If an ally's HP ≤ 50%, unit can move to a space adjacent to that ally.
All Units
- Inheritable by all units.
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Crimean Caliente (Budget Supportive)
Fiddlestick Bow+ (+Res) | A | Fury (3 or 4) | |
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Caldera Dance 2 |
|
Moonbow | C | Spd Tactic 3 | |
SP | 900 | S | Atk Tactic 3 Alternate: Res Tactic 3 |
Kriemhild's Funeral March (Brave Lance)
Brave Lance+ | A | Death Blow (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Lull Atk/Def 3 |
|
Galeforce Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Odd Atk Wave 3 |
|
SP | 1920 | S | Heavy Blade 3 Alternate: Sturdy Blow 2 |
Prelude 1 in C Minor (Low Investment)
Verðandi Alternate: Vanguard+ (+Def) |
A | Steady Stance 3 Alternate: B Duel Infantry 3 |
|
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Swordbreaker 3 |
|
Bonfire Alternate: Moonbow |
C | Distant Guard 3 Alternate: Atk Tactic 3 |
|
SP | 1320 | S | Quick Riposte 3 Alternate: Steady Stance 3 |
A Rose's Thorns
Slaying Edge+ (+Spd) Alternate: Slaying Edge+ (+Atk) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Escape Route 3 |
|
Galeforce Alternate: Luna |
C | Def Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1500 | S | Flashing Blade 3 |
Nohr more Camillas (Supportive)
Sanngriðr | A | Atk/Spd Push 4 Alternate: Attack +3 |
|
---|---|---|---|
Restore+ Alternate: Physic+ |
B | Wings of Mercy 3 Alternate: Chill Spd 3 |
|
Windfire Balm+ Alternate: Fireflood Balm+ |
C | Drive Atk 2 Alternate: Atk Tactic 3 |
|
SP | 1770 | S | Drive Atk 2 Alternate: Def Tactic 3 |
The Devoted (Full Support)
Dazzling Gravity+ | A | Fort. Def/Res 3 Alternate: Attack/Res 2 |
|
---|---|---|---|
Restore+ Alternate: Martyr+ |
B | Wings of Mercy 3 Alternate: Sabotage Atk 3 |
|
Miracle | C | Spd Ploy 3 Alternate: Odd Res Wave 3 |
|
SP | 1370 | S | Atk Ploy 3 Alternate: Live to Serve 3 |
Spear of Azure Guidance (Galeforce)
Noble Lance | A | Death Blow 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Wings of Mercy 3 | |
Galeforce | C | Savage Blow 3 Alternate: Def Smoke 3 |
|
SP | 1935 | S | Heavy Blade 3 |
another song of Ice and Fire (Galeforce)
Ride the wave (Galeforce)
Slaying Axe+ (+Spd) | A | Flashing Blade 4 Alternate: Sturdy Impact |
|
---|---|---|---|
Reposition | B | Wings of Mercy 3 Alternate: Null Follow-Up 3 |
|
Galeforce | C | Odd Spd Wave 3 Alternate: Def Smoke 3 |
|
SP | 2145 | S | Darting Blow 3 Alternate: Flashing Blade 3 |
Toughest Heart of Gold (Full Support)
Dazzling Slow+ Alternate: Dazzling Panic+ |
A | Fort. Def/Res 3 Alternate: Spd Res 2 |
|
---|---|---|---|
Restore+ Alternate: Recover+ |
B | Wings of Mercy 3 Alternate: Chill Def 3 |
|
Heavenly Light Alternate: Windfire Balm+ |
C | Spd Ploy 3 Alternate: Infantry Rush 3 |
|
SP | 1770 | S | Atk Ploy 3 Alternate: Def Ploy 3 |
Taguel Protection Squad (Galeforce)
Bunny Fang (+Eff) | A | Atk/Spd Catch 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Wings of Mercy 3 | |
Galeforce | C | Atk/Spd Menace Alternate: Atk Smoke 3 |
|
SP | 1760 | S | Quickened Pulse |
Sunny Days (Full Support)
Dazzling Gravity+ Alternate: Dazzling Panic+ |
A | Attack/Res 2 Alternate: Attack +3 |
|
---|---|---|---|
Restore+ Alternate: Recover+ |
B | Wings of Mercy 3 Alternate: Live to Serve 3 |
|
Fireflood Balm+ | C | Def Opening 3 | |
SP | 1590 | S | Attack +3 |
rawr XD (Galeforce)
Covert Cat Fang (+Eff) | A | Heavy Blade 4 Alternate: Atk/Spd Catch 4 |
|
---|---|---|---|
Positional Assist | B | Wings of Mercy 3 Alternate: S/D Near Trace 2 |
|
Galeforce | C | Joint Drive Atk Alternate: Def Smoke 3 |
|
SP | 2310 | S | Quickened Pulse |
Another One Bites the Dust (Aether Raids Galeforce)
Wolfpup Fang (+Eff) | A | Flashing Blade 4 Alternate: Atk/Spd Ideal 4 |
|
---|---|---|---|
Positional Assist | B | Wings of Mercy 3 | |
Galeforce | C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 2220 | S | Blade Session 3 Alternate: Flashing Blade 3 |
Raw Dogging (Galeforce)
Wolfskin Fang (+Eff) | A | Fury (3 or 4) | |
---|---|---|---|
Positional Assist | B | Wings of Mercy 3 | |
Galeforce | C | Time's Pulse 3 Alternate: Odd Tempest 3 |
|
SP | 1770 | S | Fury 3 |
Petals on the Water (Full Support)
Dazzling Gravity+ | A | Atk/Spd 2 Alternate: Attack +3 |
|
---|---|---|---|
Recover+ Alternate: Physic+ |
B | Wings of Mercy 3 | |
Fireflood Balm+ | C | Guidance 3 Alternate: Spd Opening 3 |
|
SP | 1710 | S | Drive Atk 2 |
Serenes Maelstrom (Offensive Support)
Heron Wing | A | Fury 3 Alternate: Triangle Adept 3 |
|
---|---|---|---|
Sing | B | Wings of Mercy 3 Alternate: Flier Formation 3 |
|
Moonbow | C | Even Def Wave 3 Alternate: Fortify Beasts |
|
SP | 1320 | S | Guidance 3 |
White Grace (Defensive Support)
Heron Wing | A | Fort. Def/Res 3 Alternate: Steady Posture 2 |
|
---|---|---|---|
Sing | B | Wings of Mercy 3 | |
Miracle | C | Fortify Beasts | |
SP | 1310 | S | Darting Stance 3 |
Sizzling Support (Full Support)
Dazzling Flash+ | A | Attack +3 Alternate: Speed +3 |
|
---|---|---|---|
Recover+ Alternate: Rehabilitate+ |
B | Wings of Mercy 3 Alternate: Wrathful Staff 3 |
|
Earthfire Balm+ | C | Hone Cavalry Alternate: Even Def Wave 3 |
|
SP | 1590 | S | Live to Serve 3 |
Let the show begin! (General Purpose / Aether Raids Offense)
Prayer Wheel (+Eff) | A | Atk/Spd Push 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Gray Waves II | B | Wings of Mercy 3 | |
Moonbow | C | Guidance 3 Alternate: Ground Orders 3 |
|
SP | 1470 | S | Aerobatics 3 Alternate: Air Orders 3 |
Sorrow’s Requiem (Max-Investment Arena)
Prayer Wheel (+Eff) | A | B Duel Flying 4 Alternate: B Duel Flying 3 |
|
---|---|---|---|
Gray Waves II | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
|
Aether Alternate: Ruptured Sky |
C | Guidance 3 Alternate: Ground Orders 3 |
|
SP | 1800 | S | Aerobatics 3 Alternate: Guidance 3 |
Gift of Good Health (Full Support)
Dazzling Joyous Lantern+ Alternate: Dazzling Flash+ |
A | Fort. Def/Res 3 Alternate: Defense +3 |
|
---|---|---|---|
Recover+ Alternate: Restore+ |
B | Wings of Mercy 3 Alternate: Chill Spd 3 |
|
Windfire Balm+ Alternate: Heavenly Light |
C | Atk Opening 3 Alternate: Atk Ploy 3 |
|
SP | 2070 | S | Armored Boots Alternate: Atk Ploy 3 |
Zoom zoom (Galeforce)
Hawk King Claw (+Eff) | A | Sturdy Impact Alternate: Swift Stance 3 |
|
---|---|---|---|
Positional Assist | B | Wings of Mercy 3 | |
Galeforce | C | Atk/Def Rein 3 Alternate: Hone Beasts |
|
SP | 2220 | S | Quickened Pulse Alternate: Atk/Def Solo 3 |
Moonlit Guardian (Full Support)
Dazzling Witchy Wand+ Alternate: Dazzling Gravity+ |
A | Attack/Res 2 Alternate: Spd/Res Bond 3 |
|
---|---|---|---|
Recover+ | B | Wings of Mercy 3 Alternate: Flier Formation 3 |
|
Windfire Balm+ Alternate: Heavenly Light |
C | Spd Ploy 3 Alternate: Hone Fliers |
|
SP | 1410 | S | Live to Serve 3 |
Days Past (Budget Support)
Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Spd/Def Bond 3 | |
---|---|---|---|
Restore+ Alternate: Recover+ |
B | Wings of Mercy 3 Alternate: Live to Serve 3 |
|
Heavenly Light | C | Drive Spd 2 | |
SP | 1635 | S | Drive Spd 2 |
Escape Route/Wings of Mercy
Overview
These are some of the most unique skills in the game, allowing a unit to teleport to their allies if certain conditions are met. These skills can be hard to predict, especially in the hands of AI. An important detail of this skill is the ability to teleport and attack within the same round. The only difference between the skills is how they are triggered: Escape Route requires the user to be under half HP, where Wings of Mercy requires an ally to be under half HP. Escape Route gives the user of the skill more locations to teleport, but Wings of Mercy lets a unit teleport to an ally who is weakened, arguably making the skill more useful for influencing combat.
Synergy
Wings of Mercy is a coveted skill on ranged attackers and units with access to Sing/Dance. A unit on low HP can have a dancer teleport to them, refresh them and allow them to win a duel they otherwise couldn’t. Having it on a dancer can let your offensive units play much more aggressively than they otherwise would. Powerful offensive cavalry like Reinhardt and Abel can receive support no matter how deeply they go into the enemy lines. Wings of Mercy can also be paired up with skills such as Swap and Reposition, allowing users of the skill to help get their allies to safety. Escape Route is a more one-dimensional skill, since it requires the user of the skill to have taken damage themselves. It can let them play more aggressively, but requires the use of the unit’s turn.
Weaknesses
The major weakness of both skills is that they require a unit’s health to be under half. Wings of Mercy is much more versatile than Escape Route, leaving the latter with more weaknesses. Since Escape Route teleports the user themselves, they cannot attack and teleport in the same turn. It’s great for getting a unit out from a fight they are losing. However, it is hard to legitimise it over B slot skills which can help that unit prevail outright.