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Blazing Durandal

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Weapon SP Rng. Mt.
Blazing DurandalGrants Atk+3. If unit's Atk > foe's, unit gains Special cooldown charge +1. (If using other similar skill, only highest value applied.) 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Blazing Durandal (+Eff) Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) If unit initiates combat, grants Spd+7 and Def+10 during combat and foe cannot make a follow-up attack. +3 400 1 16
Blazing Durandal (+Atk) Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) +5 400 1 18
Blazing Durandal (+Spd) +3Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) If unit initiates combat, grants Spd+7 and Def+10 during combat and foe cannot make a follow-up attack. +5 400 1 16
Blazing Durandal (+Def) +4 Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) If unit initiates combat, grants Spd+7 and Def+10 during combat and foe cannot make a follow-up attack. +5 400 1 16
Blazing Durandal (+Res) +4 Grants Atk+3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) If unit initiates combat, grants Spd+7 and Def+10 during combat and foe cannot make a follow-up attack. +5 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill

Units With Skill (Evolved)

Skillsets that use skill

Ring Of Fire (Aether Raids Defensive)