- Default
- Attack
- Special
- Injured
Valentine's Leo - Shrouded Heart |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 14 | 14 | 4 | 2 | 9 |
Middle | 15 | 15 | 5 | 3 | 10 |
High | 16 | 16 | 6 | 4 | 11 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 33 | 42 | 28 | 12 | 42 |
Middle | 37 | 45 | 31 | 16 | 45 |
High | 40 | 49 | 34 | 19 | 48 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Iron Bow Effective against flying units. Learns by default at 1 ★ Unlocks at 1 ★
Only Inheritable by Bow users.
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50 | 2 | 4 |
Steel Bow Effective against flying units. Learns by default at 2 ★ Unlocks at 2 ★
Only Inheritable by Bow users.
|
100 | 2 | 6 |
Silver Bow Effective against flying units. Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Bow users.
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200 | 2 | 9 |
Duskbloom Bow Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of player phase or enemy phase, if any foes in cardinal directions of unit have Res < unit's Res, inflicts Def/Res-7 and【Gravity】on those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and the following effects will occur based on the value of unit's Res minus foe's Res: if ≥ 1, unit makes a guaranteed follow-up attack; if ≥ 4, unit deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials); if ≥ 7 and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and reduces damage from foe's first attack during combat by 30%. 【Gravity】 Restricts target's movement to 1 space through its next action. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 2 | 14 |
Special Skills
Special Skills | SP | Turns |
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Chilling Wind Boosts damage dealt by 50% of unit's Res. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Iceberg Boosts damage dealt by 50% of unit's Res. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 3 |
Passive Skills
Passive Skills | SP | Slot |
---|---|---|
Warding Blow 1 If unit initiates combat, grants Res+2 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
50 | A |
Mirror Strike 1 If unit initiates combat, grants Atk/Res+2 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
120 | A |
Mirror Strike 2 If unit initiates combat, grants Atk/Res+4 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
240 | A |
Remote Mirror If unit initiates combat, grants Atk+7 and Res+10 to unit during combat and reduces damage from foe's first attack during combat by 30%.
Ranged Weapon Users Only
Unlocks at 5 ★ |
300 | A |
A/D Far Trace 1 Enables【Canto (Rem.)】. Inflicts Atk/Def-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 1 ★ |
60 | B |
A/D Far Trace 2 Enables【Canto (Rem.)】. Inflicts Atk/Def-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 2 ★ |
120 | B |
A/D Far Trace 3 Enables【Canto (Rem.)】. Inflicts Atk/Def-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 4 ★ |
240 | B |
Other Info
Origin |
Fire Emblem Fates
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