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Holy-Knight Aura

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SP:
500
CD:
2

At start of turn, unit can move 1 extra space. (That turn only. Does not stack.)

Boosts Special damage by 25% of unit's Atk.

After combat, if unit's Special triggered, grants Atk+6 to unit and all allies for 1 turn, and unit and all allies can move 1 extra space. (That turn only. Does not stack. Bonus granted to allies even if unit's HP reaches 0.)

Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill

Unlocks at 5 ★

Skillsets that use skill

Do you like AR Offense? I hope not. (AR Defense)

When you hear one fire joke too many. (Offense)