Weapon | SP | Rng. | Mt. |
---|---|---|---|
Assassin's Bow+Effective against fliers. If target has a dagger, it can't make a follow-up attack and this unit will. | 300 | 2 | 11 |
Weapon Evolution
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Guard Bow+ Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. |
300 | 2 | 12 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Guard Bow+ (+Atk) Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. | +2 | 350 | 2 | 13 |
Guard Bow+ (+Res) +3 Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. | +2 | 350 | 2 | 12 |
Guard Bow+ (+Def) +3 Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. | +2 | 350 | 2 | 12 |
Guard Bow+ (+Spd) +2Effective against flying foes. Grants Def/Res+6 during combat if unit is attacked by foe using bow, daggers, magic, or staff. | +2 | 350 | 2 | 12 |