Unit can counterattack regardless of foe's range.
Melee
- Restricted to melee units.
Units with Skill
Skillsets that use skill
Over $420k in Pedestrian Accidents (Aether Raids Offense / Spiral Tank)
Urvan (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Special Spiral 3 | |
Aether | C | Joint Drive Atk Alternate: Def Smoke 3 |
|
SP | 2060 | S | Atk/Def Solo 3 Alternate: Quick Riposte 3 |
Prince of Scorn (Range Enemy Phase)
Dark Royal Spear (+Eff) | A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Positional Assist Alternate: Rally Assist |
B | Quick Riposte 3 Alternate: Lull Atk/Def 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 2170 | S | Warding Stance 3 Alternate: Quick Riposte 3 |
Aegis Zofia (Aether Raids Tank)
Knightly Lance (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Lull Atk/Def 3 | |
Noontime | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 2095 | S | Quick Riposte 3 Alternate: Fierce Stance 3 |
Never Count Tobin Out! (Defensive)
Jubilant Blade (+Eff) | A | Distant Counter Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Lull Atk/Def 3 |
|
Noontime | C | Pulse Smoke 3 | |
SP | 1695 | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Uwee-HEH-HEH (Balanced Phase Attacker)
Sneering Axe (+Eff) | A | Distant Counter Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Spd-Based DR B Slot |
|
Noontime Alternate: Aether |
C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1770 | S | Spd/Res Solo 3 Alternate: Steady Posture 2 |
If Found Return to Mia (Speed Tank)
Sealed Falchion (+Eff) | A | Distant Counter Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Spd-Based DR B Slot |
|
Noontime Alternate: Sol |
C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1770 | S | Spd/Res Solo 3 |
Protective Onii-chan (Range Enemy Phase)
Regal Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Vantage 3 |
|
Glimmer Alternate: Iceberg |
C | Spd Ploy 3 Alternate: Threaten Atk 3 |
|
SP | 1695 | S | Distant Def 3 |
Crimson Commander (Anti-Mage)
Slaying Axe+ (+Res) Alternate: Draconic Poleax (+Res) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: G Tomebreaker 3 |
|
Glimmer Alternate: Moonbow |
C | Def Ploy 3 Alternate: Hone Cavalry |
|
SP | 1695 | S | Distant Def 3 Alternate: Atk Ploy 3 |
Noble Slayer (Slaying Lance)
Slaying Lance+ (+Res) | A | Distant Counter Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Quick Riposte 2 |
|
Iceberg | C | Spd Ploy 3 Alternate: Goad Fliers |
|
SP | 1575 | S | Distant Def 3 |
Nothin’ Personnel (Distant Counter)
Nameless Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Vantage 3 |
|
Glimmer | C | Infantry Pulse 3 | |
SP | 1695 | S | Panic Ploy 3 |
Lionheart’s Roar (Vantage Nuke)
Dark Mystletainn (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Bonfire Alternate: Luna |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1710 | S | Atk/Def Solo 3 Alternate: Quickened Pulse |
No Resolution Without Fighting (Aether Raids Offense)
Sieglinde (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Spurn 3 Alternate: Spd-Based DR B Slot |
|
Noontime | C | Joint Drive Atk Alternate: Joint Hone Spd |
|
SP | 2185 | S | Quick Riposte 3 Alternate: Distant Def 3 |
Anti-Ranged
Hauteclere (+Def) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Quick Riposte 2 |
|
Aether | C | Threaten Def 3 | |
SP | 2485 | S | Deflect Missile 3 |
The King Decrees: “Die… Again.”
Eckesachs (+Eff) Alternate: Barrier Blade+ (+Res) |
A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Positional Assist | B | Vengeful Fighter 3 Alternate: Slick Fighter 3 |
|
Ignis Alternate: Bonfire |
C | A/R Far Save 3 Alternate: Atk Smoke 3 |
|
SP | 2140 | S | Distant Def 3 Alternate: Mirror Stance 2 |
Perfection Incarnate (Distant Counter Tank)
Runeaxe (+Eff) | A | Distant Counter Alternate: Distant Foil |
|
---|---|---|---|
Reposition Alternate: Rally Up Atk+ |
B | Quick Riposte 3 | |
Bonfire Alternate: Luna |
C | Atk Smoke 3 Alternate: Panic Smoke 3 |
|
SP | 1695 | S | Iote's Shield Alternate: Def Feint 3 |
Divine Vanguard (Defensive Nuke)
Breath of Fog (+Eff) | A | Distant Counter Alternate: Steady Breath |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Glimmer Alternate: Bonfire |
C | Threaten Res 3 | |
SP | 1635 | S | Quickened Pulse |
Heckin' Healthy: The Revenge (Distant Counter Enemy Phase)
Berserk Armads (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Bonfire Alternate: Sol |
C | A/R Far Save 3 Alternate: Pulse Smoke 3 |
|
SP | 1710 | S | Quick Riposte 3 Alternate: Atk/Res Bond 3 |
Days Of Training (Defensive)
Nameless Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1695 | S | Swift Stance 2 Alternate: Mirror Stance 2 |
Ranged Tank (Distant Counter)
Crimson Axe (+Eff) | A | Distant Counter | |
---|---|---|---|
Pivot | B | Vengeful Fighter 3 | |
Aether | C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 2545 | S | Fierce Stance 3 Alternate: Close Def 3 |
Secret Dreamer (Defensive Generalist)
Selena's Blade (+Eff) | A | Distant Counter Alternate: Atk/Spd Solo 3 |
|
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Wrath 3 |
|
Moonbow Alternate: Bonfire |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1470 | S | Quick Riposte 3 |
Anti-ranged OHKO
Wo Gùn+ (+Def) Alternate: Slaying Axe+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Swap |
B | Wrath 3 | |
Moonbow Alternate: Iceberg |
C | Def Smoke 3 Alternate: Spur Def/Res 2 |
|
SP | 1695 | S | Quickened Pulse |
Peri's Long-Distance Stabby Delivery Service (Distant Counter Anti-Mage)
Berkut’s Lance+ (+Res) Alternate: Barrier Lance+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Guard 3 Alternate: Quick Riposte 3 |
|
Iceberg Alternate: Glimmer |
C | Atk Ploy 3 Alternate: Def Ploy 3 |
|
SP | 1635 | S | Distant Def 3 Alternate: Atk Ploy 3 |
Aether Raids? Beets Me. (High-Investment Mixed Tank)
Gilt Fork+ (+Spd) Alternate: Casa Blanca+ (+Res) |
A | Distant Counter Alternate: Steady Posture 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Spd 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Steady Posture 2 |
A Stitch in Time Slays Rein (Distant Counter Tank)
Berkut’s Lance+ (+Res) | A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Swap |
B | Quick Riposte 3 Alternate: Guard 3 |
|
Iceberg | C | Atk Ploy 3 Alternate: Def Ploy 3 |
|
SP | 1695 | S | Distant Def 3 Alternate: Quick Riposte 3 |
Sapphiric Missiletainn (Vengeful Fighter)
Weighted Lance (+Eff) | A | Distant Counter Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Vengeful Fighter 3 | |
Bonfire Alternate: Aether |
C | Atk Smoke 3 Alternate: Hone Armor |
|
SP | 1695 | S | Atk/Res Bond 3 Alternate: Def/Res Bond 3 |
Counter Skills
Overview
One of the most infamous skills, Distant/Close Counter allows melee units who are helpless vs. ranged (and vice versa) to potentially trade back heavy damage. As melee units typically have low resistance, Distant Counter can allow a unit to beat many of their previous counters, color permitting. It’s feared by low defense ranged attackers, particularly those with low speed. Ranged units with decent defense enjoy the use of this skill.
Synergy
The Distant/Close Counter + Quick Riposte combo is famous for a reason: A guaranteed double attack on anyone who initiates combat onto the unit. This powerful combo can be used on nearly any unit with reasonable defenses, more commonly seen on melee units than ranged. Distant/Close Counter + Vantage is also strong, forcing attackers to take potentially heavy damage. This is a devastating combo for ranged units in particular. Dagger-users can use this skill to debuff foes for a retaliatory strike next turn: It also combos well with Seal skills which do the same thing.
Weaknesses
These are two of the most difficult skills to deal with, as their very nature is to be problematic. The best way to handle Distant/Close Counter is Desperation, allowing your faster units to potentially KO a foe before they can retaliate. Skill combos are trickier to deal with: Quick Riposte + Distant/Close can be beaten by luring that unit into your team. Vantage + Distant/Close Counter is particularly troublesome: Powerful users of Desperation are your best bet here. If all else fails, debuffs such as Threaten Atk can help to mitigate the damage.