Weapon | SP | Rng. | Mt. |
---|---|---|---|
Death (+Eff)Grants Res+3. Grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Spd/Res during combat = unit's max Special cooldown count value + 1 (minimum penalty of 1; if unit does not have a Special skill, penalty = 1), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. After combat, if unit attacked, deals 4 damage to unit. Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+4 to unit during combat. | 400 | 2 | 14 |
Skillsets that use skill
*Teleports behind you* (Player Phase Focus)
Recommended
Death (+Eff) | A | Atk/Spd Ideal 4 Alternate: Fury 4 |
|
---|---|---|---|
Positional Assist | B | Special Spiral 3 Alternate: Atk/Res Tempo 3 |
|
Ruptured Sky Alternate: Blazing Wind |
C | Time's Pulse 3 | |
SP | 2100 | S | Blade Session 3 Alternate: Null Follow-Up 3 |