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Rearmed Ingrid

Analysis by GamePress
Rearmed Ingrid - Beacon of Honor

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
184
HP 38
ATK 44
SPD 47
DEF 30
RES 25

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 15 13 13 5 2
Middle 16 14 14 6 3
High 17 15 15 7 4

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 34 41 43 27 21
Middle 38 44 47 30 25
High 41 48 50 33 28

Weapon Skills

Weapons SP Rng. Mt.
Iron Lance
Learns by default at 1 ★
Unlocks at 1 ★
Lance Users Only
50 1 6
Steel Lance
Learns by default at 2 ★
Unlocks at 2 ★
Lance Users Only
100 1 8
Silver Lance
Learns by default at 4 ★
Unlocks at 3 ★
Lance Users Only
200 1 11
Arcane Lúin

Accelerates Special trigger (cooldown count-1).

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), neutralizes foe's bonuses to Spd/Def during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
300 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
New Moon

Treats foe's Def/Res as if reduced by 30% during combat.

Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
Luna

Treats foe's Def/Res as if reduced by 50% during combat.

Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3

Passive Skills

Passive Skills SP Slot
Knightly Devotion

Enables【Canto (Rem. +1)】. 

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit and neutralizes unit's penalties during combat, and restores 7 HP to unit after combat. 

【Canto (Rem. +1)】

After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)  (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)

Non-Inheritable skill.
Unlocks at 5 ★
300
A
Guard Bearing 1

During unit's first combat in enemy phase, if foe initiates combat, reduces damage from foe's first attack by 30%.

Flying Sword, Lance & Axe Only
Unlocks at 2 ★
60
B
Guard Bearing 2

During unit's first combat in enemy phase, if foe initiates combat, reduces damage from foe's first attack by 40%.

Flying Sword, Lance & Axe Only
Unlocks at 3 ★
120
B
Guard Bearing 3

During unit's first combat in enemy phase, if foe initiates combat, reduces damage from foe's first attack by 50%.

Flying Sword, Lance & Axe Only
Unlocks at 4 ★
240
B
Guard Bearing 4

Inflicts Spd/Def-4 on foe during combat.

Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (during unit's first combat initiated by foe each turn, X = 60; otherwise, X = 30).

Flying Sword, Lance & Axe Only
Unlocks at 5 ★
300
B
Spd/Def Rein 1

Inflicts Spd/Def-2 on foes within 2 spaces during combat.

Only inheritable by flier units.
Unlocks at 2 ★
60
C
Spd/Def Rein 2

Inflicts Spd/Def-3 on foes within 2 spaces during combat.

Only inheritable by flier units.
Unlocks at 3 ★
120
C
Spd/Def Rein 3

Inflicts Spd/Def-4 on foes within 2 spaces during combat.

Only inheritable by flier units.
Unlocks at 4 ★
240
C
Spd/Def Hold

Inflicts Spd/Def-4 on foes within 3 spaces during combat.

Flying Only
Unlocks at 5 ★
300
C

Other Info

Origin
Fire Emblem: Three Houses

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