Tempest Trials - An Alliance of Princesses

Event History

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Bonus Allies

This special event contains a series of maps you must fight your way through from beginning to end. Losing does not mean game over, as you can retry with  multiple teams. At the end of each round, points are awarded based on clear speed, survivability and bonus units. Your total points are tallied and used to unlock various rewards, many of which are exclusive to the Tempest Trials. Additionally, there is a player ranking with large feather rewards given to those with the highest scores.

Basic information about the Tempest Trials+ are as follows.

  • Using a Bonus ally on your team will increase your score by 40%.

  • Bonus allies gain double EXP and SP, and stat boosts (HP+10, +4 other stats).

  • Your first two runs per day earn triple the amount of points, and grant stat boosts to all of your units (as if they were bonus allies).

  • Event Duration is 10 days.

  • Rewards are given for scores up to 50,000.

Notable Rewards

4* Laegyarn: New Experiences

Laegyarn’s New Years version is the latest free unit to be added to the game. She comes with a great base kit which sees her use both Chill Def and Chill Res to hinder her opponents. She falls into a large pool of blue cavaliers, but nonetheless stands out because of her great skills and Speed.

For tips and tricks on using Laegyarn: New Experiences, see her Hero Analysis here.

Threaten Res Seal

This Sacred Seal gives the effects of Threaten Res to a unit, reducing the Resistance of all foes within two spaces (at the start of their turn) by five. While this might have originally been a useful seal, there are now many better seals out there.

Spur Def/Res Seal

This seal grants a unit the effects of Spur Def/Res, granting a +3 invisible boost to Defense and Resistance to units adjacent to them. In my opinion, this is one of the best seals released, being useful for nearly all units, and is especially good for the Arena where you must support your bonus unit. I highly recommend picking this seal up!

5* Laegyarn: New Experiences

A 5* version of Laegyarn, New Experiences. I recommend either using her in the Tempest Trials or sacrificing her to grant her Wagasa+, Defense Tactic or Chill Res to another unit.

For tips and tricks on using Laegyarn: New Experiences, see her Hero Analysis here.

Atk/Spd Bond Seal

For many, this is the jewel in the crown of this event’s rewards. Atk/Spd Bond can be used to grant a unit up to +5 to both Attack and Speed, provided they are standing adjacent to another unit. This is a substantial boost with an easily activatable condition, and makes a great combo with the Spur Def/Res seal.

All Sacred Seals come at level one, but can be upgraded to their higher-leveled versions in the Sacred Seal Forge. To access the forge, one must complete all Book 1: Chapter 13 story missions, as well as the Intermission: A Power Awakens story mission. Then, the Sacred Seal Forge can be accessed in the menu through Allies > Change Equipment > Sacred Seal Forge.


For those looking to maximize their score and stamina efficiency, care should go into choosing a Tempest Trials team. Instead of talking about completed teams, I’ll be talking about the elements that make those teams successful, so that players with different units can construct viable teams. Unless otherwise stated, all units from here on out are assumed to be running their recommended builds. A team with the best chance of success will have the following:

  • As many bonus units as possible, as they receive huge stat boosts.

  • Source(s) of healing, such as healing specials or a staff-user.

  • Strategy for the final map and boss.

  • Weapon Triangle coverage, as the actual units within each map can vary significantly.

The first two runs each day grant all units a stat boost as if they were bonus units. This simplifies team-building for those looking to complete just those runs and nothing else.

Bonus Units

The first units you’ll want to think about using are of course, the bonus units. With their huge stat bonuses (+10 HP, +4 to all other stats) they will punch far above their normal weight. Always endeavor to have at least one bonus unit on your team, as they increase your score by 40%. Bonus units do not stack: 40% total will be awarded no matter how many bonus units are on the team.

The first two runs each day grant all units a stat boost as if they were bonus units. This makes team-building much simpler for those runs, as players can use nearly any unit they want.

Gunnthra - Year’s First Dream: This time, Fliers are the go-to team choice with many strong picks available through the New Year’s units. Gunnthra has great Attack, Speed and a decent mix of defenses. Her Hikami has the power to make clearing the maps much easier through its strong debuffs. Overall, she is arguably among the best picks for the trials.

For tips and tricks on using Gunnthra: Year’s First Dream, see her Hero Analysis here.

Hrid - Resolute Prince: Hrid is a tank with exceptional Attack and Defense, and boasts a weapon capable of reducing enemy attack. Overall, he’s a very different choice to Gunnthra, with much worse Speed. Hrid risks suffering follow-up attacks from archers, which can make him a riskier choice despite his good Defense.

For tips and tricks on using Hrid: Resolute Prince, see his Hero Analysis here.

Laevatein - Kumade Warrior: Laevatein is among the best units available for these trials, due to her status as a healer. She has excellent mobility and enough Attack to leave a serious dent with Wrathful + Dazzling builds. She also brings powerful debuffs with her weapon, greatly outclassing those inflicted by Hrid. Overall, I can highly recommend using her during this event.

For tips and tricks on using Laevatein: Kumade Warrior, see her Hero Analysis here.

Fjorm: New Traditions: New Year’s Fjorm is the latest archer to join the 35 Attack/Speed gang, making her a deadly sweeper during the trials. Combined with mobility granted through a flying mount, and she’s a deadly force on the battlefield. Pair her up with Gunnthra or Eir for deadly results.

For tips and tricks on using Fjorm: New Traditions, see her Hero Analysis here.

Laegyarn: New Experiences: The popular Laegyarn is a great choice of unit for these trials, offering debuffs to enemies and a solid statline (except for Resistance). She’s worth bringing along for her debuffs alone, but shares a spot with Fjorm, an arguably more reliable unit thanks to her innate Distant Counter.

For tips and tricks on using Laegyarn: New Experiences, see her Hero Analysis here.

Sharena - Princess of Askr: Your favourite Sharena is back as a bonus unit for another Tempest Trials! Except the bad news is that she’s long been outshined by other units, two of them being Fjorm and New Year’s Laegyarn. Unfortunately, the only reason I would recommend using her is to try and build Hero Merit.

For tips and tricks on using Sharena: Princess of Askr, see her Hero Analysis here.

Fjorm - Princess of Ice: Renowned as one of the most useful free units released, Fjorm is an excellent candidate for the Tempest Trials thanks to her innate Distant Counter and well-rounded statline. She’s a balanced unit who leans more to defense, and will be very hard to take down. She’s also the best bonus unit to take down Laevatein, the boss of the trials.

For tips and tricks on using Fjorm: Princess of Ice, see her Hero Analysis here.

Eir - Merciful Death: Last but certainly not least, Eir joins the bonus unit gang as a Flier, with exceptional Attack and Speed, she is a devastating sweeper. Even better is her ability to deny follow-up attacks, and restore health to her allies with her Sparking Boost ability

For tips and tricks on using Eir: Merciful Death, see her Hero Analysis here.

Using Autobattle

For those looking to save time, the autobattle feature lets you quickly gain Tempest Trial points with minimal effort. When creating an autobattle team, there are a few considerations:


  • Hard (5 Battles) is the most suitable difficulty for most players, assuming you can field a full team of five star characters. With enough bonus units or merges, it may be possible to do the lower infernal difficulty.

Team Building

  • Team building considerations are mostly the same for manual teams. The AI tends to play recklessly, making tanky units with well-rounded statlines and Distant Counter fare the best.
  • A dedicated healer is nearly always better unless you have multiple units with Aether or other healing. If you choose a dedicated healer, don’t forget to un-equip their weapon. Otherwise, the AI will treat them like a ranged attacker, and play aggressively with them.
  • Don't forget to pack a bonus unit!
  • Flying units tend to be poor choices, unless equipped with Iote's Shield. This is because the AI's reckless playstyle often leaves them in the range of deadly archers.


  • Distant Counter Units: Fjorm, Ryoma, Dorcas, Black Knight, Hector(LA), Nowi, Hector, Ike, Ike(VL), Young Tiki, Zelgius.
  • Sustain Tanks: Brave Ike, Ike, Ike(VL), Raven, Brave Lucina, Leif, Linus.
  • Dedicated Healers: Laevatein: Kumade Warrior, Any staff-user!
  • Other Healers: Marth: Enigmatic Blade, Marth, Lucina, Chrom, Arvis, Linde, Performing Olivia, Alm.
  • Sweepers: Eir, Fjorm: New Traditions, Camilla: Flower of Fantasy, Hinoka: Blue Sky WarriorLewynBridal Sanaki, Bridal Tharja, Sanaki, Reinhardt, Olwen, Brave Lyn, Lute, Reinhardt, L'Arachel, Olwen, Delthea, Lilina, Bridal Cordelia, Nino, Nino(SF).

Threats to Autobattling Teams

  • Triangle Adept
  • Weapon Breaker Skills
  • Firesweep Weapons
  • Brave Weapons
  • Effective Weapons (Such as Armorsmashers, Horseslayers and Bows)
  • Wrath/Wo Dao/Wo Gun/Harmonic Lance users

Defeating Laevatein: Kumade Warrior

Laevatein is another annoying Tempest Trials boss, coming with Wrathful Staff and the ability to heal allies. She can prove troublesome through her own attacks or by sustaining allies to the extreme. She also has the power to buff her teammates through Earthfire Balm+ and Even Def Wave. The latter means you will likely want to engage her on odd-numbered turns, as her defense is already respectable.

  • Her Resistance is a notable weak point, but its hard to buff Speed enough to secure doubles on her, thanks to Atk/Spd Solo. Therefore, a Triangle Adept + Raven tome + Quick Riposte mage is a good counter to her.
  • Although her HP is high, its not completely out of the range of some Panic Ploy users. Its possible to turn her buffs into a negative for her with a good Panic Ploy user such as Cherche.
  • Units with good Resistance and Distant Counter are good candidates to handle Laevatein. Fjorm in particular, as she's a bonus unit.
  • Eir can reach enough Speed to double Laevatein with her personal dagger. Depending on her stats, a further boost might be required to seal the deal.
  • Having Laegyarn: New Experiences on your team will make handling Laevatein easier thanks to her defensive debuffs.

User Submitted Teams

General mostly f2p team that’s good
Submitted by nikyb
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General units that can be built easily and be used to fight most maps reletively well.

Flier Emblem
Submitted by RafaSebas
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Camilla (Spring) (5* +res -hp)
Weapon: Green Egg+ (+Def)
Special: Glimmer
A: Triangle Adept 3
B: Axebreaker 3
C: Fortify Fliers
S: Attack Def 2
Blessing: Water (+3 HP, +4 Def)

Ryoma (SS) (5*+3)
Weapon: Raijinto
Special: Glimmer
A: Fury 3
B: Bushido
C: Fortify Fliers
S: Iote's Shield

Shigure (5* +spd -hp)
Weapon: Harmonic Lance+ (+Spd)
Special: Moonbow
A: Fury 3
B: Desperation 3
C: Fortify Fliers
S: Atk Spd 2
Blessing: Water (+3 HP, +4 Def)

Eir (5*)
Weapon: Lyfjaberg
Special: Moonbow
A: Swift Sparrow 2
B: Mystic Boost 3
C: Sparkling Boost
S: Attack 3

Cavalry (and Neutral) Emblem
Submitted by RafaSebas
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Marth (BB) (5*)
Weapon: Ardent Service+ (+Spd)
Assist: Reposition
Special: Moonbow
A: Fury 3
B: Desperation 3
C: Hone Cavalry
S: Speed 3

Reinhardt (WT) (5*+1)
Weapon: Meisterschwert
Assist: Reposition
Special: Moonbow
A: Death Blow 3
B: Vantage 3
C: Hone Cavalry
S: Atk Def Bond 3

Laegjarn (NYW) (5*)
Weapon: Wagasa+ (+Spd)
Assist: Reposition
Special: Moonbow
A: Fury 3
B: Desperation 3
C: Hone Cavalry
S: Atk Spd 2

Ethlyn (5*)
Weapon: Fear+ (Wratfull)
Assist: Rehabilitate
Special: Kindled-Fire Balm
A: Spd Def Bond 3
B: Live to Serve 3
C: Hone Cavalry
S: Atk Spd Bond 3

Submitted by ShinxDaSphinx
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*Commence screamo*
Submitted by [email protected]
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Play book 3's opening while using team for best results.