SP:
500
CD:
2
Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res+4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0.)
Boosts damage by 30% of unit's Spd. Grants Atk/Spd/Def/Res+4 to unit and all allies for 1 turn after combat. (Bonus granted to allies even if unit's HP reaches 0.)
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Rapier | A | Distant Counter Alternate: Brazen Atk/Spd (3 or 4) |
---|---|---|---|
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Reposition | B | Wrath 3 |
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Hero's Blood | C | Time's Pulse 3 |
SP | 1895 | S | Brazen Atk/Spd 3 |
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Rapier | A | Distant Counter |
---|---|---|---|
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Reposition | B | Special Spiral 3 Alternate: Close Call 3 |
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Hero's Blood Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
SP | 2145 | S | Fierce Stance 3 Alternate: Swift Stance 2 |