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Devil Axe

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Weapon SP Rng. Mt.
Devil AxeGrants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Devil Axe (+Eff) Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. At start of turn, if unit's HP <= 75% and unit's attack triggers Special, grants cooldown countdown-1, and deals +10 damage when Special triggers. +3 400 1 16
Devil Axe (+Atk) Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. +5 400 1 18
Devil Axe (+Spd) +3Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. +5 400 1 16
Devil Axe (+Def) +4 Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. +5 400 1 16
Devil Axe (+Res) +4 Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. +5 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill