Unit can counterattack regardless of foe's range.
Melee
- Restricted to melee units.
Units with Skill
Skillsets that use skill
Love and War (Mixed Phase)
Slaying Lance+ (+Def) Alternate: Slaying Lance+ (+Res) |
A | Distant Counter Alternate: Fierce Breath |
|
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis Alternate: Glacies |
C | Armor March 3 Alternate: Goad Armor |
|
SP | 1695 | S | Quickened Pulse |
Bleeding Heart (Defensive Tank)
Slaying Lance+ (+Def) Alternate: Berkut’s Lance+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Wrath 3 | |
Glimmer | C | Panic Ploy 3 | |
SP | 1575 | S | Distant Def 3 |
Absolute Unit V!Hector (Enemy Phase Heal Tank)
Berserk Armads (+Eff) | A | Distant Counter | |
---|---|---|---|
Swap | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Bonfire Alternate: Sol |
C | A/R Far Save 3 Alternate: Pulse Smoke 3 |
|
SP | 1635 | S | Mystic Boost 3 Alternate: Quick Riposte 3 |
Just Here to Aether (Special Spiral Tank)
Berserk Armads (+Eff) | A | Distant Counter Alternate: Fierce Breath |
|
---|---|---|---|
Ardent Sacrifice | B | Special Spiral 3 | |
Aether | C | A/R Far Save 3 Alternate: Joint Drive Atk |
|
SP | 2085 | S | Quick Riposte 3 Alternate: Quickened Pulse |
Blooming Flame Undulation (Mixed Phase Generalist)
Shamshir (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Pulse Smoke 3 Alternate: Joint Drive Spd |
|
SP | 1650 | S | Atk/Spd Solo 3 |
Cold Blooded Myrrh-der
Great Flame (+Eff) | A | Distant Counter Alternate: Sturdy Stance (2 or 3) |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Chill Atk/Res 2 |
|
Aether Alternate: Bonfire |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 2025 | S | Quick Riposte 3 |
Thunder and Ice (Mixed Phase)
Slaying Lance+ (+Def) Alternate: Slaying Lance+ (+Spd) |
A | Distant Counter Alternate: Brazen Atk/Spd 3 |
|
---|---|---|---|
Pivot | B | Bold Fighter 3 | |
Bonfire Alternate: Ignis |
C | Armor March 3 | |
SP | 1350 | S | Quick Riposte 3 |
Underneath the Mistletoe (Defensive Tank)
Slaying Lance+ (+Def) Alternate: Harmonic Lance+ (+Spd) |
A | Distant Counter Alternate: Atk/Spd Bond 3 |
|
---|---|---|---|
Pivot | B | Special Fighter 3 | |
Aether Alternate: Bonfire |
C | Atk Smoke 3 Alternate: Armor March 3 |
|
SP | 2145 | S | Quick Riposte 3 |
Chrompus (Mixed Phase / Enemy Phase)
Slaying Axe+ (+Atk) Alternate: Sack o' Gifts+ (+Atk) |
A | Distant Counter Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Pivot Alternate: Swap |
B | Bold Fighter 3 Alternate: Vengeful Fighter 3 |
|
Bonfire Alternate: Ignis |
C | Panic Ploy 3 Alternate: Armor March 3 |
|
SP | 1470 | S | Quick Riposte 3 |
Our Gifts Give Me Strength! (Wary Fighter, Budget friendly)
Slaying Axe+ (+Atk) Alternate: Sack o' Gifts+ (+Atk) |
A | Distant Counter Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Pivot | B | Wary Fighter 3 | |
Glimmer Alternate: Bonfire |
C | Panic Ploy 3 Alternate: Threaten Def 3 |
|
SP | 1350 | S | Distant Def 3 |
Versatile Adorer (Mixed Phase)
Slaying Axe+ (+Def) Alternate: Slaying Axe+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis Alternate: Glacies |
C | Armor March 3 | |
SP | 1575 | S | Quick Riposte 3 |
Let’s Party! (Defensive Tank)
Slaying Axe+ (+Def) Alternate: Handbell+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Vengeful Fighter 3 Alternate: Guard 3 |
|
Ignis Alternate: Bonfire |
C | Atk Ploy 3 Alternate: Ward Armor |
|
SP | 1695 | S | Def Ploy 3 |
Early Summer Rain (Defensive Generalist)
Bright Naginata (+Eff) | A | Distant Counter | |
---|---|---|---|
Swap | B | Lull Atk/Def 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1870 | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Thunder Strike’s Scion (Defensive Nuke)
Bright Naginata (+Eff) | A | Distant Counter | |
---|---|---|---|
Swap | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 2035 | S | Fierce Stance 3 Alternate: Brazen Atk/Res 3 |
Blade Blade (DC Vantage)
Laevatein (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Glimmer Alternate: Moonbow |
C | Fatal Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1610 | S | Atk/Def Solo 3 |
Flying too close to the sun (Enemy Phase Focus)
Sinmara | A | Distant Counter Alternate: Steady Stance 4 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Wary Fighter 3 | |
Bonfire Alternate: Aether |
C | Surtr's Menace | |
SP | 1415 | S | Distant Def 3 |
Tyrannical Flame (Mixed Phase Duelist)
Sinmara | A | Distant Counter Alternate: Fierce Breath |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Bold Fighter 3 | |
Bonfire | C | Surtr's Menace Alternate: Armor March 3 |
|
SP | 1535 | S | Quick Riposte 3 |
Jehannan Tempest (AR Supertank)
Audhulma (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Joint Drive Res |
|
SP | 2170 | S | Quick Riposte 3 Alternate: Spd/Res Solo 3 |
Trueblade Prodigy (Offensive Nuke)
Resolute Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Ardent Sacrifice |
B | Close Call 3 Alternate: Wrath 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Fierce Stance 3 |
Queen of Blades (Mixed Phase Generalist)
Ayra's Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Regnal Astra | C | Joint Drive Spd Alternate: Pulse Smoke 3 |
|
SP | 2660 | S | Atk/Spd Solo 3 Alternate: Mystic Boost 3 |
I Am Speed (Defensive Tank / Sustain Focus)
Ayra's Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1920 | S | Spd/Res Solo 3 |
Start The Justice: Refined Edition (Defensive)
Divine Tyrfing (+Eff) | A | Distant Counter Alternate: Mirror Stance (2 or 3) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Crusader's Ward |
|
Noontime Alternate: Bonfire |
C | Pulse Smoke 3 Alternate: Joint Drive Atk |
|
SP | 1770 | S | Fierce Stance 3 Alternate: Mirror Stance 2 |
Thunder's Requiem (Blue Magic Check)
Urðr | A | Distant Counter | |
---|---|---|---|
Sing | B | Wings of Mercy 3 Alternate: Escape Route 3 |
|
Luna | C | Atk Ploy 3 Alternate: Drive Res 2 |
|
SP | 1370 | S | Deflect Magic 3 |
Ocean Gray Waves (Blue Duelist)
Emerald Axe+ | A | Distant Counter Alternate: Fury 3 |
|
---|---|---|---|
Sing | B | Wings of Mercy 3 Alternate: Escape Route 3 |
|
Moonbow | C | Drive Res 2 | |
SP | 1800 | S | Hone Spd 3 |
Braver than Brave Squared (Aether Raids Offense / Standard Tank)
Urvan (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Aether |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1770 | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Counter Skills
Overview
One of the most infamous skills, Distant/Close Counter allows melee units who are helpless vs. ranged (and vice versa) to potentially trade back heavy damage. As melee units typically have low resistance, Distant Counter can allow a unit to beat many of their previous counters, color permitting. It’s feared by low defense ranged attackers, particularly those with low speed. Ranged units with decent defense enjoy the use of this skill.
Synergy
The Distant/Close Counter + Quick Riposte combo is famous for a reason: A guaranteed double attack on anyone who initiates combat onto the unit. This powerful combo can be used on nearly any unit with reasonable defenses, more commonly seen on melee units than ranged. Distant/Close Counter + Vantage is also strong, forcing attackers to take potentially heavy damage. This is a devastating combo for ranged units in particular. Dagger-users can use this skill to debuff foes for a retaliatory strike next turn: It also combos well with Seal skills which do the same thing.
Weaknesses
These are two of the most difficult skills to deal with, as their very nature is to be problematic. The best way to handle Distant/Close Counter is Desperation, allowing your faster units to potentially KO a foe before they can retaliate. Skill combos are trickier to deal with: Quick Riposte + Distant/Close can be beaten by luring that unit into your team. Vantage + Distant/Close Counter is particularly troublesome: Powerful users of Desperation are your best bet here. If all else fails, debuffs such as Threaten Atk can help to mitigate the damage.