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Summer Ingrid

Kymairos

Skill Set

Hero Build Overview/Explanation

This build wants to make of S!Ingrid a bulky lance flier who can tank any attack if she's attacked by only one enemy since she comes with decent defense and res on top of an amazing speed stat.

We'll keep her default weapon, the Star point Lance, equipped because it gives a nice +5 in all of her stats in addition of a nice healing of 10 HP after her first combat in both phases.

For the A slot we'll pick Steady Posture 3 as it gives +6 Def and speed to Ingrid and the guard effect so she can't be knocked down by specials and/or won't charge specials.

For the B slot we'll be using the brand new skill she comes with, Guard Bearing 3. This skill has great synergy with her weapon because not only Ingrid will take 50% of the first foe's attack during enemy phase, she'll also be given +5 to all of her stats and a Renewal effect that'll make her literally unkillable by the first foe.

The C slot is flexible. I'll give her Joint Drive Atk since her attack isn't massive, but Pulse Smoke 3 is also good if you wanna obliterate Infantry Pulse teams.

Moonbow will be her special since it's only a 2 turn cooldown special that combines well with her attack stat which, again, isn't really the best.

For her Assist skill, pick the one you think will be the best for her. I chose Reposition as it's a good positioning skill, but if you want to use her for arena, you should probably pick a dual rally +.

Finally, for her Sacred Seal, I picked Brazen Atk/Def 3 because it'll allow her to resist other enemies attacks while also giving her
a nice Atk boost.