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Arcane Grima

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Weapon SP Rng. Mt.
Arcane GrimaAccelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Arcane Grima (+Atk) Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. +5 400 1 18
Arcane Grima (+Spd) +3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. +5 400 1 16
Arcane Grima (+Def) +4 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. +5 400 1 16
Arcane Grima (+Res) +4 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. +5 400 1 16
Inheritable Restrictions?

Dragon

  • Only inheritable by Dragon units.

Units with Skill