep metagame, Naesala prefers a +SPD IV and to keep stacking Speed in his A and S slots, while debuffing his opponent's Speed in his C slot. This can allow him to double attack all but the fastest opponents - activating Moonbow on his second hit - and dodge doubles from the top tier speedsters in the game.
Reyson's Ex (Galeforce)
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Raven King Beak | A | Atk/Spd Solo 4 Alternate: Death Blow 4 |
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Positional Assist | B | Chill Atk 3 Alternate: Chill Atk/Spd 2 |
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Galeforce | C | Atk/Def Rein 3 Alternate: Atk/Spd Rein 3 |
IVs | +ATK or +SPD / -HP or -RES | S | Heavy Blade 3 |
Weapon: Raven King Beak
Assist: Reposition / Flexible
Special: Galeforce
Passive A: Atk/Spd Solo / Death Blow / Atk/Spd Boosting A Slot
Passive B: Chill Atk / Chill Atk/Spd / Chill Atk/Def
Passive C: Atk/Def Rein / Atk/Spd Rein
Sacred Seal: Heavy Blade
- Due to Speedcreep and Attackcreep since Naesala's release, this build likely won't be as effective without merges or class-specific buffs, such as Hone Beasts or Hone Fliers. Naesala desperately needs all the Attack boosts he can get, since his base transformed Attack is at 48 and he has to give up an Atk-boosting slot to run Heavy Blade.
- Still, running Chill Atk or Chill Atk/Spd in his B slot can help out a lot, particularly when run in an all-bird Galeforce team with allies like Tibarn and Reyson. Chill Atk can help Tibarn make his Heavy Blade check vs the opponent with the highest Attack, while Naesala and Reyson take down the enemies with lower Attack. Chill Atk/Spd likewise helps out Naesala and Reyson more.
- Another unconventional B slot alternative is Chill Atk/Def, which could be useful in Aether Raids Defense (where a Galeforce bird team really shines). Because most players stack Atk/Spd and Def/Res together to absorb bright and dark shrines, combining Atk/Def for a debuff check may allow you to debuff a unit that your attacker did not intend.
- For the A slot, Atk/Spd Solo is generally recommended - with 1 point less Attack than Death Blow, but +7 more Speed, it's a good balance between Death Blow and Darting Blow. Unfortunately, Naesala really wants to stack both Attack and Speed, making him miss out on inheriting a good Impact skill.
- An Atk Rein skill in his C slot further helps him to make that steep Attack check, with Atk/Def allowing him to do more damage and Atk/Spd enabling him to double more opponents.
Strengths
Raven King Beak
Naesala’s unique personal weapon, Raven King Beak, grants him additional damage based on Speed differential. This also synergizes his high natural Speed stat as well as buffing it by +3, granting him a base Speed of 41.
Beast Flier
As a flier, Naesala has access to excellent mobility and class-exclusive buffs, both key strengths that can be used to bolster his offensive presence tremendously. Naesala’s status as a beast unit complements his mobility, gaining an effective +1 movement and +2 Attack when transformed. In addition, this also allows him access to even more class-exclusive buffs such as Hone Beasts.
Free
Even years after his release, Naesala still holds a medal for one of the best free units released, and is arguably the best male GHB flier we've ever gotten. His unique kit, statline, and class typing makes him an attractive option for grails and he is still used in many Aether Raids Defenses.
Weaknesses
Team Composition
Naesala is far more effective when he can be transformed, but this limits his team compositions and/or positioning requirements. It can be difficult to create a team that synergizes with him unless you are exclusively using beasts or dragons, at which point the lack of ranged options and healers can hinder your success - particularly in maps that start with all of your allies next to one another.
Low Attack
With a base Attack of 32 and a weapon with 14 mt, Naesala may hit fast, but he doesn't necessarily hit hard. This is somewhat mitigated by his +2 Attack during transformation, but requires him being transformed. Even with that, he still doesn't even break 50 flat Attack without an +ATK boon.
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Raven King Beak | A | Life and Death 3 |
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Shove | B | Vantage 3 |
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Astra | C | Drive Spd 2 |
S | Chill Spd 3 |
This is a swift offensive build for Naesala. I have him paired with Reyson, so he doesn’t often have to worry about dying due to his low defensive stats, since Reyson can use sing for him to escape. Vantage is for situations where Reyson can’t reach him and he’s forced to hold out against enemies. And Astra, well... it’s more damage output. Chill Spd and Drive Spd could both be replaced, although Chill Spd has certainly been helpful. Those two are there mainly to compliment Reyson and keep him standing. Their builds both function well enough alone, but since they’re so much better together, it’s hard to discuss one without discussing the other (Reyson is also on my profile if anyone wants to see him).
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Raven King Beak | A | Fury 3 |
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Draw Back | B | Guard 3 |
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Luna | C | Even Atk Wave 3 |
S | Speed +3 |
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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Raven King Beak | A | Atk/Spd Solo 3 |
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Reposition | B | Desperation 3 |
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Luna | C | Odd Atk Wave 3 |
S | Brazen Atk/Res 3 |
This build specializes in syenergy with Naesala's weapon and it's effect.
Reposition is used for saving heroes from death across the map.
Luna is used to just make it past bulky defenses.
Atk/Spd Solo goes perfect with his weapon effect, doesn't require initiation, and it is an upgrade over Swift Sparrow.
Desperation due to his high speed and good enough bulk to tank at least one hit.
Odd Attack Wave for patching up his decent attack, syenergy with his weapon, and turn 1 bird nukes.
Brazen Atk/Res to make his attack and bulk even higher when he's in desperation range.
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Raven King Beak | A | Brazen Atk/Spd 3 |
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Ardent Sacrifice | B | Desperation 3 |
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Iceberg | C | Joint Hone Spd |
S | Brazen Atk/Res 3 |
Due to his mediocre defense, a desperation build is highly effective and almost necessary to keep Naesala alive.
Ardent Sacrifice or Reciprocal Aid is key, allowing Naesala to get below the 75% HP threshold to activate Desperation and Brazen skills.
Moonbow or Iceberg is the special of choice. Due to his naturally higher Res and possible boost from Brazen Atk/Res, Iceberg is passable and deals more damage, but has a higher charge time. Moonbow is typically better for this reason, charging faster and helping break down higher Def threats.
The A skill slot is dedicated to his native Swift Sparrow, Atk/Spd Solo or Brazen Atk/Spd. Swift Sparrow is a budget option, but also has the benefit of activating at the start of the battle. Brazen Atk/Spd 3 has the downside of having an HP requirement, but comes with a bigger boost and being active in both player and enemy phase. Atk/Spd Solo is another option, since the 3 movement allows Naesala to travel far from his allies.
The B skill is Desperation 3, allowing Nasaela to circumvent his low Defense and double the opponent before they can answer.
The C skill should be be Joint Hone Speed, Even/Odd Speed Wave or anything, really. Joint Hone Speed and Speed Wave are very helpful, increasing his doubling potential and damage via Raven King Beak. Joint Hone Speed is especially useful if you have allied Dragons or Beasts, who won't prevent transformation but who appreciate the speed boost.
The seal is up to preference. Brazen Atk/Res partners well with desperation and Iceberg. Phantom Speed increases damage via Raven King Beak. Otherwise, Speed 3, Atk/Spd 2 and Atk/Spd Bond are options (though Atk/Spd Bond basically requires Beast/Dragons)
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Raven King Beak | A | Fury 3 |
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Reposition | B | Desperation 3 |
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Moonbow | C | Atk Ploy 3 |
S | Spd Ploy 3 |
In case you do not enjoy the use of Fury, I have included alternatives below the explanation.
Naesala's impressive stat line speaks for itself with this build. With a hugely impressive 48 Atk and 41 Spd when transformed, Naesala is able to take on most threats to begin with. With the addition of Fury 3, he is able to push his offensive stats to an impressive 51 and 44 when transformed at the cost of his HP, sacrificing any chance of long term sustainability.
However, he does gain 27 and 32 to his defensive stats making him able to shrug off incoming damage from attacks, assuming follow-up attacks don't occur or he takes a special attack.
ALTERNATIVES:
Assist: Flexible
Special: Glimmer/Iceberg
A: Swift Sparrow 2/Death Blow 3 or 4/Attack +3
B: Chill Atk 3/Chill Spd 3
C: Flexible
Seal: Attack +3/Speed +3/Def Ploy 3/Guidance 3
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Beast Flier Only
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50 | 1 | 4 |
![]() Learns by default at 3 ★ Beast Flier Only
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100 | 1 | 6 |
![]() Learns by default at 4 ★ Unlocks at 3 ★ Beast Flier Only
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200 | 1 | 9 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Non-Inheritable skill.
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400 | 1 | 14 |
Special Skills
Special Skills | SP | Turns |
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![]() Learns by default at 4 ★ Unlocks at 3 ★ Non-inheritable by Staff-wielding units.
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150 | 4 |
![]() Unlocks at 4 ★ Non-inheritable by Staff-wielding units.
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300 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Non-inheritable by Staff-wielding units.
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50 | A |
![]() Non-inheritable by Staff-wielding units.
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120 | A |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
240 | A |
![]() Inheritable by all units.
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50 | B |
![]() Inheritable by all units.
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100 | B |
![]() Inheritable by all units.
Unlocks at 4 ★ |
200 | B |
Other Info
Origin |
Fire Emblem: Radiant Dawn
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Banners Featured In
None