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Cursed Lance

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Weapon SP Rng. Mt.
Cursed LanceGrants Atk/Spd+2 and accelerates Special trigger (cooldown count-1). Unit takes 4 damage after combat. 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Cursed Lance (+Eff) Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. If unit's HP < 100% at start of combat, or if【Penalty】is active on foe, grants Atk/Spd/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.)  【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).   +3 400 1 16
Cursed Lance (+Atk) Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. +5 400 1 18
Cursed Lance (+Spd) +3Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. +5 400 1 16
Cursed Lance (+Def) +4 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. +5 400 1 16
Cursed Lance (+Res) +4 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. +5 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill