Treats foe's Def/Res as if reduced by 30% during combat.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Sweeping Inspection (Firesweep)
Firesweep Lance+ | A | Atk/Spd Push 4 Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Pegasus Flight 3 Alternate: Chill Def 3 |
|
Moonbow Alternate: Iceberg |
C | Def Smoke 3 | |
SP | 2025 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Sue? Never Heard of Her. (Offense)
Spendthrift Bow+ (+Spd) Alternate: Firesweep Bow+ |
A | Atk/Spd Solo (3 or 4) Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Positional Assist | B | Lull Spd/Def 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Deadeye |
C | Distant Guard 3 | |
SP | 1320 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Dream☆Catcher (Hit-and-Run)
Mirage Feather | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | S/D Near Trace 3 | |
Moonbow Alternate: Ruptured Sky |
C | Odd Tempest 3 Alternate: Even Tempest 3 |
|
SP | 1320 | S | Blade Session 3 |
Feel My Voice, Feel My Soul, Feel My Heart (General Offense)
Mirage Feather | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Flow Force 3 Alternate: Flow Guard 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spd/Def Hold (or Rein) Alternate: Atk/Def Rein 3 |
|
SP | 960 | S | Blade Session 3 Alternate: Heavy Blade 3 |
Fast Track to the New Year (Distant Counter)
Guardian Fang | A | Distant Counter | |
---|---|---|---|
Reposition | B | Lull Atk/Spd 3 Alternate: Lull Spd/Def 3 |
|
Moonbow Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Fierce Stance 3 Alternate: Atk/Spd Bond 3 |
Aggressive Bartering (Player Phase Offense)
Firesweep Bow+ Alternate: Slaying Bow+ (+Spd) |
A | Life and Death 4 Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Rally Def/Res+ Alternate: Reposition |
B | Lull Spd/Def 3 Alternate: Special Spiral 3 |
|
Moonbow Alternate: Iceberg |
C | Atk/Spd Gap 3 | |
SP | 1800 | S | Flashing Blade 3 Alternate: Swift Sparrow 2 |
108 Strikes (Offensive)
Lethal Carrot+ (+Spd) Alternate: Barb Shuriken+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Chill Def 3 |
|
Moonbow Alternate: Iceberg |
C | Savage Blow 3 Alternate: Fortify Fliers |
|
SP | 1125 | S | Swift Sparrow 2 Alternate: Sturdy Blow 2 |
It's difficult to breathe this Eir... (Combative Debuff Support)
Smoke Dagger+ (+Spd) | A | Swift Sparrow (2 or 3) Alternate: Darting Blow (3 or 4) |
|
---|---|---|---|
Reposition | B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Luna |
C | Pulse Smoke 3 Alternate: Savage Blow 3 |
|
SP | 1245 | S | Poison Strike 3 Alternate: Savage Blow 3 |
Peaceful Celebration (Out-of-Combat Debuff Support)
Temari+ (+Res) | A | Fort. Def/Res 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Sabotage Def 3 Alternate: Chill Def 3 |
|
Moonbow Alternate: Iceberg |
C | Res Ploy 3 Alternate: Hone Fliers |
|
SP | 1695 | S | Fortress Res 3 Alternate: Resistance +3 |
Special Spirit of Brighter Future (Special Fighter Tank)
Bellringer+ Alternate: Wo Dao+ (+Res) |
A | Distant Counter Alternate: Steady Stance 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Special Fighter 3 | |
Moonbow Alternate: Noontime |
C | Atk Smoke 3 Alternate: Ward Armor |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Fierce Stance 3 |
Swordmaster of the Stars and Moon (Enemy Phase Distant Counter)
Mareeta's Sword | A | Distant Counter | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Close Call 3 |
|
Moonbow Alternate: Noontime |
C | Rouse Atk/Def 3 | |
SP | 1575 | S | Quickened Pulse Alternate: Distant Def 3 |
Dream a Little Dream of Me (Full Support)
Flower of Joy | A | Fury (3 or 4) Alternate: B Duel Flying 3 |
|
---|---|---|---|
Gentle Dream | B | Aerobatics 3 | |
Moonbow Alternate: Luna |
C | Atk Tactic 3 Alternate: Fortify Res 4 |
|
SP | 900 | S | Chill Atk 3 |
Setting Mareeta's Example (Offensive)
Cake Cutter+ (+Spd) Alternate: Slaying Edge+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Null Follow-Up 3 |
|
Moonbow Alternate: Bonfire |
C | Def Smoke 3 Alternate: Even Spd Wave 3 |
|
SP | 1185 | S | Flashing Blade 3 Alternate: Heavy Blade 3 |
Typhoon (Offensive Nuke)
Firesweep Axe+ Alternate: Slaying Axe+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Lull Spd/Def 3 Alternate: Wrath 3 |
|
Moonbow Alternate: Galeforce |
C | Odd Spd Wave 3 | |
SP | 1695 | S | Flashing Blade 3 Alternate: Quickened Pulse |
Echidna's Partner in Crime (Budget Support)
Dragonslasher+ (+Spd) Alternate: Dragonslasher+ (+Res) |
A | Fury 3 | |
---|---|---|---|
Dance | B | Wings of Mercy 3 | |
Moonbow Alternate: Luna |
C | Atk Smoke 3 Alternate: Atk Ploy 3 |
|
SP | 1320 | S | Spd Smoke 3 Alternate: Spd Ploy 3 |
Perceval's #1 Cheerleader (Heavily-Invested Support)
Smoke Dagger+ (+Spd) Alternate: Smoke Dagger+ (+Res) |
A | C Duel Infantry 3 Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Dance | B | Sudden Panic 3 Alternate: Windsweep 3 |
|
Moonbow Alternate: Luna |
C | Panic Ploy 3 Alternate: Pulse Smoke 3 |
|
SP | 1470 | S | HP +5 Alternate: Panic Ploy 3 |
Rebellious Phase (Offensive)
Lethal Carrot+ (+Spd) Alternate: Barb Shuriken+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Dance | B | Desperation 3 Alternate: Chill Def 3 |
|
Moonbow Alternate: Luna |
C | Savage Blow 3 Alternate: Spd Smoke 3 |
|
SP | 900 | S | Flashing Blade 3 Alternate: Heavy Blade 3 |
Believe It! (AR Vantage)
Behind-the-Scenes Shadow (Support)
Silver Goblet+ (+Res) Alternate: Silver Goblet+ (+Spd) |
A | Fury (3 or 4) Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Reposition Alternate: Rally Atk/Spd+ |
B | Chill Atk 3 Alternate: Atk/Spd Ruse 3 |
|
Moonbow | C | Distant Guard 3 Alternate: Close Guard 3 |
|
SP | 1245 | S | Distant Guard 3 Alternate: Drive Res 2 |
Like a Hawk on a Mouse (Offensive Sweeper)
Obsessive Curse (+Spd) Alternate: Obsessive Curse (+Eff) |
A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Desperation 3 Alternate: Null Follow-Up 3 |
|
Moonbow Alternate: Glimmer |
C | Joint Drive Atk Alternate: Joint Drive Spd |
|
SP | 1350 | S | Flashing Blade 3 Alternate: Brazen Atk/Spd 3 |
The Old Standby (Player Phase AR-D)
Instant Bow+ (+Spd) Alternate: Firesweep Bow+ |
A | AR-D Atk/Spd (3 or 4) Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Assistless | B | Lull Spd/Def 3 Alternate: Poison Strike 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Pulse Smoke 3 Alternate: Fatal Smoke 3 |
|
SP | 920 | S | Blade Session 3 Alternate: Poison Strike 3 |
#ReleaseTheSnideCut (Player Phase)
Snide Bow (+Eff) | A | Atk/Spd Catch 4 Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | S/D Far Trace 3 Alternate: Guard 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spd/Def Menace Alternate: Atk/Spd Menace |
|
SP | 2360 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
The Green Baron (Special Fighter Tank)
Sol Lance | A | Distant Counter Alternate: Def/Res Bond 3 |
|
---|---|---|---|
Swap | B | Special Fighter 3 | |
Moonbow Alternate: Noontime |
C | Armor March 3 Alternate: Joint Hone Def |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Fierce Stance 3 |
One-Hit Whitewing Wonder (Vantage Nuke)
Astra Blade | A | Distant Storm Alternate: Distant Countering A Slot |
|
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Moonbow Alternate: Miracle |
C | Spd/Def Rein 3 Alternate: Joint Drive Atk |
|
SP | 1710 | S | Brazen Atk/Spd 3 Alternate: Fierce Stance 3 |
Astral Assault (General Offense)
Astra Blade | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Flow Refresh 3 Alternate: Dive-Bomb 3 |
|
Moonbow Alternate: Glimmer |
C | Spd/Def Rein 3 | |
SP | 1140 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 |
Defense Ignoring Specials
Overview
Defense-reducing specials are some of the most commonly used, thanks to their low cooldown and general effectiveness in the hands of most units. Moonbow weighs in at 30% defense/resistance ignore with a charge time of two. Luna requires three charges, but ignores 50%. Moonbow and Luna are decent choices for when you aren’t sure which special to use, but they are not the most effective choice for all units. A good rule of thumb is to assume that most units have around 28 defense, which makes Moonbow worth around eight to nine points of damage per procurement, and Luna around 14 damage. These specials grow in effectiveness the higher the opponent’s defense, being most effective on foes with high defense and resistance.
Synergy
Moonbow’s low charge time means it can be activated in a single round of combat, provided someone strikes twice and the user strikes last. With a Quickened Pulse seal combined with a Brave weapon, Moonbow can be activated on the very first attack, making it a fantastic choice for those units. These specials also grow in effectiveness the lower the user’s attack is. Low attack, high speed units are the best candidates for Moonbow. Luna is a slightly stronger version, and is the better choice when not trying to trigger the special on round one. Moonbow’s short cooldown makes it a popular pairing with the Wo Dao, providing a ton of damage when the special activates.
Weaknesses
Moonbow is often used as a catch-all special, and while it is certainly effective in the hands of nearly every unit, it is often not the best choice. While it is easy to activate and can secure some new KO’s, it does not grant the units much more power compared to other specials. Whereas, Ignis and Glacies can allow a unit to threaten nearly anything with a KO. Luna and Moonbow will deal pitiful damage to enemies who already have low defensive stats.