Atk/Def Catch 3

Submit Feedback or Error

At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 


All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Inheritable Restrictions?

Cavalry & Flying Only

Cavalry & Flying Only

How to Get

Sacred Seal Forge

Great Badges Badges Sacred Coins
400 1000 500

Skillsets that use skill

FE1 memes are forced and you should feel bad (Vulture + Menace Tank)

Cocytus Love and Pain (Player Phase / Brave Nuke)

The Self-Refreshing All-Female Duo Unit Drawn By Cuboon To Automatically Win A Hero Rises (Vantage)

Funny Phantom Thief Ricardo (Mixed/Enemy Phase)