If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
All Units
- Inheritable by all units.
Unlocks at 5 ★
Unlocks at 4 ★
Unlocks at 3 ★
Skillsets that use skill
Tearing Shadows (Offensive Support)
Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Spd Solo (3 or 4) Alternate: Atk/Spd Push (3 or 4) |
|
---|---|---|---|
Restore+ | B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 | |
SP | 1410 | S | Live to Serve 3 |
Wrys with an Attack stat again(Seriously? They couldn’t even wait 2 months for this?) (Offensive Support)
Dazzling Melancholy+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 4 Alternate: Atk/Res Push 4 |
|
---|---|---|---|
Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Joint Hone Atk Alternate: Time's Pulse 3 |
|
SP | 2010 | S | Live to Serve 3 Alternate: Attack +3 |
Wrys With An Attack Stat (Offensive Support)
Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo 4 Alternate: Atk/Res Push 4 |
|
---|---|---|---|
Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Joint Drive Atk Alternate: Time's Pulse 3 |
|
SP | 1560 | S | Live to Serve 3 Alternate: Attack +3 |
Ylisse's Light (Support)
Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Fort. Def/Res 3 Alternate: C Duel Infantry 3 |
|
---|---|---|---|
Recover+ | B | Sabotage Atk 3 Alternate: Sudden Panic 3 |
|
Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 Alternate: Time's Pulse 3 |
|
SP | 1860 | S | Fortress Res 3 Alternate: HP +5 |
Redemption of a Fallen Grace (Offensive)
Dazzling Pain+ | A | Atk/Spd Push 4 Alternate: Atk/Spd Bond (3 or 4) |
|
---|---|---|---|
Martyr+ Alternate: Recover+ |
B | Wrathful Staff 3 | |
Miracle | C | Savage Blow 3 | |
SP | 1760 | S | Savage Blow 3 Alternate: Atk/Spd Bond 3 |
CaraMila (Offensive Support)
Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 3 Alternate: Atk/Res Bond 3 |
|
---|---|---|---|
Martyr+ Alternate: Recover+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
|
Miracle Alternate: Heavenly Light |
C | Savage Blow 3 Alternate: Spd Opening 3 |
|
SP | 1320 | S | Savage Blow 3 Alternate: Atk/Res Bond 3 |
Mila’s Retribution (Offensive Support)
Wrathful Melancholy+ Alternate: Wrathful Absorb+ |
A | Atk/Spd Push (3 or 4) Alternate: Close Counter |
|
---|---|---|---|
Martyr+ Alternate: Restore+ |
B | Dazzling Staff 3 Alternate: Null C-Disrupt 3 |
|
Miracle Alternate: Earthfire Balm+ |
C | Spd Ploy 3 Alternate: Savage Blow 3 |
|
SP | 1470 | S | Atk/Spd Bond 3 Alternate: Quick Riposte 3 |
Ghostly Grudge (Aether Raids)
Candlewax Bow+ (+Res) Alternate: Guard Bow+ (+Res) |
A | Close Counter | |
---|---|---|---|
Reposition | B | Vantage 3 Alternate: Lull Atk/Def 3 |
|
Miracle Alternate: Moonbow |
C | Savage Blow 3 Alternate: Hone Cavalry |
|
SP | 1575 | S | Fierce Stance 3 Alternate: Savage Blow 3 |
Unlimited Camilla Works (Offensive)
Sanngriðr (+Eff) | A | Atk/Spd Push 4 Alternate: Atk/Spd Catch 4 |
|
---|---|---|---|
Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Joint Drive Atk Alternate: Savage Blow 3 |
|
SP | 1890 | S | Atk/Spd Solo 3 Alternate: Savage Blow 3 |
The Devoted (Full Support)
Dazzling Gravity+ | A | Fort. Def/Res 3 Alternate: Attack/Res 2 |
|
---|---|---|---|
Restore+ Alternate: Martyr+ |
B | Wings of Mercy 3 Alternate: Sabotage Atk 3 |
|
Miracle | C | Spd Ploy 3 Alternate: Odd Res Wave 3 |
|
SP | 1370 | S | Atk Ploy 3 Alternate: Live to Serve 3 |
The Benz (Offensive Support)
Wrathful Pain+ Alternate: Wrathful Gravity+ |
A | Atk/Spd Solo 3 Alternate: Close Counter |
|
---|---|---|---|
Restore+ Alternate: Martyr+ |
B | Dazzling Staff 3 Alternate: Vantage 3 |
|
Miracle | C | Savage Blow 3 | |
SP | 1220 | S | Savage Blow 3 |
The Lobster Prince WISHES (Aether Raids Offense / Vantage Sweeper)
Broadleaf Fan+ (+Atk) Alternate: Kagero's Dart (+Eff) |
A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Miracle Alternate: Glimmer |
C | Pulse Smoke 3 Alternate: Joint Drive Atk |
|
SP | 1710 | S | Heavy Blade 3 |
Pillar Man (Aether Raids Tank)
Wrathful Absorb+ | A | Close Counter | |
---|---|---|---|
Martyr+ Alternate: Recover+ |
B | Quick Riposte 3 Alternate: Mystic Boost 3 |
|
Miracle | C | Infantry Rush 3 | |
SP | 1800 | S | Fire Boost 3 Alternate: Attack +3 |
Unexpected Tank (Vantage)
Wrathful Pain+ | A | Close Counter | |
---|---|---|---|
Restore+ Alternate: Recover+ |
B | Vantage 3 | |
Miracle | C | Savage Blow 3 | |
SP | 1800 | S | Brazen Atk/Res 3 |
The True Protagonist of Fire Emblem Heroes (Destroyer of Worlds)
Carrot Axe+ (+Spd) Alternate: Axe Fighter's Axe |
A | Distant Counter | |
---|---|---|---|
Rally Up Atk+ | B | Live for Bounty Alternate: Special Fighter 3 |
|
Miracle Alternate: Radiant Aether |
C | Axe Valor 3 Alternate: Axe Experience 3 |
|
SP | 1680 | S | Phantom Spd 3 |
You are insufficiently festive! (Offensive Support)
Wrathful Pain+ Alternate: Wrathful Gravity+ |
A | Atk/Spd Solo 3 Alternate: Atk/Spd Bond 3 |
|
---|---|---|---|
Recover+ Alternate: Martyr+ |
B | Dazzling Staff 3 | |
Miracle | C | Savage Blow 3 Alternate: Hone Cavalry |
|
SP | 1000 | S | Savage Blow 3 |
Nosferatu (Defensive Tank)
Wrathful Absorb+ | A | Close Counter | |
---|---|---|---|
Martyr+ | B | Guard 3 Alternate: Vantage 3 |
|
Miracle | C | Hone Cavalry | |
SP | 1150 | S | Quick Riposte 3 |
Abs of Steel (Defensive Tank)
Wrathful Witchy Wand+ | A | Close Counter Alternate: Steady Stance (3 or 4) |
|
---|---|---|---|
Martyr+ | B | Dazzling Staff 3 | |
Miracle | C | Even Def Wave 3 | |
SP | 1130 | S | Brazen Atk/Def 3 |
White Grace (Defensive Support)
Heron Wing | A | Fort. Def/Res 3 Alternate: Steady Posture 2 |
|
---|---|---|---|
Sing | B | Wings of Mercy 3 | |
Miracle | C | Fortify Beasts | |
SP | 1310 | S | Darting Stance 3 |
Fiery Festivities (Offensive Support)
Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Spd Solo 3 Alternate: Atk/Spd Bond 3 |
|
---|---|---|---|
Recover+ Alternate: Rehabilitate+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Earthfire Balm+ |
C | Savage Blow 3 Alternate: Hone Cavalry |
|
SP | 1650 | S | Savage Blow 3 |
Snowfall upon Renais (Sustained Tank)
Wrathful Absorb+ Alternate: Wrathful Witchy Wand+ |
A | Close Counter Alternate: Def/Res Bond 3 |
|
---|---|---|---|
Physic+ Alternate: Restore+ |
B | Wary Fighter 3 Alternate: Dazzling Staff 3 |
|
Miracle Alternate: Heavenly Light |
C | Atk Ploy 3 Alternate: Atk Opening 3 |
|
SP | 1920 | S | Atk/Def Bond 3 Alternate: Close Def 3 |
The Blood Of Baldr (Offensive)
Dazzling Pain+ Alternate: Dazzling Witchy Wand+ |
A | Atk/Spd Push 4 | |
---|---|---|---|
Restore+ Alternate: Martyr+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 Alternate: Hone Cavalry |
|
SP | 1860 | S | Live to Serve 3 Alternate: Savage Blow 3 |
Fortune Favors the Bold (Offensive Support)
Hliðskjálf (+Eff) | A | Atk/Spd Push 4 Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Recover+ Alternate: Restore+ |
B | Wrathful Staff 3 | |
Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 Alternate: Close Guard 3 |
|
SP | 1290 | S | Savage Blow 3 |
Is Vantage still good? (Vantage)
Kaze's Needle (+Eff) Alternate: Broadleaf Fan+ (+Atk) |
A | Close Counter Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Miracle | C | Pulse Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1710 | S | Atk/Spd Solo 3 |
Shoop Da Whoop (Aether Raids Offense / Vantage)
Wargod's Tome (+Eff) | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Miracle Alternate: Glimmer |
C | Spd Smoke 3 Alternate: Joint Drive Atk |
|
SP | 2110 | S | Heavy Blade 3 Alternate: Atk/Def Solo 3 |
Miracle
Overview
Miracle is a unique Special: Unlike other defensive Specials which reduce damage by a certain amount, Miracle instead provides no damage reduction but will protect the user from death and leave them at one HP. Miracle also has a strange activation condition: It will only work if the unit in question would suffer a lethal attack. This activation requirement is a boon for the skill, as it means it would never activate uselessly. With a long charge time of five, Miracle is most commonly seen on specialist builds. Miracle is also notable for being the only defensive Special to effectively protect one from both melee and ranged damage.
Synergy
Despite being a defensive Special, Miracle is most commonly seen on frail units not built for taking damage. This is because the effects of the skill don't factor in defense or resistance, and units with low defenses are more likely to fall in combat. Shield Pulse is commonly seen with Miracle, providing the bonus Special charge but not the damage reduction. Miracle is great when used on low defense or resistance units. Paired up with skills such as Life and Death, a unit can maximize their offense without worrying about their frail defenses.
Weaknesses
Due to it's long charge time, Miracle is rarely seen on optimal unit builds. Most units would rather use another defensive Special (such as Aegis or Pavise) as with their 50% reduction, they usually block enough damage to save their life. Offensive units also tend to prefer damage-dealing specials to increase the units they can KO, relying on skills such as Sing/Dance and Reposition to avoid damage from foes entirely. Miracle's last limitation is that it requires the unit's HP to be greater than one. If Miracle has already triggered, the unit will need to be healed before it can successfully trigger again.