Weapon |
SP |
Rng. |
Mt. |
Berserk ArmadsAccelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. |
400 |
1 |
16 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Berserk Armads (+Eff) Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
If foe initiates combat or foe's HP = 100% at start of combat, inflicts Atk/Def-5 on foe during combat, and also, if unit deals damage to foe using a Special, restores 30% of unit's maximum HP. (Triggers even if 0 damage is dealt.) |
+3 |
400 |
1 |
16 |
Inheritable Restrictions?