Map
- Normal
- Infernal
Map Enemies
- Hard
- Lunatic
- Infernal
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
40 | 39 | 26 | 16 | 17 | |
Weapon | Ragnarok | A | Distant Def 3 | ||
Support | B | Renewal 3 | |||
Special | Blazing Light | C | Spur Def 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
48 | 45 | 23 | 20 | 16 | |
Weapon | Falchion (Awakening) | A | Attack +3 | ||
Support | B | Windsweep 3 | |||
Special | Draconic Aura | C | Threaten Spd 3 | ||
Seal | Phantom Spd 1 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
36 | 35 | 18 | 19 | 23 | |
Weapon | Heavy Spear | A | Darting Blow 2 | ||
Support | B | Pass 2 | |||
Special | Sacred Cowl | C | Threaten Res 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
29 | 37 | 18 | 12 | 27 | |
Weapon | Thoron | A | Warding Blow 3 | ||
Support | B | Bowbreaker 2 | |||
Special | Moonbow | C | Breath of Life 2 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
34 | 33 | 25 | 15 | 20 | |
Weapon | Rexcalibur | A | Darting Blow 2 | ||
Support | B | Windsweep 3 | |||
Special | Blazing Wind | C | Breath of Life 2 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
54 | 46 | 34 | 23 | 22 | |
Weapon | Ragnarok | A | Distant Def 3 | ||
Support | B | Renewal 3 | |||
Special | Blazing Light | C | Spur Def 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
63 | 52 | 30 | 28 | 23 | |
Weapon | Falchion (Awakening) | A | Attack +3 | ||
Support | B | Windsweep 3 | |||
Special | Draconic Aura | C | Threaten Spd 3 | ||
Seal | Phantom Spd 1 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
49 | 47 | 25 | 26 | 30 | |
Weapon | Heavy Spear+ | A | Darting Blow 3 | ||
Support | B | Pass 3 | |||
Special | Sacred Cowl | C | Threaten Res 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
40 | 49 | 26 | 17 | 35 | |
Weapon | Thoron+ | A | Warding Blow 3 | ||
Support | B | Bowbreaker 3 | |||
Special | Moonbow | C | Breath of Life 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
45 | 44 | 32 | 20 | 28 | |
Weapon | Rexcalibur+ | A | Darting Blow 3 | ||
Support | B | Windsweep 3 | |||
Special | Blazing Wind | C | Breath of Life 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
63 | 49 | 37 | 25 | 24 | |
Weapon | Ragnarok | A | Distant Def 3 | ||
Support | B | Renewal 3 | |||
Special | Blazing Light | C | Spur Def 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
72 | 55 | 33 | 31 | 25 | |
Weapon | Falchion (Awakening) | A | Attack +3 | ||
Support | B | Windsweep 3 | |||
Special | Draconic Aura | C | Threaten Spd 3 | ||
Seal | Phantom Spd 1 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
57 | 50 | 27 | 28 | 33 | |
Weapon | Heavy Spear+ | A | Darting Blow 3 | ||
Support | B | Pass 3 | |||
Special | Sacred Cowl | C | Threaten Res 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
46 | 52 | 28 | 19 | 38 | |
Weapon | Thoron+ | A | Warding Blow 3 | ||
Support | B | Bowbreaker 3 | |||
Special | Moonbow | C | Breath of Life 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
52 | 47 | 35 | 22 | 31 | |
Weapon | Rexcalibur+ | A | Darting Blow 3 | ||
Support | B | Windsweep 3 | |||
Special | Blazing Wind | C | Breath of Life 3 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
52 | 43 | 39 | 24 | 40 | |
Weapon | Emerald Axe+ | A | Iote's Shield | ||
Support | Reciprocal Aid | B | Drag Back | ||
Special | Iceberg | C | Hone Spd 3 |
User Submitted Teams
Nino and Performing Inigo are excellent for dealing with mages. Let Brave Lucina take care of the cavalier with Ridersbane. Eirika is best for baiting out troublesome units (specifically Alm and the Green Mage). Let Lucina take point and eliminate Alm and Celica. Keep Inigo close by. It is CRITICAL that Lucina be able to defeat Celica as soon as possible in the fortified spaces, otherwise she will kill Nino/Inigo.
shigure and inigo should have high res, they don’t attack so any dancer with high res is ok, i think. (they both have 24+ res so yeah??)
summer tiki has lance breaker 2/3, but any other axe unit with at least 45+ atk and 24+ res are ok, ofc with always lance breaker, I THINK. (im not professional ok)
reinhardt should have adept triangle 2/3, his atk (more like my reinhardt) is 41, he doesn’t get hurt so yeah, the only important thing is his atk.
turn 1:
tiki go to the red zone of blue cav and green mage, reinhardt moves behind her, inigo and shigure moves of one place on the right, tiki should kill the blue cav as counterattack.
turn 2:
tiki backs off 2 places, reinhardt then attacks alm, shigure dances on him and reinhardt takes down alm, inigo dances on him again and reinhardt moves inside them.
turn 3:
tiki first attacks green mage, inigo dances on her and moves back, tiki attacks blue mage and shigure dances on her, again tiki takes down green mage, last reinhardt takes down celica.
(it may not work for you lol :D im not a professional summoner haha)
The secret? EZ. Make sure to get the enemy out of their defense zone:
1/ Use Cordelia (Quad build +Distant Def 3 seal) for Kill the green / blue mage and flier unit.
2/ Delthea is build as medical unit (Breath of Life 3 seal) + kill Alm and Celicia.
3/ Performing Azura allows the units to move to stay out of reach of enemies and kill the blue cavalier.
Too Easy Win...
All quests: https://www.youtube.com/watch?v=b23_bZclzIQ
A bit of inheritance, but 4*.
Basically, you need a very special set of skills. Skills in tracking down Alm. You will will find him, and you will kill him.
Proof: https://youtu.be/g6PihGtR-9I