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Atk/Def Catch 3

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SP:
240
Slot:
A

At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 

【Penalty】

All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Inheritable Restrictions?

Cavalry & Flying Only

Cavalry & Flying Only

Unlocks at 5 ★