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Rearmed Tana - Soaring Princess

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
177
HP 40
ATK 45
SPD 47
DEF 22
RES 23

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 17 14 7 4 3
Middle 18 15 8 5 4
High 19 16 9 6 5

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 36 42 44 19 20
Middle 40 45 47 22 23
High 43 49 51 25 27

Weapon Skills

Weapons SP Rng. Mt.
Iron Bow

Effective against flying units.

Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Bow users.
50 2 4
Steel Bow

Effective against flying units.

Learns by default at 2 ★
Unlocks at 2 ★
Only Inheritable by Bow users.
100 2 6
Silver Bow

Effective against flying units.

Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Bow users.
200 2 9
Arcane Náströnd

Accelerates Special trigger (cooldown count-1).

Effective against flying foes.

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, reduces damage from foe's first attack during combat by 30%, and grants bonus to unit's Atk during combat = 12 - foe's max Special cooldown count value × 2 (min 4; if foe does not have a Special skill, bonus = 4).

Learns by default at 5 ★
Unlocks at 5 ★
Only Inheritable by Bow users.
300 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
Night Sky

Boosts damage dealt by 50%.

Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
Glimmer

Boosts damage dealt by 50%.

Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 2
Deadeye

Doubles damage dealt. Disables non-Special skills that "reduce damage by X%."

Unlocks at 5 ★
Only Inheritable by Bow users.
500 3

Passive Skills

Passive Skills SP Slot
Atk/Spd Bond 1

If unit is adjacent to an ally, grants Atk/Spd+3 during combat.

Inheritable by all units.
Unlocks at 2 ★
60
A
Atk/Spd Bond 2

If unit is adjacent to an ally, grants Atk/Spd+4 during combat.

Inheritable by all units.
Unlocks at 3 ★
120
A
Atk/Spd Bond 3

If unit is adjacent to an ally, grants Atk/Spd+5 during combat.

Inheritable by all units.
Unlocks at 4 ★
240
A
Atk/Spd Unity

If unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit is inflicted with any Atk/Spd penalty, grants bonus to unit's Atk/Spd during combat=current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+12.) Calculates each stat bonus independently.

Inheritable by all units.
Unlocks at 5 ★
300
A
Soaring Wings

Enables【Canto (1)】. 

Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-X on foe during combat (X = 4 + number of spaces from start position to end position of whoever initiates combat; max 8). 

【Canto (1)】

After an attack, Assist skill, or structure destruction, unit can move 1 space(s).  (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).)

Non-Inheritable skill.
Unlocks at 5 ★
300
B
Guidance 1

If unit's HP = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to unit.

Only inheritable by flier units.
Unlocks at 2 ★
60
C
Guidance 2

If unit's HP ≥ 50%, infantry and armored allies within 2 spaces can move to a space adjacent to unit.

Only inheritable by flier units.
Unlocks at 3 ★
120
C
Guidance 3

Infantry and armored allies within 2 spaces can move to a space adjacent to unit.

Only inheritable by flier units.
Unlocks at 4 ★
240
C
Guidance 4

Infantry and armored allies within 2 spaces can move to a space within 2 spaces of unit. Grants Atk/Spd+3 to infantry and armored allies within 2 spaces of unit during combat, and also, if those allies' Spd > foe's Spd, neutralizes effects that prevent those allies' follow-up attacks during combat.

Only inheritable by flier units.
Unlocks at 5 ★
300
C

Other Info

Origin
Fire Emblem: The Sacred Stones

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