Boosts damage dealt by 80% of unit's Def.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Not Such a Fair Fighter, Are We? (Near Save)
Heartbeat Lance (+Eff) | A | Sturdy Stance 3 Alternate: Atk/Def Unity |
|
---|---|---|---|
Positional Assist | B | Wily Fighter 3 Alternate: Crafty Fighter 3 |
|
Ignis Alternate: Dragon Fang |
C | A/D Near Save 3 Alternate: D/R Near Save 3 |
|
SP | 1860 | S | Steady Breath Alternate: Warding Breath |
Manaketeez Nuts (Combat)
Oracle's Breath (+Eff) | A | Atk/Res Finish 4 Alternate: Distant Countering A Slot |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 4 Alternate: Dragon's Ire 4 |
|
Ignis Alternate: Moonbow |
C | Atk/Spd Oath 4 Alternate: Joint Drive Atk |
|
SP | 1650 | S | Null Follow-Up 3 Alternate: Bonus Doubler 3 |
I Know This is a Haar Build But R.I.P. Sothis Lmao (Melee Specialist)
Tempest's Claw (+Eff) | A | Atk/Def Catch 4 Alternate: Atk/Def Unity |
|
---|---|---|---|
Positional Assist | B | Vantage 3 Alternate: A/D Near Trace 3 |
|
Ignis Alternate: Noontime |
C | Atk/Def Rein 3 Alternate: Def Smoke 3 |
|
SP | 1710 | S | Atk/Def Form 3 Alternate: Atk Smoke 3 |
Bad dragon 70% off (Near Save)
Demonic Breath (+Eff) | A | Close Def 4 Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Positional Assist | B | Crafty Fighter 3 Alternate: Wily Fighter 3 |
|
Ignis Alternate: Pavise |
C | A/D Near Save 3 | |
SP | 1860 | S | Steady Breath Alternate: Atk/Def Form 3 |
dreaming of lances is perfectly normal… right? (Defensive / Damage Focus)
Festive Siegmund (+Eff) | A | Atk/Def Unity Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Positional Assist | B | Wily Fighter 3 Alternate: Crafty Fighter 3 |
|
Ignis Alternate: Bonfire |
C | A/D Near Save 3 | |
SP | 1640 | S | Steady Breath |
Big Hawk Daddy (Player Phase Offense)
Hawk King Claw (+Eff) | A | Sturdy Impact Alternate: Atk/Def Catch 4 |
|
---|---|---|---|
Positional Assist | B | A/D Near Trace 3 Alternate: Dive-Bomb 3 |
|
Ignis Alternate: Moonbow |
C | Atk/Def Rein 3 | |
SP | 1620 | S | Atk/Def Solo 3 Alternate: Blade Session 3 |
Monstrous Mutton (Mixed Phase Monster)
Slaying Axe+ (+Def) Alternate: Hack-o'-Lantern+ (+Def) |
A | Steady Breath Alternate: Sturdy Stance 2 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Bold Fighter 3 Alternate: Wary Fighter 3 |
|
Ignis Alternate: Bonfire |
C | Odd Atk Wave 3 Alternate: Armor March 3 |
|
SP | 1605 | S | Quick Riposte 3 |
Helbindi the Melee Specialist (Aether Raids Offense)
Býleistr (+Eff) | A | Atk/Def Unity Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 Alternate: Mystic Boost 3 |
|
Ignis | C | Joint Drive Atk Alternate: Pulse Smoke 3 |
|
SP | 1710 | S | Steady Breath Alternate: Quick Riposte 3 |
I have no weakness! (Physical Tank)
Breath of Blight (+Eff) | A | Atk/Def Unity Alternate: Close Def 4 |
|
---|---|---|---|
Positional Assist | B | Dragon's Ire 3 Alternate: Dragon Wall 3 |
|
Ignis Alternate: Bonfire |
C | Joint Drive Atk Alternate: Joint Drive Def |
|
SP | 2260 | S | Steady Breath Alternate: Quick Riposte 3 |
I Shall Dance! (Defensive Support)
Barb Shuriken+ (+Def) Alternate: Dusk Uchiwa+ (+Def) |
A | Close Counter | |
---|---|---|---|
Dance | B | Quick Riposte 3 Alternate: Guard 3 |
|
Ignis Alternate: Bonfire |
C | Odd Def Wave 3 | |
SP | 1080 | S | Close Def 3 |
Recoil? What's That? (Fury)
Dusk Dragonstone (+Eff) | A | Fury (3 or 4) | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Dragon Wall 3 |
|
Ignis Alternate: Bonfire |
C | Atk/Spd Menace Alternate: Spd Smoke 3 |
|
SP | 2010 | S | Steady Breath Alternate: Atk/Spd Solo 3 |
https://www.youtube.com/watch?v=lttQ47yZ-5A (Save Unit)
Gradivus (+Eff) | A | Atk/Res Unity Alternate: Atk/Res Bond (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Vengeful Fighter 3 Alternate: Crafty Fighter 3 |
|
Ignis Alternate: Bonfire |
C | D/R Near Save 3 Alternate: A/R Far Save 3 |
|
SP | 1860 | S | Atk/Def Bond 3 Alternate: Atk/Res Bond 3 |
https://www.youtube.com/watch?v=nhQL9OrCWxE (Speed Stack)
Gradivus (+Eff) | A | Kestrel Stance 3 Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Ignis Alternate: Moonbow |
C | Joint Drive Spd Alternate: Joint Drive Atk |
|
SP | 1860 | S | Quick Riposte 3 Alternate: Atk/Spd Solo 3 |
Love and War (Mixed Phase)
Slaying Lance+ (+Def) Alternate: Slaying Lance+ (+Res) |
A | Distant Counter Alternate: Fierce Breath |
|
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis Alternate: Glacies |
C | Armor March 3 Alternate: Goad Armor |
|
SP | 1695 | S | Quickened Pulse |
Hoshidan Hospitality (Defensive Bruiser)
Slaying Bow+ (+Def) Alternate: Hama Ya+ (+Def) |
A | Close Counter Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Quick Riposte 2 |
|
Ignis | C | Threaten Def 3 | |
SP | 1635 | S | Close Def 3 |
Traditional Bravery (Offensive Burst)
Brave Bow+ | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Reposition | B | Swordbreaker 3 Alternate: Vantage 3 |
|
Ignis | C | Threaten Def 3 | |
SP | 2025 | S | Attack +3 |
The Unmovable Sovereign (Enemy Phase + Budget)
Rauðrowl+ (+Def) Alternate: Candelabra+ (+Def) |
A | Close Counter | |
---|---|---|---|
Swap Alternate: Pivot |
B | Vengeful Fighter 3 | |
Ignis Alternate: Glacies |
C | Res Ploy 3 | |
SP | 1425 | S | Close Def 3 |
Festivus Corvus (Raven Tome)
Rauðrraven+ | A | Atk/Def Bond 3 Alternate: Close Counter |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Vengeful Fighter 3 | |
Ignis Alternate: Glacies |
C | Res Ploy 3 | |
SP | 1935 | S | Distant Def 3 |
Versatile Adorer (Mixed Phase)
Slaying Axe+ (+Def) Alternate: Slaying Axe+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis Alternate: Glacies |
C | Armor March 3 | |
SP | 1575 | S | Quick Riposte 3 |
Let’s Party! (Defensive Tank)
Slaying Axe+ (+Def) Alternate: Handbell+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Vengeful Fighter 3 Alternate: Guard 3 |
|
Ignis Alternate: Bonfire |
C | Atk Ploy 3 Alternate: Ward Armor |
|
SP | 1695 | S | Def Ploy 3 |
Melee Specialist Dorcas (Aether Raids)
Stout Tomahawk (+Eff) | A | Sturdy Stance (2 or 3) Alternate: Atk/Def Unity |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 | |
Ignis | C | Joint Drive Atk Alternate: Atk/Def Oath 3 |
|
SP | 1140 | S | Steady Breath |
The Reaper (Offensive Nuke)
Brave Bow+ | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis | C | Def Ploy 3 | |
SP | 2045 | S | Attack +3 |
Tricky Trickery (Mixed Phase)
Slaying Bow+ (+Def) | A | Close Counter | |
---|---|---|---|
Swap | B | Bold Fighter 3 | |
Ignis | C | Def Ploy 3 | |
SP | 1695 | S | Quick Riposte 3 |
The WALL (Defensive Tank)
Guard Bow+ (+Def) Alternate: Monstrous Bow+ (+Def) |
A | Close Counter Alternate: Svalinn Shield |
|
---|---|---|---|
Swap | B | Vengeful Fighter 3 Alternate: Wary Fighter 3 |
|
Ignis | C | Atk Ploy 3 | |
SP | 1595 | S | Close Def 3 |
STRONG AND TOUGH (Enemy Phase)
Arden's Blade (+Eff) | A | Atk/Def Unity Alternate: Atk/Def Form 3 |
|
---|---|---|---|
Positional Assist | B | Follow-Up Ring | |
Ignis | C | A/D Near Save 3 | |
SP | 1950 | S | Steady Breath |
Def/Res Scaling Specials
Overview
There are several specials with damage based off defensive stats in Fire Emblem Heroes. Bonfire and Ignis activate off Defense, whereas Iceberg and Glacies activate off Resistance. Chilling Wind and Glowing Ember are the non-upgraded versions of these skills. Ignis and Glacies are the stronger of the two, trading slower charge times for higher damage. Bonfire and Iceberg are more often intended for use in a duel, thanks to their reasonable charge time. Provided the unit’s Defense or Resistance is high enough, they are a great general-use special. Ignis and Glacies are powerful nukes, designed to tear through enemies in a single hit with their huge 80% stat modifier. For example, a unit with 35 Defense will deal an additional 28 damage with Ignis.
Synergy
The first and only real requirement to run these specials is a high Defense or Resistance. The higher the stat, the higher the damage. Preferably, the unit should also have a high Attack stat in order to deal more damage. These specials are often run as part of a “bomb” build run on tanks, intended to charge up a powerful special and use it to OHKO a fresh opponent. These builds are very potent in the right hands, and allow them to threaten nearly anyone on the battlefield. Slaying or Killer weapons are popular choices thanks to their special charge decrease. Common skills seen on these builds are Fury, Quick Riposte, Renewal, Vantage and Distant Counter. Less-desirable skills such as Atk/Def+2 and Fortress Defense can be used effectively in tandem with these specials. Skills such as Close Defense, Armored Blow and Distant Defense all work with these specials, giving them an even larger boost.
Weaknesses
Users of these specials must be KO’d before they have a chance to unleash them. This is possible with fast-charging specials such as Moonbow, which conveniently ignores a percentage of a foe’s defense when attacking. Having a Luna user holding the Quickened Pulse seal is an effective method of countering these specials. Once an enemy has it charged, if they have Vantage and/or Distant Counter, it can be nearly impossible to avoid losing a unit. The Hardy Bearing seal can bypass Vantage, as can a Vantage user of your own (by luring them to attack you).