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New Year Takumi

KyozoSSBU

Hero Stats

HP 55
ATK 52
SPD 37
DEF 28
RES 35
Boon+ Atk Bane - HP

Skill Set

Hero Build Overview/Explanation

Although he is far from the best dagger unit in the game, Takumi can still serve as a great WOM/Vantage Sweeper Check for aether raids on Anima Season for Infantry Pulse Teams. With the help of his older brother and some other top tier skills, he doesn't even need to be +10'd in order for this to work

Weapon: Sky Maiougi+ (+Atk)/Sky Maiougi+ (+Res)

Takumi's standard weapon Kagami Mochi + is by no means terrible, however, it is fairly outdated compared to other weapons in the game as it is merely a slaying weapon and it just isn't as good as other daggers. Thankfully, Sky Maiougi+ was given to us as a book which indirectly helps Takumi and other dagger units A LOT. Sky Maiougi+ is an outstanding weapon as it has effective against armored units AND built-in hardy bearing. This is huge for Takumi as it allows him to free his Sacred Seal slot since he doesn't need to use hardy bearing. This is extremely helpful for Takumi as he is going to need to make his offensive stats as good as possible to help get rid of any tanky units.

Assist: Rally Assist Skill

To help with Rally traps, it's best to give Takumi a Rally Assist skill. Whichever one doesn't matter too much, just make sure it's an assist skill.

Special: Iceberg/Luna

Due to Takumi's high res stat and the addition of Mirror Impact and Mirror Strike, Iceberg serves as an amazing special as it gives him a powerful special. However, if you do not have mirror impact, then you should probably stick with Luna which also does the job well.

A Slot: Mirror Impact/Sturdy Impact

Mirror Impact is absolutely perfect for Takumi as it increases his Res by 10 and his Attack by 6 which are the two stats that you should be focusing on rasing for this build. But more importantly, it stops opponents from making followups which will save Takumi from dying to speedy opponents. While Takumi's 38 speed is fairly good, you're not going to be raising it too much. And aether raids is FILLED with units who can reach 50+ speed easily. So just stick with mirror impact. If you lack the fodder, however, then give him Sturdy Impact and Luna.

B Slot: Wings of Mercy/Lull Atk/Def

His B Slot entirely depends on where Takumi is going to be. If you are putting him in the back (HIGHLY RECOMMENDED), then you should give him Wings of Mercy so he can support your frontliners by warping to them and finishing off units that they are dealing with. However, if you want Takumi to be able to get to his opponents easily, then give him Lull Atk/Def to ensure that his foe will get one-shotted. However, this leaves Takumi more vulnerable to getting sniped so be careful with where you place him. Not only that, but Thrasir will be doing this already and is more effective at it due to her being one of the best player phase units in the game. So go with WOM if you want Takumi to fill the roll that Thrasir cannot (due to killing intent)

C Slot: Time's Pulse/Smoke Skill

C Slot depends on your other units. For this, it is mandatory that you have at LEAST 2 units with higher HP than Takumi so that they can run Infantry Pulse. Some of the best examples of this are Brave Ike and Ninian since B!Ike serves as the best budget-friendly frontline in the game and has fairly high HP while Ninian has the ability to get 66 HP with Anima Mythic boosts and HP boosting skills. Assuming you don't have enough room for a 3rd one, then you should give Takumi Time's Pulse to save up his C Slot. If you do, however, then give a smoke skill (although it isn't nearly as potent since Thrasir has panic smoke).

SS: Mirror Strike/Death Blow 3

Since you don't need to run hardy bearing, you are free to add an additional boost to your offensive potential. For this, you should give him Mirror Strike since it gives him an additional boost to his attack and res. If you gave him sturdy impact though, then death blow will suffice as his defense is too low to make use out of bonfire so there is no point in wasting 2 additional attacks for defense that Takumi won't need