Boosts damage dealt by 50% of unit's Res.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Sophia Has Uhhh…. Res!
Spider Plush+ (+Res) Alternate: Pact Blooms+ (+Res) |
A | Distant Def (3 or 4) Alternate: Mirror Stance (2 or 3) |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 Alternate: Mystic Boost 3 |
|
Iceberg | C | Atk/Res Rein 3 Alternate: Res Smoke 3 |
|
SP | 880 | S | Atk/Res Solo 3 Alternate: Quick Riposte 3 |
Aurora (Defensive Tank / Anti-Ranged)
New Dawn | A | Atk/Res Unity Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Prescience Alternate: Null C-Disrupt 3 |
|
Iceberg Alternate: Noontime |
C | Joint Dist. Guard Alternate: Pulse Smoke 3 |
|
SP | 1700 | S | Mystic Boost 3 |
Something Something Res Tank (Enemy Phase)
Unity Blooms+ (+Res) Alternate: Rauðrlion+ (+Res) |
A | Atk/Res Unity Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Positional Assist | B | Light and Dark Alternate: Quick Riposte 3 |
|
Iceberg Alternate: Noontime |
C | Atk/Res Rein 3 Alternate: Atk/Spd Rein 3 |
|
SP | 1240 | S | Heavy Blade 3 Alternate: Atk/Spd Solo 3 |
*Hides Behind Micaiah* (Enemy Phase)
Unity Blooms+ (+Res) Alternate: Rauðrlion+ (+Res) |
A | Mirror Stance 3 Alternate: Distant Def (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Null Follow-Up 3 |
|
Iceberg Alternate: Sol |
C | Joint Drive Atk Alternate: Res Smoke 3 |
|
SP | 1240 | S | Distant Def 3 Alternate: Spd/Res Solo 3 |
Princely Punch or Tome or Something (Player Phase)
Rauðrfox+ (+Spd) | A | Atk/Spd Boosting A Slot Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Desperation 3 |
|
Iceberg Alternate: Moonbow |
C | Atk/Res Menace Alternate: Atk/Res Oath 3 |
|
SP | 940 | S | Heavy Blade 3 Alternate: Blade Session 3 |
Freedom Flier (Offensive Focus)
Ebon-Pirate Claw | A | Atk/Spd Catch 4 Alternate: Sturdy Impact |
|
---|---|---|---|
Positional Assist | B | Dive-Bomb 3 Alternate: S/D Near Trace 3 |
|
Iceberg | C | Atk/Spd Menace Alternate: Spd/Def Rein 3 |
|
SP | 1860 | S | Atk/Spd Solo 3 Alternate: Spd/Def Solo 3 |
Wings of Unity (Hybrid)
Ebon-Pirate Claw | A | Fury (3 or 4) | |
---|---|---|---|
Positional Assist | B | Sabotage Atk 3 Alternate: Sabotage Spd 3 |
|
Iceberg Alternate: Glacies |
C | Joint Drive Atk Alternate: Spd/Def Rein 3 |
|
SP | 1290 | S | Atk/Spd Solo 3 Alternate: Spd/Res 2 |
Please Don't S-Support Me (Far Savior Tank)
Unity Blooms+ (+Res) | A | Distant Def 4 Alternate: Atk/Res Unity |
|
---|---|---|---|
Pivot Alternate: Reposition |
B | Slick Fighter 3 Alternate: Crafty Fighter 3 |
|
Iceberg Alternate: Glacies |
C | A/R Far Save 3 | |
SP | 1785 | S | Atk/Res Bond 3 Alternate: Distant Def 3 |
It's fashionable to be two months late to the fallen banner, darling (Magic Tank)
Unity Blooms+ (+Res) Alternate: Rauðrrabbit+ (+Res) |
A | Mirror Stance 3 Alternate: Atk/Res Push 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Quick Riposte 3 |
|
Iceberg Alternate: Noontime |
C | Joint Drive Res Alternate: Atk/Res Menace |
|
SP | 1860 | S | Mirror Stance 2 Alternate: Mystic Boost 3 |
I’m not a healer now, so… (Player Phase)
Rauðrblade+ Alternate: Rauðrfox+ (+Atk) |
A | Atk/Res Push 4 Alternate: Atk/Res Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | A/R Far Trace 3 | |
Iceberg | C | Joint Drive Atk | |
SP | 2210 | S | Death Blow 3 |
https://www.youtube.com/watch?v=wxQPx4GbuVQ (Defensive)
Peachy Parfait+ (+Res) Alternate: Unity Blooms+ (+Res) |
A | Atk/Res Unity Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | A/R Far Trace 3 | |
Iceberg Alternate: Noontime |
C | Joint Drive Atk | |
SP | 1740 | S | Mystic Boost 3 Alternate: Mirror Stance 2 |
Cool and Collected (Dual-Phase)
Hoarfrost Knife (+Eff) | A | Atk/Res Solo (3 or 4) | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Lull Atk/Def 3 |
|
Iceberg | C | Joint Drive Atk Alternate: Atk Smoke 3 |
|
SP | 1710 | S | Quick Riposte 3 |
chewing on ghast's fingers for views (Aether Raids Offense / Resistance Stacking)
Holy Gradivus | A | Mirror Stance 3 Alternate: Atk/Res Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 | |
Iceberg Alternate: Sol |
C | Atk Smoke 3 Alternate: Def/Res Menace |
|
SP | 1650 | S | Mirror Stance 2 Alternate: Mystic Boost 3 |
Frigid Spiral (Enemy Phase One-Shot)
Tome of Grado | A | Mirror Stance 3 Alternate: Atk/Res Solo 3 |
|
---|---|---|---|
Reposition | B | Special Spiral 3 | |
Iceberg Alternate: Bonfire |
C | Time's Pulse 3 Alternate: Joint Drive Atk |
|
SP | 1595 | S | Quickened Pulse Alternate: Quick Riposte 3 |
Lyon, but blue (Enemy Phase Tank)
Tome of Grado | A | Sturdy Stance 3 Alternate: Triangle Adept 3 |
|
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Quick Riposte 3 |
|
Iceberg Alternate: Sol |
C | Joint Drive Atk Alternate: Time's Pulse 3 |
|
SP | 1685 | S | Quick Riposte 3 Alternate: Mystic Boost 3 |
Those Who Dubstep In The Dark (Defensive)
Banshee Θ | A | Bracing Stance (2 or 3) Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Quick Riposte 3 |
|
Iceberg | C | Atk Smoke 3 | |
SP | 1220 | S | Quick Riposte 3 Alternate: Mystic Boost 3 |
The Fell Star (Player Phase)
Banshee Θ | A | Sturdy Impact Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Special Spiral 3 |
|
Iceberg Alternate: Moonbow |
C | Atk Smoke 3 Alternate: Infantry Pulse 3 |
|
SP | 2170 | S | Death Blow 3 Alternate: Sturdy Blow 2 |
Do You Have a Moment to Talk About Our Lord and Savior (General Offense)
Icy Fimbulvetr | A | Sturdy Impact Alternate: B Duel Infantry 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Iceberg Alternate: Glimmer |
C | Res Smoke 3 Alternate: Joint Drive Res |
|
SP | 1580 | S | Atk/Def Solo 3 |
I’ve Only Had Her for a Day and a Half, But If Anything Happened— (Defensive Focus)
Icy Fimbulvetr | A | Atk/Res Unity Alternate: Atk/Def Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Null Follow-Up 3 |
|
Iceberg Alternate: Sol |
C | Pulse Smoke 3 Alternate: Joint Drive Res |
|
SP | 1580 | S | Atk/Def Solo 3 |
...or else... (Bold Fighter)
Unity Blooms+ (+Res) Alternate: Rauðrfox+ (+Res) |
A | Death Blow (3 or 4) | |
---|---|---|---|
Positional Assist | B | Bold Fighter 3 | |
Iceberg Alternate: Glimmer |
C | Armor March 3 Alternate: A/R Far Save 3 |
|
SP | 1200 | S | Death Blow 3 Alternate: Armor March 3 |
Will of the Goddess (Player Phase Focus)
Aurora Breath | A | Mirror Impact | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Lull Atk/Res 3 |
|
Iceberg Alternate: Glacies |
C | Res Smoke 3 Alternate: Wings of Light |
|
SP | 1580 | S | Heavy Blade 3 Alternate: Mirror Strike 2 |
Thracia’s Best Archer (Enemy Phase)
Indignant Bow | A | Close Foil Alternate: Swift Stance 3 |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Lull Spd/Def 3 |
|
Iceberg Alternate: Noontime |
C | Pulse Smoke 3 | |
SP | 1770 | S | Mystic Boost 3 Alternate: Distant Def 3 |
What A Total Jerk. (Enemy Phase)
Valflame (+Eff) | A | Close Foil Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Lull Atk/Res 3 |
|
Iceberg Alternate: Noontime |
C | Pulse Smoke 3 | |
SP | 1770 | S | Mystic Boost 3 Alternate: Atk/Def Solo 3 |
Perennial Beauty (Offensive Nuke / Support Hybrid)
First-Dream Bow Alternate: Brave Bow+ |
A | Death Blow (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Sweet Dreams | B | Aerobatics 3 Alternate: Chill Def 3 |
|
Iceberg Alternate: Luna |
C | Atk/Def Rein 3 | |
SP | 1480 | S | Death Blow 3 |
A gift for you! (Aether Raids Defense / General Offense)
Studied Forblaze | A | Atk/Res Push 4 Alternate: Life and Death (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Iceberg Alternate: Gifted Magic |
C | Goad Cavalry Alternate: Res Smoke 3 |
|
SP | 1710 | S | Quickened Pulse Alternate: Death Blow 3 |
Def/Res Scaling Specials
Overview
There are several specials with damage based off defensive stats in Fire Emblem Heroes. Bonfire and Ignis activate off Defense, whereas Iceberg and Glacies activate off Resistance. Chilling Wind and Glowing Ember are the non-upgraded versions of these skills. Ignis and Glacies are the stronger of the two, trading slower charge times for higher damage. Bonfire and Iceberg are more often intended for use in a duel, thanks to their reasonable charge time. Provided the unit’s Defense or Resistance is high enough, they are a great general-use special. Ignis and Glacies are powerful nukes, designed to tear through enemies in a single hit with their huge 80% stat modifier. For example, a unit with 35 Defense will deal an additional 28 damage with Ignis.
Synergy
The first and only real requirement to run these specials is a high Defense or Resistance. The higher the stat, the higher the damage. Preferably, the unit should also have a high Attack stat in order to deal more damage. These specials are often run as part of a “bomb” build run on tanks, intended to charge up a powerful special and use it to OHKO a fresh opponent. These builds are very potent in the right hands, and allow them to threaten nearly anyone on the battlefield. Slaying or Killer weapons are popular choices thanks to their special charge decrease. Common skills seen on these builds are Fury, Quick Riposte, Renewal, Vantage and Distant Counter. Less-desirable skills such as Atk/Def+2 and Fortress Defense can be used effectively in tandem with these specials. Skills such as Close Defense, Armored Blow and Distant Defense all work with these specials, giving them an even larger boost.
Weaknesses
Users of these specials must be KO’d before they have a chance to unleash them. This is possible with fast-charging specials such as Moonbow, which conveniently ignores a percentage of a foe’s defense when attacking. Having a Luna user holding the Quickened Pulse seal is an effective method of countering these specials. Once an enemy has it charged, if they have Vantage and/or Distant Counter, it can be nearly impossible to avoid losing a unit. The Hardy Bearing seal can bypass Vantage, as can a Vantage user of your own (by luring them to attack you).