- Default
- Attack
- Special
- Injured
Valentine's Effie - Dedicated Heart |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 18 | 10 | 12 | 7 | 3 |
Middle | 19 | 11 | 13 | 8 | 4 |
High | 20 | 12 | 14 | 9 | 5 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 40 | 43 | 40 | 29 | 20 |
Middle | 43 | 46 | 43 | 32 | 23 |
High | 46 | 49 | 47 | 35 | 27 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Iron Axe Learns by default at 1 ★ Unlocks at 1 ★
Inheritable by Axe users only.
|
50 | 1 | 6 |
Steel Axe Learns by default at 2 ★ Unlocks at 2 ★
Inheritable by Axe users only.
|
100 | 1 | 8 |
Petalfall Vase At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). Learns by default at 4 ★ Unlocks at 3 ★
Inheritable by Axe users only.
|
200 | 1 | 10 |
Petalfall Vase+ At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). Learns by default at 5 ★ Unlocks at 5 ★
Inheritable by Axe users only.
|
300 | 1 | 14 |
Available Rearmed Weapons |
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Arcane Þrima |
Arcane Downfall (+Def) |
Arcane Downfall (+Res) |
Arcane Downfall (+Atk) |
Arcane Downfall (+Spd) |
Arcane Downfall |
Support Skills
Support Skills | Rng. | SP |
---|---|---|
Smite Push adjacent ally 2 spaces farther away. Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
---|---|---|
Atk/Spd Push 1 At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.
Inheritable by all units.
Unlocks at 1 ★ |
60 | A |
Atk/Spd Push 2 At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.
Inheritable by all units.
Unlocks at 2 ★ |
120 | A |
Atk/Spd Push 3 At start of combat, if unit's HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat.
Inheritable by all units.
Unlocks at 4 ★ |
240 | A |
Infantry Flash 1 Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)" Infantry Units Only Unlocks at 3 ★ |
60 | C |
Infantry Flash 2 Infantry allies within 2 spaces gain: "If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)" Infantry Units Only Unlocks at 4 ★ |
120 | C |
Infantry Flash 3 Infantry allies within 2 spaces gain: "If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)" Infantry Units Only Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem Fates
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Banners Featured In
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