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Skill Set

Hero Build Overview/Explanation

Recommended IVs +Atk, +Def / -Spd, -HP
Basically just a Galeforce build for her, with her Even Follow Up (you also could replace it with Bold Fighter if you don't like the turn condition) and a Brave Lance, Hilda should be hitting four times in a combat round, which will accelerate Galeforce considerably. The reduction to her attack should also be relatively minimal as long as the opponent isn't too considerably tanky (both strikes of BL+ add up to more than Candy Cane+, but the loss in her raw Atk stat won't be so helpful against def tanks)

Weapon: Brave Lance+
The two hits from this weapon stack with Even Follow-Up, which is what allows Hilda to strike four times and charge her special faster. It does mean replacing Candy Cane+, but I thought this was more fun to play with, and the rest of the build doesn't work so well without it.

Assist: Shove
I didn't see reason to change it, but feel free if you want to

Special: Galeforce
Of course, it's a Galeforce centered build. I've had some success with damage based skills like Astra as well, so if you wanted to you could switch to that or Moonbow and just go wild with the special activations using this build. Although personally I think Galeforce is the better option with this kit.

A: Atk/Def Form / Flexible
I recommend keeping Atk/Def Form, it's a pretty decent skill and it'll help to further increase Hilda's physical bulk when she runs into dangerous situations in battle, while still keeping her attack up for more offensive power. But, since this is a Galeforce build, I could understand where something like Atk/Def Solo could also work, but Atk/Def Form comes with her already. So I figure, if it ain't broke don't fix it.

B: Even Follow Up / Bold Fighter
Even Follow Up is kinda the crux of this build, and it's not going to be particularly easy to activate Galeforce without the free follow up attack you get from it. But again if you really don't like the turn condition, Bold Fighter is also an option.

C: Time's Pulse / Def Smoke
Time's Pulse is the ideal skill for this build, but I couldn't find it on the list smh. Hilda can only hit four times in combat with BL and Even Follow-Up, so Time's Pulse can take care of the one extra cool down charge. If you don't have it or don't want to use it on Hilda, Def Smoke is also a good budget choice for weakening your foes before using Galeforce.

S: Armored Boots
Just for getting around the map quicker. Galeforce is a lot less effective when your unit is confined to one space movement.