Boosts damage dealt by 50% of unit's Res.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
According to all known laws of aviation, there is no way Micaiah should be able to fly. (Offense)
Light of Dawn (+Eff) | A | Sturdy Impact Alternate: Atk/Res Push 4 |
|
---|---|---|---|
Positional Assist | B | Yune's Whispers | |
Iceberg | C | Joint Drive Atk | |
SP | 1800 | S | Atk/Res Solo 3 Alternate: Death Blow 3 |
Micaiah, of course, flies anyway because she doesn’t care what humans think is impossible. (Defensive)
Light of Dawn (+Eff) | A | Atk/Res Unity Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Yune's Whispers | |
Iceberg | C | Pulse Smoke 3 | |
SP | 1590 | S | Mystic Boost 3 |
Solar Blade (Blade Tome Offensive)
Gronnblade+ Alternate: Buoyboard+ (+Res) |
A | Mirror Impact | |
---|---|---|---|
Reposition Alternate: Smite |
B | Chill Res 3 Alternate: Def/Res Link 3 |
|
Iceberg Alternate: Glacies |
C | Odd Atk Wave 3 | |
SP | 1875 | S | Brazen Atk/Res 3 Alternate: Atk/Res Bond 3 |
You're very confident for a being that can die! (PP)
Chaos Manifest (+Eff) | A | Sturdy Impact | |
---|---|---|---|
Positional Assist | B | Seal Res 4 Alternate: Mystic Boost 4 |
|
Iceberg | C | Chaos Named+ | |
SP | 1800 | S | Death Blow 3 |
Dreams of Absolution (Offense)
Book of Dreams (+Eff) | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: S/R Far Trace 3 |
|
Iceberg Alternate: Glimmer |
C | Joint Drive Atk | |
SP | 1410 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
Devious Diva (Support with Ploys)
Geishun+ (+Res) Alternate: Geishun+ (+Spd) |
A | Fort. Def/Res 3 Alternate: R Duel Infantry 3 |
|
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Chill Def 3 |
|
Iceberg Alternate: Glacies |
C | Atk Ploy 3 Alternate: Def Ploy 3 |
|
SP | 1620 | S | Def Ploy 3 Alternate: Atk Ploy 3 |
Insert Snowstorm joke here. (Offense)
Ancient Codex (+Eff) | A | Mirror Impact | |
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
|
Iceberg | C | Joint Drive Atk | |
SP | 1560 | S | Atk/Res Solo 3 Alternate: Mirror Strike 2 |
Set's Litany (Enemy Phase Tank)
Blárserpent+ (+Spd) | A | Distant Def 3 | |
---|---|---|---|
Dance | B | B Tomebreaker 3 Alternate: Quick Riposte 3 |
|
Iceberg | C | Res Ploy 3 Alternate: Atk Ploy 3 |
|
SP | 1320 | S | Distant Def 3 |
Master of Puppets (Defensive)
Loptous (+Eff) | A | Atk/Res Unity Alternate: Distant Def (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Lull Atk/Res 3 |
|
Iceberg Alternate: Noontime |
C | Pulse Smoke 3 | |
SP | 1770 | S | Mystic Boost 3 Alternate: Mirror Stance 2 |
Still in the Dark (Offense)
Loptous (+Eff) | A | Sturdy Impact Alternate: Atk/Res Ideal 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
|
Iceberg | C | Time's Pulse 3 | |
SP | 1550 | S | Atk/Res Solo 3 |
So Wrong Yet So Right (Generalist)
Loptous | A | Close Counter | |
---|---|---|---|
Reciprocal Aid | B | Quick Riposte 3 Alternate: Vantage 3 |
|
Iceberg | C | Atk Ploy 3 | |
SP | 1875 | S | Close Def 3 |
Bergspam (Special Spiral)
Kaze's Needle (+Eff) | A | Mirror Impact Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Positional Assist | B | Special Spiral 3 | |
Iceberg Alternate: Luna |
C | Time's Pulse 3 Alternate: Spd Smoke 3 |
|
SP | 2370 | S | Blade Session 3 Alternate: Quickened Pulse |
The Obvious (Bladetome)
Blárblade+ Alternate: Blárblade |
A | Death Blow (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Chill Res 3 Alternate: Desperation 3 |
|
Iceberg | C | Def/Res Oath 3 Alternate: Atk/Spd Oath 3 |
|
SP | 1595 | S | Swift Sparrow 2 |
https://www.youtube.com/watch?v=J9qRFoh702M (Enemy Phase Tank)
Gradivus (+Eff) | A | Mirror Stance 3 Alternate: Atk/Res Unity |
|
---|---|---|---|
Positional Assist | B | Slick Fighter 3 Alternate: Special Fighter 3 |
|
Iceberg Alternate: Moonbow |
C | Pulse Smoke 3 Alternate: Joint Drive Atk |
|
SP | 1650 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
Gifted Guardian (Defensive Enemy Phase)
Guard Bow+ (+Res) | A | Distant Def 3 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Iceberg | C | Def Ploy 3 | |
SP | 1605 | S | Distant Def 3 |
Sacaen Guardian (Defensive Focus)
Blárowl+ (+Def) Alternate: Blue Gift+ (+Spd) |
A | Close Counter | |
---|---|---|---|
Swap | B | Guard 3 | |
Iceberg Alternate: Glacies |
C | Armor March 3 | |
SP | 1415 | S | Quick Riposte 3 |
Holy Radiance (Defensive)
Tome of Favors (+Eff) Alternate: Blárserpent+ (+Def) |
A | Close Foil Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 Alternate: Lull Atk/Res 3 |
|
Iceberg | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1770 | S | Mirror Stance 2 Alternate: Distant Def 3 |
Overwhelming Beauty (Offense)
Tome of Favors (+Eff) | A | Death Blow (3 or 4) Alternate: Atk/Def Solo 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
|
Iceberg | C | Odd Atk Wave 3 | |
SP | 1320 | S | Atk/Def Solo 3 Alternate: Death Blow 3 |
Halloween Hero (Defensive Generalist)
Gronnowl+ (+Def) Alternate: Spectral Tome+ (+Def) |
A | Close Counter Alternate: Fury 3 |
|
---|---|---|---|
Swap | B | Vengeful Fighter 3 Alternate: Quick Riposte 2 |
|
Iceberg Alternate: Glimmer |
C | Armor March 3 | |
SP | 1575 | S | Atk Ploy 3 |
Creeping Mist (Defensive Utility)
Spectral Tome+ | A | Fury 3 | |
---|---|---|---|
Swap | B | Windsweep 3 Alternate: Wary Fighter 3 |
|
Iceberg | C | Armor March 3 | |
SP | 1350 | S | Atk Smoke 3 |
Fiendish Crow (Specialized Raven)
Gronnraven+ | A | Distant Def 3 Alternate: Triangle Adept 3 |
|
---|---|---|---|
Swap | B | Vengeful Fighter 3 Alternate: G Tomebreaker 3 |
|
Iceberg | C | Armor March 3 | |
SP | 1935 | S | Distant Def 3 |
Sneak Attack! (Offensive Nuke)
Gronnblade+ | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Swap | B | Bold Fighter 3 Alternate: Vantage 3 |
|
Iceberg | C | Armor March 3 | |
SP | 2025 | S | Attack +3 |
It’s Just a Prank, Nyan (Debuffer)
Smoke Dagger+ (+Spd) | A | Swift Sparrow 2 Alternate: Darting Blow 3 |
|
---|---|---|---|
Reposition | B | Windsweep 3 | |
Iceberg | C | Spd Ploy 3 Alternate: Savage Blow 3 |
|
SP | 1605 | S | Phantom Spd 3 |
The guy who set Sigurd’s body on fire (Sabotage Support)
Valflame (+Eff) | A | Fury (3 or 4) | |
---|---|---|---|
Positional Assist | B | Sabotage Spd 3 Alternate: Recover Ring |
|
Iceberg | C | Joint Drive Atk | |
SP | 1410 | S | Distant Guard 3 Alternate: Drive Atk 2 |
And Stole His Wife (Offense)
Valflame (+Eff) | A | Fury (3 or 4) Alternate: Sturdy Impact |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Iceberg | C | Joint Drive Atk | |
SP | 2010 | S | Atk/Def Solo 3 Alternate: Atk/Spd Solo 3 |
Def/Res Scaling Specials
Overview
There are several specials with damage based off defensive stats in Fire Emblem Heroes. Bonfire and Ignis activate off Defense, whereas Iceberg and Glacies activate off Resistance. Chilling Wind and Glowing Ember are the non-upgraded versions of these skills. Ignis and Glacies are the stronger of the two, trading slower charge times for higher damage. Bonfire and Iceberg are more often intended for use in a duel, thanks to their reasonable charge time. Provided the unit’s Defense or Resistance is high enough, they are a great general-use special. Ignis and Glacies are powerful nukes, designed to tear through enemies in a single hit with their huge 80% stat modifier. For example, a unit with 35 Defense will deal an additional 28 damage with Ignis.
Synergy
The first and only real requirement to run these specials is a high Defense or Resistance. The higher the stat, the higher the damage. Preferably, the unit should also have a high Attack stat in order to deal more damage. These specials are often run as part of a “bomb” build run on tanks, intended to charge up a powerful special and use it to OHKO a fresh opponent. These builds are very potent in the right hands, and allow them to threaten nearly anyone on the battlefield. Slaying or Killer weapons are popular choices thanks to their special charge decrease. Common skills seen on these builds are Fury, Quick Riposte, Renewal, Vantage and Distant Counter. Less-desirable skills such as Atk/Def+2 and Fortress Defense can be used effectively in tandem with these specials. Skills such as Close Defense, Armored Blow and Distant Defense all work with these specials, giving them an even larger boost.
Weaknesses
Users of these specials must be KO’d before they have a chance to unleash them. This is possible with fast-charging specials such as Moonbow, which conveniently ignores a percentage of a foe’s defense when attacking. Having a Luna user holding the Quickened Pulse seal is an effective method of countering these specials. Once an enemy has it charged, if they have Vantage and/or Distant Counter, it can be nearly impossible to avoid losing a unit. The Hardy Bearing seal can bypass Vantage, as can a Vantage user of your own (by luring them to attack you).